In-depth information: http://en.wikipedia.org/wiki/Ruy_Lopez,_Marshall_Attack,_Rombaua_Trap If White doesn't accept the Knight sacrifice, the Knight can just run over the King's position with Nh3+, Nxf2+, Ng5+, etc, 'til the King is truly clusterfucked. There are many variations here, but plenty of checks available, and the more double-checks, the merrier. It's pretty easy to play for Black, and nightmarish for White, especially OTB. Also, objectively lost for White after Black has played the initial Nf4 move. There are some long and mystical ways to avoid checkmate that the computer finds, but they're so arcane that your opponent is *very* unlikely to find them with the clock ticking, unless you're sitting across from Magnus Carlsen or such. They all involve giving up material and transposing to a lost endgame, regardless. So yes, check, check, checkety check, and if you get confused, repeating for the half-point is usually an option still available for Black.