Btw the rules aren’t completely set in stone
Rules:
NO SCREENSHOTSEach day is 24 hours, each night is 24 hours. Roles:Village Team-5+ playersInfinite regular villagers
1 Chief (optional)
The Chief gets 2 (or 3) votes if he lynches someone. This is only included if there are not enough players. The Chief has no night role. If the Chief is the last villager left, he/she loses.1 doctor
Each night, the doctor heals someone he thinks will die. The doctor can heal himself, but if the doctor is the final villager in the game, the opposing team wins.
1 Investigator
Each night, the investigator may chose to investigate a player. At the end of the night, the investigator will be informed of that player’s exact role.1 guard
Each night, the gird May choose to roleblock a player. That player will not be able to do their action.
1 executioner
Each night, the executioner may choose to kill a player.
Mafia Team-3 players2 Mafioso The mafiosos are given the name of the kidnapper, and may contact the kidnapper. They, each night contact each other to decide who to kill. When day is reached, SOMEONE DIES. The mafiosos cannot kill the trapper.1 kidnapperThe kidnapper is given the names of the mafiosos at the start of the game, but cannot contact the mafiosos. Each night, the kidnapper may chose a player to kidnap. That player is roleblocked for the night.Neutrals- 4 players1 Identity thiefAt the start of the game, the identity thief chooses 2 roles it would like to take on for themselves. Every night, the identity thief can check a player’s role. If that role is one of the chosen roles, that player is killed, and the identity thief takes that player’s role. If one of the chosen roles is killed before the identity thief can take on that role, the identity thief becomes a regular villager.1 trapperThe trapper tries to get other players to target him/her. When a role attacks the trapper, the trapper “traps” that player, who is roleblocked for 2 nights and 1 day. The trapper can only be lynched, and may trap infinite times per game. The trapper wins if 2 players are trapped, in which case the trapper can kill any random player. A trapped player is not informed that they have been trapped. 1 JesterThe jester, as you all know, tries to get himself lynched. If the jester gets lynched before 3 players die, the jester can kill anyone he/she would like to. If the jester is lynched after 3 players have died, the jester becomes one of the killed roles, decided at random.
1 Arsonist (optional)
Each night, the Arsonist may choose to douse a player’s house. The Arsonist may choose to burn the doused players’ houses instead. If the Arsonist is the last one standing, or the trapper is the only other player left, the Arsonist wins (if the trapper is still in the game, Arsonist wins with the trapper)Wills:At the start of the game, you MUST create a will. You have 2 options for the type of will-
1. You must tell your TRUE role, but that is the only information you may give
2. You may create a will with as much information/ideas you would like to have in it, but you may choose to lie about your role in this option.
The cause of your death must be investigated by the doctor during the day. The doctor will not be revealed through this.
If you do not create a will, your role is not revealed.
If there’s anything I missed, don’t be afraid to tell me. I didn’t put an arsonist because I figured that would kill too many people, but that might change depending on the number of players.
Whoever is playing may confirm below.
1. @haoming09
2. @ukrainiandude
3. @malu2007furyduck
4. @Magnus_Chase19
5. @Ravenclaw21