Welp, here we go. I would say good luck, but I'm going to need it.
1. e4
I'm not going to follow every game, my notifications will go mental, but this one looks interesting. Good luck to both players.
I'm not going to follow every game, my notifications will go mental, but this one looks interesting. Good luck to both players.
Hopefully it goes better than my other game with Juney, wherein I got my queen trapped right out of the opening.
For reference, the previous game John and Junebug played together is here:
https://www.chess.com/forum/view/chess960-chess-variants/bulldog-chess-with-witch-johnhs-vs-junebug444
Ah, a worthy opponent! I’m kidding, I think a lot of you are overestimating me (I’m pretty rusty), but I guess we’ll find out!
Good luck!
1...e6
Ah, a worthy opponent! I’m kidding, I think a lot of you are overestimating me (I’m pretty rusty), but I guess we’ll find out!
Good luck!
1...e6
Well, last time I got embarrassed pretty badly, so I'm just being cautious. I'd also likely last longer in the tourney if I lose (otherwise I'd end up fighting Martin a couple rounds in), but don't worry, I won't throw the game or anything shady like that.

2. Ng3
If no one else is modding, I can now.
This is a bulldog chess with witch and guard game between @JohnHS (White) and @Junebug444 (Black).
This game is in round 1 in the winners bracket in the Giga Dog Tournament.
This game will follow the correspondence rules posted here.
Time Control: 3 days/move
Timeout Warnings: 24 hours to make a move after a warning. Maximum 3 warnings. Refreshes every 40th move
Vacation Time: 14 days. Refreshes every 40th move.
Rated: This is a rated game.
Setup: See image below
Note that the position of Black's king and queen are switched compared to classical chess.
Pieces:
Guard (G) - Moves and captures like a king.
Witch (W) - The rules for the witch can be found here.
Castling:
The rules of castling are similar as in classical chess. However, with the board 10 squares wide, the king travels three squares rather than two. The rook finishes adjacent to the king. All squares between the king and rook must be unoccupied, with the exception of transparent pieces (see witch rules).
Promotion: Pawns can promote to guard and witch in addition to queen, rook, bishop or knight.
Other rules of this game are identical with rules of classical chess.
Good luck!