Passive Ability: Quick Dodge- Speed is boosted when dodging an attack. Goes on a medium length cooldown if done too often.
Abilities/Attacks:
Speed Boost- Speed is boosted for a short amount of time.
Slip Away- When out of enemies sight, can teleport somewhere out of enemies sight.
Wing Flap- Can keep the goose in the air, or act as an attack.
Power Grab- Grabs an item with its beak. Strength buffed to high when grabbing.
Jester
Health: Low
Strength: Normal
Speed: Fast
Abilities:
Basic Shapeshift- Can turn into an inanimate object for a short period of time.
Scythe Travel- Travels to the location of his scythe. Only works if the scythe is normal.
Weapon: Jester's Scythe- A scythe that can turn into any weapon that is not overpowered. The scythe and any weapon it turns into will act as a boomerang and return to the Jester.
Principal
Health: Normal
Strength: Normal
Speed: Normal
Abilities/Attacks:
Core Boost- Boosts all stats for a limited period of time.
Core Creation- Creates up to one item at a time. Can also create projectiles to fire. Projectiles cannot be picked up and disappear after a short period of time.
Core Pulse- The principal releases a burst of energy, pushing every enemy/projectile back. Any enemy affected by pulse is weakened for a short period of time.
King of the Ladder
Health: Normal
Strength: Normal
Speed: Normal
Items:
Crown- Buffs health+strength to high+strong while on head.
King's Hammer- Melee weapon that creates shockwaves on impact. Shockwaves knock anything+anyone back, including the king. You must be Strong to use this properly.
King's Coin- A large coin. Throwable, boomerangs back to KOTL. Also used as a shield.
Coins- Has a surplus of coins that do a small amount of damage when thrown.
[KOTL: The Flipside]
Stalin
Health: Good
Strength: Strong
Speed: Normal
Weapons:
Sickle- Ranged boomerang like weapon that does moderate damage.
Hammer- Melee weapon that takes time to charge and sends enemies flying back with each hit.
Doctor
Health: Low
Stength: Weak
Speed: Fast
Attacks:
Beserker Brew- Drink it or use it to buff your speed and strength.
Invincibility Pill- Makes you invincible for a short period of time, decreases in defectiveness for every use. Strongest in center of body and weakest at tips of the body.
Acid Potion- Toss it to create a puddle of acid.
Sticky Solution- Toss it to create a sticky solution that's hard to get out of.
Mad Hatter
Health: Normal
Strength: Strong
Speed: Normal
Attacks:
Metal Hat- A metal hat used to defend yourself.
Spiked Hat- A spiked hat you can throw. Ricochets off projectiles and walls until destroyed.
Fire Hat- Creates a wall of fire, only one can be on the game field at a time. Sets burnable pieces of the environment on fire.
Explosive Hat- A throwable hat that explodes on impact/when hit.
Giant Hat- Hard to dodge hat that deals powerful damage.
Knight
Health: Very Good
Strength: Very Strong
Speed: Very Slow
Weapon: The Saw- A lightsaber chainsaw but the chains are replaced with saws. Mini saws can be tossed as ranged weapons. Extremely heavy, only the strong characters can lift.
MusicMan
Health: Good
Strength: Weak
Speed: Normal
Weapon: Boom Box- Made of near unbreakable metal. Pumps out sound, either weakly in all directions or in a powerful column forward.
[The Bad KOTL]
Flowey
Health: Low
Strength: Strong
Speed: Cannot Move
Abilities/Attacks:
Burrow- Burrow under and move anywhere on the map. Recharge time is based on how far you burrow. Enemy will not know where you burrow.
Friendliness Pellets- Launches friendliness pellets at an enemy of your choice.
Vines- Summons vines to attack/defend self. Stats: [Health: Very Low|Strength: Weak|Speed: Fast]. Can only have a limited amount on vines on the field at a time. Vines can't immediately replace themselves when one is removed from the field/destroyed.
Omega Mode- Turns into omega flowey for a limited amount of time.
Omega Flowey [Can only be used when playing Flowey]
Health: Invincible
Strength: Strong
Speed: Cannot Move
Attacks:
Flowey Bomb- Spawns a Flowey Bomb over an enemy of your choice.
Friendliness Pellet Storm- Spawns many friendliness pellets around an enemy of your choice.
Vine Attack- Sends vines at an enemy of your choice. Vines can be destroyed.
Corrupted Sans
Health: One Hit Kill
Strength: Strong
Speed: Slow
Passive Abilities:
Quick Dodge- Speed becomes very very fast when dodging an attack. Doing this often makes Sans tired, which will eventually allow you to take him down.
Corruption- Any attack with corruption is marked with a (C). This means they are extremely destructive but more uncontrollable. When a corruption attack hits, it corrupts the enemy, meaning the enemy fights with less energy for a short period of time.
Attacks:
Slam Down- Enemy player gets slammed to the ground.
Bone to Pick (C)- Sans throws a bone or summons the bone from a surface like the ground to attack an enemy.
Gaster Blaster (C)- Creates a Gaster Blaster that fires a laser in the direction its pointed at after a short charge. Can incinerate parts of the environment.
???
[KOTL: The Sky Battlefield]
Octoling Shopkeeper
Health: Normal
Strength: Strong
Speed: Normal
Ability: Octopus Shapeshift- Turns into an octopus, allowing it to move around in spilled ink and slip through small areas.
Weapons:
Octoling's Katana- A katana that deals extra damage based on how much ink is on an enemy.
Octoshot- Fires a stream of ink. Impairs an enemy slightly where ink hits. The Octoshot has a limited supply of ink, which will recharge over time.
[MOAR 2: ELECTRIC BOOGALOO]
???
Health: High
Strength: Strong
Speed: Slow
Abilities/Attacks:
Shapeshift- Turns into an inanimate object/representative. Speed/strength stats will be copied, but the health stat will not. When shapeshifted, ??? loses all his abilities. They are be replaced w/ weaker forms of the chosen rep's abilities. ??? can not use any OP ability (Flowey's Omega Mode) or health regen abilities (FSK's american spirit).
Force Summon- Enemy gravitates towards ???. Can be avoided by grabbing onto static objects and barely affects inanimate objects. Is less effective the farther the enemy is from ???.
Grab- Grabs the enemy and holds on tight to them.
Worst Nightmare- Once ??? has grabbed an enemy, this ability can be activated. For a short period of time, the grabbed enemy falls into a never ending pit. The ??? fires 7 hard to dodge blasts at the player. Only very fast representatives can dodge fully.
[Kind of the Ladder]
Francis Scott Key
Health: Normal
Strength: Strong
Speed: Normal
Passive Ability:
American Spirit- Any damage dealt by FSK will heal FSK and allies.
Weapons:
Sword- Slice and dice people with this classical sword.
Musket- Ranged. 3 shots per clip. Reloading takes time and lowers speed to slow.
Harold
Health: High
Strength: High
Speed: Slow
Ability: Horrible Tomato- Eat it to gain speed, strength, jump height, and awareness. You can also toss them at enemies, which will do powerful damage if they hit.
Chuck Norris
Health: Very Good
Strength: Very Strong
Speed: Fast
[Character Invitational]
Cookie (From Love Cookies by @eryxc)
Health: Very Low
Strength: Strong
Speed: Fast
Weapons:
Battleax- A normal Battleax.
Love Shield- Shield that mends itself slowly when not taking damage.
Abilities:
Love Boost- Increase attack greatly for a short period of time.
Basic Teleportation- Teleport a short distance.
Parkour Master (Special Character by @NubbyCheeseKing)
Health: Normal
Strength: Weak
Speed: Fast
Passive Ability:
Parkour Boost- Strength is boosted to strong and speed is boosted to very fast for a very short period of time after parkouring off an object created by the Creation ability.
Ability:
Creation- Creates stationary objects that anybody can use. Objects are not affected by gravity and can be destroyed. You can have up to 3 objects at a time, and can remove objects to allow self to make more objects. If you camp using this ability, your objects will be destroyed.
[KOTL: The Original]
Goose
Health: Very Low
Strength: Weak
Speed: Very Fast
Passive Ability: Quick Dodge- Speed is boosted when dodging an attack. Goes on a medium length cooldown if done too often.
Abilities/Attacks:
Speed Boost- Speed is boosted for a short amount of time.
Slip Away- When out of enemies sight, can teleport somewhere out of enemies sight.
Wing Flap- Can keep the goose in the air, or act as an attack.
Power Grab- Grabs an item with its beak. Strength buffed to high when grabbing.
Jester
Health: Low
Strength: Normal
Speed: Fast
Abilities:
Basic Shapeshift- Can turn into an inanimate object for a short period of time.
Scythe Travel- Travels to the location of his scythe. Only works if the scythe is normal.
Weapon: Jester's Scythe- A scythe that can turn into any weapon that is not overpowered. The scythe and any weapon it turns into will act as a boomerang and return to the Jester.
Principal
Health: Normal
Strength: Normal
Speed: Normal
Abilities/Attacks:
Core Boost- Boosts all stats for a limited period of time.
Core Creation- Creates up to one item at a time. Can also create projectiles to fire. Projectiles cannot be picked up and disappear after a short period of time.
Core Pulse- The principal releases a burst of energy, pushing every enemy/projectile back. Any enemy affected by pulse is weakened for a short period of time.
King of the Ladder
Health: Normal
Strength: Normal
Speed: Normal
Items:
Crown- Buffs health+strength to high+strong while on head.
King's Hammer- Melee weapon that creates shockwaves on impact. Shockwaves knock anything+anyone back, including the king. You must be Strong to use this properly.
King's Coin- A large coin. Throwable, boomerangs back to KOTL. Also used as a shield.
Coins- Has a surplus of coins that do a small amount of damage when thrown.
[KOTL: The Flipside]
Stalin
Health: Good
Strength: Strong
Speed: Normal
Weapons:
Sickle- Ranged boomerang like weapon that does moderate damage.
Hammer- Melee weapon that takes time to charge and sends enemies flying back with each hit.
Doctor
Health: Low
Stength: Weak
Speed: Fast
Attacks:
Beserker Brew- Drink it or use it to buff your speed and strength.
Invincibility Pill- Makes you invincible for a short period of time, decreases in defectiveness for every use. Strongest in center of body and weakest at tips of the body.
Acid Potion- Toss it to create a puddle of acid.
Sticky Solution- Toss it to create a sticky solution that's hard to get out of.
Mad Hatter
Health: Normal
Strength: Strong
Speed: Normal
Attacks:
Metal Hat- A metal hat used to defend yourself.
Spiked Hat- A spiked hat you can throw. Ricochets off projectiles and walls until destroyed.
Fire Hat- Creates a wall of fire, only one can be on the game field at a time. Sets burnable pieces of the environment on fire.
Explosive Hat- A throwable hat that explodes on impact/when hit.
Giant Hat- Hard to dodge hat that deals powerful damage.
Knight
Health: Very Good
Strength: Very Strong
Speed: Very Slow
Weapon: The Saw- A lightsaber chainsaw but the chains are replaced with saws. Mini saws can be tossed as ranged weapons. Extremely heavy, only the strong characters can lift.
Music Man
Health: Good
Strength: Weak
Speed: Normal
Weapon: Boom Box- Made of near unbreakable metal. Pumps out sound, either weakly in all directions or in a powerful column forward.
[The Bad KOTL]
Flowey
Health: Low
Strength: Strong
Speed: Cannot Move
Abilities/Attacks:
Burrow- Burrow under and move anywhere on the map. Recharge time is based on how far you burrow. Enemy will not know where you burrow.
Friendliness Pellets- Launches friendliness pellets at an enemy of your choice.
Vines- Summons vines to attack/defend self. Stats: [Health: Very Low|Strength: Weak|Speed: Fast]. Can only have a limited amount on vines on the field at a time. Vines can't immediately replace themselves when one is removed from the field/destroyed.
Omega Mode- Turns into omega flowey for a limited amount of time.
Omega Flowey [Can only be used when playing Flowey]
Health: Invincible
Strength: Strong
Speed: Cannot Move
Attacks:
Flowey Bomb- Spawns a Flowey Bomb over an enemy of your choice.
Friendliness Pellet Storm- Spawns many friendliness pellets around an enemy of your choice.
Vine Attack- Sends vines at an enemy of your choice. Vines can be destroyed.
Corrupted Sans
Health: One Hit Kill
Strength: Strong
Speed: Slow
Passive Abilities:
Quick Dodge- Speed becomes very very fast when dodging an attack. Doing this often makes Sans tired, which will eventually allow you to take him down.
Corruption- Any attack with corruption is marked with a (C). This means they are extremely destructive but more uncontrollable. When a corruption attack hits, it corrupts the enemy, meaning the enemy fights with less energy for a short period of time.
Attacks:
Slam Down- Enemy player gets slammed to the ground.
Bone to Pick (C)- Sans throws a bone or summons the bone from a surface like the ground to attack an enemy.
Gaster Blaster (C)- Creates a Gaster Blaster that fires a laser in the direction its pointed at after a short charge. Can incinerate parts of the environment.
???
[KOTL: The Sky Battlefield]
Octoling Shopkeeper
Health: Normal
Strength: Strong
Speed: Normal
Ability: Octopus Shapeshift- Turns into an octopus, allowing it to move around in spilled ink and slip through small areas.
Weapons:
Octoling's Katana- A katana that deals extra damage based on how much ink is on an enemy.
Octoshot- Fires a stream of ink. Impairs an enemy slightly where ink hits. The Octoshot has a limited supply of ink, which will recharge over time.
[MOAR 2: ELECTRIC BOOGALOO]
???
Health: High
Strength: Strong
Speed: Slow
Abilities/Attacks:
Shapeshift- Turns into an inanimate object/representative. Speed/strength stats will be copied, but the health stat will not. When shapeshifted, ??? loses all his abilities. They are be replaced w/ weaker forms of the chosen rep's abilities. ??? can not use any OP ability (Flowey's Omega Mode) or health regen abilities (FSK's american spirit).
Force Summon- Enemy gravitates towards ???. Can be avoided by grabbing onto static objects and barely affects inanimate objects. Is less effective the farther the enemy is from ???.
Grab- Grabs the enemy and holds on tight to them.
Worst Nightmare- Once ??? has grabbed an enemy, this ability can be activated. For a short period of time, the grabbed enemy falls into a never ending pit. The ??? fires 7 hard to dodge blasts at the player. Only very fast representatives can dodge fully.
[Kind of the Ladder]
Francis Scott Key
Health: Normal
Strength: Strong
Speed: Normal
Passive Ability:
American Spirit- Any damage dealt by FSK will heal FSK and allies.
Weapons:
Sword- Slice and dice people with this classical sword.
Musket- Ranged. 3 shots per clip. Reloading takes time and lowers speed to slow.
Harold
Health: High
Strength: High
Speed: Slow
Ability: Horrible Tomato- Eat it to gain speed, strength, jump height, and awareness. You can also toss them at enemies, which will do powerful damage if they hit.
Chuck Norris
Health: Very Good
Strength: Very Strong
Speed: Fast
[Character Invitational]
Cookie (From Love Cookies by @eryxc)
Health: Very Low
Strength: Strong
Speed: Fast
Weapons:
Battleax- A normal Battleax.
Love Shield- Shield that mends itself slowly when not taking damage.
Abilities:
Love Boost- Increase attack greatly for a short period of time.
Basic Teleportation- Teleport a short distance.
Parkour Master (Special Character by @NubbyCheeseKing)
Health: Normal
Strength: Weak
Speed: Fast
Passive Ability:
Parkour Boost- Strength is boosted to strong and speed is boosted to very fast for a very short period of time after parkouring off an object created by the Creation ability.
Ability:
Creation- Creates stationary objects that anybody can use. Objects are not affected by gravity and can be destroyed. You can have up to 3 objects at a time, and can remove objects to allow self to make more objects. If you camp using this ability, your objects will be destroyed.