Bravo. Best post I've ever seen.
Modern FFA is not the second TEAM mode

Thank you Vasily! Personally, I have never had a problem with the "modern FFA" and, though rules will probably be changed soon to make it more satisfying for the majority, I think it has been a very enjoyable era of FFA that we may never see again. This modern FFA of 2019 is something beautiful in its intricacies and physiological aspects, and I wish more people saw it more in this way. Must we end this ground-breaking era? That is to be seen.
All this stages allready exist in SOLO game - team mode at first, then totaly diferent 3 pl. stage ( without anoying teaming in this faze, what is main problem of ffa ) and 3. stage - normal chess. Question - why we need ffa when we have the same thing but much more better without problems from modern ffa?

All this stages allready exist in SOLO game - team mode at first, then totaly diferent 3 pl. stage ( without anoying teaming in this faze, what is main problem of ffa ) and 3. stage - normal chess. Question - why we need ffa when we have the same thing but much more better without problems from modern ffa?
Second stage. 2 vs1. It only happens in bad SOLO games when one of the players does not understand that you need to cooperate against the strongest player (at the moment). In SOLO, the second stage is 1 vs 1 vs 1. 2 vs 1 is temporary in SOLO and the union of the two can change. Often stage 2 ends with a victory on points or goes into stage 1 vs 1 with a strong advantage of one of the players. After that, no third stage.
The FFA usually unites the opp and this persists until the end of the second stage. And usually they kill the third player and play among themselves. And if both players took care of the third stage, then this will be a very interesting game 1 vs 1.
In general, if we distribute the SOLO and FFA game on the stages that usually occur in the game, we will see the following.
SOLO: 1 vs 1 vs 1 vs 1 (battle for life) => 1 vs 1 vs 1 (battle for victory) ;
FFA: 2 vs 2 (battle for victory) => 2 (1 vs 1 hidden) vs 1 => 1 vs 1 (battle for points).
The main thing I want to say is that this is a completely different independent game, which has not yet fully revealed itself.

Not sure why it's called modern because this 'teaming with opposite player' has been around since the game was first created. It is essentially part of the game. It was not invented or discovered recently. It was always there.
this is why ffa is corrupted: 2 players are allowed to team and be obvious about it by their moves from beginning to end and even one of them could be in a position where they dominate the others and get 1st but then get 2nd letting their team win. but it is strictly forbidden to suggest a move through chat just for a short term strategic alliance to get strategic benefit. communication is STRATEGY to win especially with the broken top 2 system that encourages teaming. i am proposing making team through chat legal.

i am proposing making team through chat legal.
I personally don't like this. But there exists a variant called Diplomacy, where such chat is allowed. Maybe you can try it.

i am proposing making team through chat legal.
I personally don't like this. But there exists a variant called Diplomacy, where such chat is allowed. Maybe you can try it.
I agree with you.
I think a proposal for cooperation can be offered without a chat.
This can be implemented at the very beginning with the help of "flag moves". For example, red moves with his left pawn (he expects cooperation with blue), right (with green), central (with yellow)
During the game, cooperation can be offered with an obvious give-away of the piece. If the player did not take the piece, he agrees to cooperate, if he took, then refused.
I believe that today's FFA is not the second TEAM mode. This is an independent, interesting and popular game. Just not everyone knows how to play it). Moreover, not everyone uses their capabilities at different stages of the game.
In this topic, I described how I see the modern FFA and try to confirm the name of the topic. I'm just as interested as you see it.
Why is the game popular?
The game consists of three completely different stages.
First stage. 2 vs 2. This stage is very similar to TEAM. And here the skills of playing in the TEAM mode will help you a lot. In order to successfully pass this stage, I had to play the TEAM mode. This is a very interesting experience, I advise everyone, you will learn a lot. If you do not want to study, then this is your problem.
However, it has important differences that are important to consider.
And most importantly, at this stage the game does not end, this is only the beginning!
Second stage. 2 vs 1. This stage are trying to avoid in every possible way; for this, SOLO and other options were invented. Often the game loses its meaning in this stage, because some prematurely agree to the second place and forgetting about themselves give their first place. Others give up, although they have in stock the ability to complicate the game to rivals. Relaxed early, much more to do! Here is a big part of the psychological game in FFA.
A.You are left alone - do not despair! Many players earn points here in third place and give up. This is a bad strategy. You can save time and give up. But you can win!
What can you do?
Examples of not losing hope: https://www.chess.com/4-player-chess?g=2341680-91;
https://www.chess.com/4-player-chess?g=2316810-62
In general, try to quarrel the flank players among themselves (this is a very difficult psychological task) and earn as many points as possible.
B. Do you think you have already won? Do not relax! You can be betrayed or the autoclaime will overtake you ( https://www.chess.com/4-player-chess?g=2249166-114 I did not want to betray the blue).
What do you have to do?
Now this is a problematic stage and it is precisely many players who do not understand this stage and do not want to understand, but I hope this will change.
The third stage. 1 vs 1. These are ordinary chess, only with different geometry and the other number of pieces. Here you will find it very useful to play 2pc (ordinary non-boring chess).
If you have fewer pieces, but you surpass the level of your opp (this is often found now) in 2pc, you have every chance to win (https://www.chess.com/4-player-chess?g=2322654-73 I think I had a great chance of winning, but could not find the necessary moves, unlike my opponent).
The game is over, I hope you won). And that was awesome! You played in the TEAM mode, then weaved intrigues against your confederate in the second stage and at the end showed your chess skills. And you want to change this?
What is the potential of the game?
I hope I convinced you that the modern FFA is a peculiar game, and not just the second TEAM mode, which has not yet revealed its full potential, and which you should learn to play, and not try to change it.
And most importantly, much depends on you, on your versatility and ability to learn something new (you are free from all).