New Position Workshop / Testing Thread

Sort:
Avatar of zisal2029

I doubt everyone does, but it looks almost like a PyChess variant.

Avatar of acgusta2

Surprise: 18,874,368X256X12

Example Positions

The rules for the random starting set up are as follows:

1. The royal piece is always on the same starting square as shown above. The royal piece is a random type of piece that can be a King, Queen, Bishop, Rook, Knight, pawn Amazon, Chancellor, or Archbishop.

2. On each back rank square other than the one that the royal piece is on is a random type of peice that can be a King, Queen, Bishop, Rook, Knight, Amazon, Chancellor, or Archbishop.

The promotion option is a random combination of King, Queen, Bishop, Rook, Knight, Amazon, Chancellor, or Archbishop, on a random rank between 3 and 14. Sometimes the promotion option might be something like KQBH, while other times it would be something like RNA.

Castling on either side would be allowed.

With what I just described there are 18,874,368 possible random starting positions, 256 possible random rules for what pawns can promote to, including the possibility that pawns can't promote, and 12 random ranks pawns would promote on.

It would also be a game of points with 20 points for checkmate.

Avatar of NoWellOkay

Fairy piece and promotion "960" fun idea!

Avatar of jack4268

Isn't it based on luck?

Avatar of Tomtday
jack4268 wrote:

Isn't it based on luck?

no, because all players start with the same starting position

Avatar of ChessMasterGS
Tomtday wrote:
jack4268 wrote:

Isn't it based on luck?

no, because all players start with the same starting position

Well, it depends, if the position has a lot of amazons, then RY may have an advantage if opposite cooperation happens

Avatar of RobotySnake

Tiny Chess:
Starting FEN: "R-0,1,0,1-0,0,0,0-0,0,0,0-0,0,0,0-0-{'royal': ('g5','','g10',''),'wb':true,'dim':'6x6','boxOffset':1}- x,x,x,x,x,x,x,x,x,x,x,x,x,x/ x,x,x,x,x,x,x,x,x,x,x,x,x,x/ x,x,x,x,x,x,x,x,x,x,x,x,x,x/ x,x,x,x,x,x,x,x,x,x,x,x,x,x/ x,x,x,x,yW,yF,yδ,yK,yF,yW,x,x,x,x/ x,x,x,x,6,x,x,x,x/ x,x,x,x,6,x,x,x,x/ x,x,x,x,6,x,x,x,x/ x,x,x,x,6,x,x,x,x/ x,x,x,x,rW,rF,rδ,rK,rF,rW,x,x,x,x/ x,x,x,x,x,x,x,x,x,x,x,x,x,x/ x,x,x,x,x,x,x,x,x,x,x,x,x,x/ x,x,x,x,x,x,x,x,x,x,x,x,x,x/ x,x,x,x,x,x,x,x,x,x,x,x,x,x"]
Rules: "EnPassant Play4Mate PromoteTo=K Prom=10 Stalemate=loss"

Avatar of 2bHNST

I'm just gonna pass these down to whoever wants to do the testing. I'm too lazy to test them.

Athenian Race (Maybe an NVC) (Torpedo, King of the Hill, 14th=K):

(KotH Squares on h1 and f14, white's pawns moving up)

Chess but only Pawns (Probably an NVC) (8th=BN):

(White's pawns moving up)

Minecraft (WoF) (Crazyhouse, Promotion = Off):

(White's pawns are moving up)

I saw one of the admins posting "WoF: Minecraft! etc." as a joke under WoF: Among Us, and I was like "That's a great idea!"

Also, here's an idea for a timer without having Chess.com freak out about already being in checkmate:

Avatar of noahfavelo

yeah, delay timers might have to replace check timers...

Avatar of 2bHNST

Here are even more untested templates I made.

Impossible Giveaway:

Rues: Giveaway

Different:

Rules: N-Check Red-51 Blue-46 Yellow-48 Green-50, Remaining player shares points for stalemate, 14th=BKRT

Simplified Thermopylae:

Rules: 14th=R, N-Check Red-1 (or literally any number besides 0) Blue-75 Yellow-20 Green-99, Regicide, Blue is F-Checker (or literally any bot), Green is F-Muncher.

The piece on h14 is a soldier, the piece on c3 is wazir

Teamwork:

Rules: RB teams, 8th=BNQR

Avatar of 2bHNST

Oh yeah, and if you use any of my templates, heres the credit split:

As it is --> You get 75% I get 25%

Minor tweaks --> You get 80% I get 20%

Major tweaks --> You get 85% I get 15%

Same concept different position --> You get 92% I get 8%

Avatar of ChessMasterGS
JkCheeseChess wrote:

thats not really how it works

not to mention submitting another person's variants is an auto-decline

Avatar of 2bHNST

Yeah everyone has permission to use those because I'm feeling kin of lazy to test them.

Avatar of acgusta2

Fractal Chess. So far I have the rules similar to standard chess except for the board position, but I'm open to suggestions on rules to add. It's basically like the board is a fractal structure with the number of dimensions in between 1 and 2.

Avatar of Daniel-ProVariantPlayer

My new variant. Pawns can always move two and turn into knights on the eighth rank. I have already posted it on variants.world. That was before I knew of this club so I am posting it here.

Here is a link to the game: https://www.chess.com/variants/custom/game/59350951/51/1

Avatar of Daniel-ProVariantPlayer

https://www.chess.com/variants/custom/game/59600571/59/2

here is another variant I made

Avatar of chye3mc

What do you think about Capture the Flag? https://prnt.sc/GeU6rruoRIz8 In this game, red has to checkmate green while yellow has to checkmate blue.

Avatar of nohmdd

Apologies if this has been answered before, but is there anyway to create/submit variants for Solo Chess? Something in the vain of Queen's Quadrille and Hippodrome?

Avatar of ChessMasterGS
nohmdd wrote:

Apologies if this has been answered before, but is there anyway to create/submit variants for Solo Chess? Something in the vain of Queen's Quadrille and Hippodrome?

If you mean https://www.chess.com/solo-chess, then unfortunately CGAs don't have authority over that, I would ask in the Chess.com Beta club whether custom puzzles for Solo Chess can be created.

Avatar of nohmdd
ChessMasterGS wrote:

If you mean https://www.chess.com/solo-chess, then unfortunately CGAs don't have authority over that, I would ask in the Chess.com Beta club whether custom puzzles for Solo Chess can be created.

Yes that's what I meant, appreciate the info.