Premove Change Suggestion

Sort:
Avatar of CoolMajesticSardine

So, I just lost this rapid game in a super annoying way that had to do with faulty premoves. I've also lost a lot of bullet games this way, and I'm sure a lot of other people have, too. Here is the game: https://www.chess.com/analysis/game/live/139104405072?tab=review 

Problem:

When I blundered the queen on 19...Qg4??, it was because I was multi-premoving 19...hxg4 20 hxg4 Qxg4.


In theory, this is a safe premove, as premoving 19...hxg4 and having the opponent not play g4 would simply cancel the premove and the game would go on. However, just as I put the queen on g4 to premove 20...Qxg4, he played 19 Nh2, and I dropped the queen on g4 as soon as he played it! I resigned as I would be down a full queen. I tried offering a draw before that, hoping he would notice what happened, but he declined.

So you can see the problem. It should've been a safe premove, but because of the ability to multipremove, and the fact that he happened to play Nh2 right as I moved the queen to g4, I ended up blundering the queen. While I technically shouldn't have premoved that, in my opinion, the risk of this happening to players should be eliminated. This is different from simply an unsafe single premove. 

Solution:

If players were simply unable to multi-premove, this risk would be eliminated. At first, this sounds unfair, but the second most-popular chess website, lichess.org, has managed to make it work. Instead of enabling the players to make multiple premoves per turn like chess.com does, it only allows one. This sounds unfair, but it makes the premoves take up 0 seconds, instead of 0.1 like chess.com does. If both players are fast enough, it is possible for both of them to easily premove. 

Many people on chess.com agree that the premoves shouldn't take up any time, because of the common scenario of, for example, premoving an entire 3 move checkmate sequence with 0.2 seconds on the clock, and instead end up losing or drawing the game.

Many people may be wondering - why not make the premoves take up 0 seconds and keep multi-premoves? The problem is that if, for example, one player is in a position where it is impossible or almost impossible for their king to be checked by the opponents, and it is a serious time scramble, that player will very easily be able to premove almost everything with no risk and using up zero time, whereas the opponent will have to dodge checks and illegal moves, giving the player an unfair advantage and making it virtually impossible for them to lose on time. This would make draws by timeout vs. insufficient material extremely or wins on time from a lost positions extremely rare, and would compromise the integrity of the game. It is true that the player with more material will almost always have an easier time winning the time scramble, since they can premove more easily without having to avoid checks and illegal moves, but having multi-premoves that took up zero time would take this advantage to an extreme level, as mentioned earlier.

I have actually directly contacted chess.com about this, and a nice employee responded saying that he/she agreed that the premoves shouldn't take up any time, but that it was not possible to change it, because, according to the employee, internet delay makes it impossible to do this, and a lot of the playing algorithm would have to be reworked. 

However, I believe it would be worth the effort. Chess.com might have to be down temporarily, but this would only have to happen once, and after that, the play experience, especially with blitz, bullet, and lower time formats would be significantly improved. Plus, I have seen a stat on a Lichess article that Lichess.org is more popular for bullet than chess.com is, probably because of the premove reason. More players are finding that lichess has a lot of advantages that chess.com lacks, and changing the premoves as previously described would help chess.com compete with it. 

So the solution is to remove multipremoves, removing the issue I mentioned first in the article involving the queen blunder, but making the premoves work so that they don't take up any time for either side. This would help improve blitz and bullet play experiences, as well as helping chess.com compete with lichess.org. It would be a lot of work to change, and not everyone would be happy or agree with it, but it would make chess.com an even better website. 

Avatar of Shadovv_Chess

Solution:Dont be stupid and multi premove

Avatar of Oui_Oui_BAGUETTE6

Well 2 things. 

1. Don’t multi premove it’s kinda dumb to do unless you are playing a really short time control. 

2. YOU DIDN’T EVEN PREMOVE. In the screenshot in the game (I found it) you took 0.2 seconds to move. Premove only ever take 0.1 seconds. So you literally hovered the queen over that square and then didn’t look at the position before placing it there. ITS A YOU PROBLEM IF YOU CANT LOOK AT POSITIONS BEFORE YOU MOVE A PIECE! Anyway, only place yourself for this not chess.com. Thanks

Avatar of Oui_Oui_BAGUETTE6


Here is the screenshot. The move is Qg4

Avatar of joshforthewin
Oui_Oui_BAGUETTE6 wrote:

2. YOU DIDN’T EVEN PREMOVE. In the screenshot in the game (I found it) you took 0.2 seconds to move. Premove only ever take 0.1 seconds. So you literally hovered the queen over that square and then didn’t look at the position before placing it there. ITS A YOU PROBLEM IF YOU CANT LOOK AT POSITIONS BEFORE YOU MOVE A PIECE! Anyway, only place yourself for this not chess.com. Thanks

you think that you can notice your opponent playing a move in 0.2 seconds?

Avatar of CoolMajesticSardine
ryry wrote:

Premoves are fine the way they are, flagging is part of the game and that needs to be understood 🤷‍♂️

They are fine the way they are, but that doesn't mean they can't be improved. I never said that flagging was unethical - in fact I am a huge bullet and hyper/ultrabullet fan, I play a ton of it on chess.com and lichess, and am completely agree that flagging is part of the game and I have flagged many people - in fact I win more of my bullet games on time than in any other way. I didn't say that the premoves should be changed to limit flagging, I said they should be changed to limit the type of blunder that I showed in my game, and to limit the scenario of premoving an entire mating sequence and still losing on time because the premoves cost 0.1 seconds (not that that scenario is unethical, I just think that non-multi-premoves that take up 0.1 seconds would be better.)

Avatar of Oui_Oui_BAGUETTE6

I posted the screenshot. Here it is yet again:

Avatar of CoolMajesticSardine
Oui_Oui_BAGUETTE6 wrote:

Well 2 things.

1. Don’t multi premove it’s kinda dumb to do unless you are playing a really short time control.

2. YOU DIDN’T EVEN PREMOVE. In the screenshot in the game (I found it) you took 0.2 seconds to move. Premove only ever take 0.1 seconds. So you literally hovered the queen over that square and then didn’t look at the position before placing it there. ITS A YOU PROBLEM IF YOU CANT LOOK AT POSITIONS BEFORE YOU MOVE A PIECE! Anyway, only place yourself for this not chess.com. Thanks

It is practically impossible to take back a move in 0.2 seconds, and it is true that what I made was an unsafe premove - but there is a better way to do premoves that limits this type of blunder, and that's what I am suggesting. Plus, there is no downside to premoving a safe multi-premoving sequence, even in a rapid game.

Avatar of Oui_Oui_BAGUETTE6

Here is the link to the game: https://www.chess.com/game/live/139104405072?move=38&username=coolmajesticsardine

Avatar of CoolMajesticSardine
ryry wrote:

Go play on the app then 😂

Exactly lol, however chess.com's game review and puzzles are better, as well as the ratings being more accurate, but of course lichess has better premoves, so that's why I play on both.

Avatar of SoaringHigh-IDK
Shadovv_Chess wrote:

Solution:Dont be stupid and multi premove

YES I WAS GONNA SAY THAT

Avatar of Martin_Stahl

The description of premoves is they are explicitly state that can happen. As long as all the premoves are legal, they'll happen regardless, and they are moves to squares; the system doesn't care about captures

You can either disable premoves, be sure only to make one, or use the apps.

Avatar of CoolMajesticSardine
Martin_Stahl wrote:

The description of premoves as they are explicitly state that can happen. As long as all the premoves are legal, they'll happen regardless, and they are moves to squares; the system doesn't care about captures

You can either disable premoves, be sure only to make one, or use the apps.

I am aware of that, and of course this is a viable solution, but I am simply suggesting that it would be better to take away multi-premoves, but make the premoves take up 0 seconds instead of 0.1.

Avatar of SoaringHigh-IDK

yes, it is no better at all

Avatar of Calebaleb12

i think you can set it too only let you make one premove in your settings

Avatar of Thomaschen1209

the premoves kind of cancel if they don't happen cause they aren't legal so it would just be a normal move

Avatar of Shadovv_Chess
Oui_Oui_BAGUETTE6 wrote:

Well 2 things.

1. Don’t multi premove it’s kinda dumb to do unless you are playing a really short time control.

2. YOU DIDN’T EVEN PREMOVE. In the screenshot in the game (I found it) you took 0.2 seconds to move. Premove only ever take 0.1 seconds. So you literally hovered the queen over that square and then didn’t look at the position before placing it there. ITS A YOU PROBLEM IF YOU CANT LOOK AT POSITIONS BEFORE YOU MOVE A PIECE! Anyway, only place yourself for this not chess.com. Thanks

No he did premove the move he just had lag

Avatar of CoolMajesticSardine
ryry wrote:

But it's not better though

1. If a player is down on time (for example, one player has 0.2 seconds, and another has 2, it is usually impossible (depending on the position) for the player with 0.2 seconds to win with the current premove system. However, if premoves don't take any time, the player with 0.2 seconds has a chance.

2. Less chance for blunders because of premoves, like I showed in the game

Avatar of CoolMajesticSardine
ryry wrote:

If they do that, a lot of players are going to leave the site 🤷‍♂️.

I respectfully disagree, because a lot of people think that the premoves should be like how they are on Lichess, with no multi-premoving but not taking up any time, and I, too, am of that opinion.

Avatar of CoolMajesticSardine
ryry wrote:

If you can get 100 usernames, then maybe we all tap out 🤣

Lol I don't know specific usernames, I've just heard from trusted titled players and other forums I've read in the past that a lot of other people think that.