Being a tempo ahead doesn't mean anything much. If the doubled pawns make a semi-open or open file for rooks then this is better, but I need more specifics to be able to see what you mean. In the endgame tempos mean everything, in the middlegame maybe not so much.
Doubled pawns can be useful if you plan to sacrifice one to open lines up for your pieces.
What is more important? Is it more important to stop having a doubled pawn formation even at the cost of being *one* and only one.......tempo ahead in development. I'm new here, I only have one finished game on this site but I've played chess many times before over a board in real life. But to the answer of this question I don't know.
All I know is that if I did know the answer, for some reason it's my intuision that knowing the answer to this question, would greatly improve me playing chess more capably. And strongly. Would someone who knows more than me answer this question? I know that development in the opening is very very VERY important. But what happens if you get into a position where you get doubled pawns because of a decision to get one more minor piece out? Castling. A queen out of the way to connect your rooks. Anything!
I can't really elaborate with a specific position in mind, I'm sure it varies.....but exactly how bad are doubled pawns? I think it may vary. Maybe sometimes it's a good thing based on the position? Maybe sometimes it's a bad thing. But I'm starting to wonder, that even if you do get it, whatever happens, later on in the game, after many more moves are played, you can recover. BECAUSE! - of that extra minor piece that you played. And put out. What do you guys think? Anyone have any ideas about this? Thank you for any replies.
Peace out
