Break the Bird!

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Black also has this interesting sacrifice:

 


 

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TheThirdMouse wrote:
An_asparagusic_acid wrote:

Blacks MO in the last diagram is too play ng4


.

 

and white is tactically lost.  that's like saying white's MO here is to play Qh5

 

Exactly, Blacks MO is to kill white on the dark squares.

 

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TheThirdMouse wrote:

What if white doesn't blunder into that?

It is still dangerous:


In the ensuring race, black has a clear edge.

 

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TheThirdMouse wrote:
An_asparagusic_acid wrote:
TheThirdMouse wrote:

What if white doesn't blunder into that?

It is still dangerous:


In the ensuring race, black has a clear edge.

 

That reminds me of an earlier game I played.  Can you infer why? 

 

Black lost because of the weak light squares.

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TheThirdMouse wrote:
An_asparagusic_acid wrote:
TheThirdMouse wrote:
An_asparagusic_acid wrote:
TheThirdMouse wrote:

What if white doesn't blunder into that?

It is still dangerous:


In the ensuring race, black has a clear edge.

 

That reminds me of an earlier game I played.  Can you infer why? 

 

Black lost because of the weak light squares.

There's a theme here.  of people playing on one color and then the other player helping them 

Exactly, my weapon gives black a large lead in development, which is deadly when one side has a weakened king.

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TheThirdMouse wrote:
An_asparagusic_acid wrote:
TheThirdMouse wrote:
An_asparagusic_acid wrote:
TheThirdMouse wrote:
An_asparagusic_acid wrote:
TheThirdMouse wrote:

What if white doesn't blunder into that?

It is still dangerous:


In the ensuring race, black has a clear edge.

 

That reminds me of an earlier game I played.  Can you infer why? 

 

Black lost because of the weak light squares.

There's a theme here.  of people playing on one color and then the other player helping them 

Exactly, my weapon gives black a large lead in development, which is deadly when one side has a weakened king.

I think it's easy to play white against this,  albeit more debatably so in the faster time controls.   I do think there is potential for white to make it hard for himself,  or lose suddenly.   

A study found that blundering had a lot more to do with accuracy required in the specific position, than tactical skills. My weapon greatly increases the chances of blundering.

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TheThirdMouse wrote:

If you take all positions that require accuracy,  I think that's likely a true  and accurate (har har har) finding but I am apprehensive to take a statistic like that

 

Not all positions that require accuracy are created equal.  There are obvious captures and only moves for instance

My line requires non obvious accuracy. I scored 70% out of 20 games, with this line.

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TheThirdMouse wrote:

and it depends on what the "key" is.  You could understand the black kills white on the dark squares MO as you put it,  but what if you didn't have that idea? it might not be as obvious.  the same type of "keys" exist defensively,  or in approaching positions or any number of things.   You might not increase the odds of blundering for everyone.

TBH, I am not cable of defending against my own weapon.

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I actually suspect that the b3 line loses by force:



 

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An_asparagusic_acid wrote:

Here are the important lines:

 

Exactly ZERO were from's gambit lines

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From's Gambit:

 

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SamLightningmask wrote:

Just a basic trap against Bird's opening

Lol, that’s why Nf3 is forced. 

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play a variant of the bird, 🐦 so think I'll keep my mouth shut lol seems you have plenty to look at, good luck

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SNUDOO a écrit :

From's Gambit:

 

Please also note white's 5.c3! that leads to very complex positions, full of traps. 

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SamLightningmask wrote:

You can have a nice attack against the king here!

And yes, that other trap is pretty silly

No, white made a mistake and a blunder.

 

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A-mateur wrote:
SNUDOO a écrit :

From's Gambit:

 

Please also note white's 5.c3! that leads to very complex positions, full of traps. 

Can you post some variations?

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1. f4 e5 2. fxe5 d6 3. exd6 Bxd6 4. Nf3 g5 5. c3 g4 6. Qa4+ Nc6 7. Nd4 Qh4+ 8. g3 Bxg3+ 9. hxg3 Qxh1 10. Nb5

As far as I know this is the main line. Stockfish gives white a slight avantage here. The first time I played this line, as black, I played here 10...Kd8?? 11.Qf4 (10...Rf8 is the correct move) but my opponent made several blunders that allowed me to win.

Avatar of sndeww
TheThirdMouse wrote:
SNUDOO wrote:
SamLightningmask wrote:

You can have a nice attack against the king here!

And yes, that other trap is pretty silly

No, white made a mistake and a blunder.

 

Decisive attacks are usually the result of mistakes and blunders... especially for black

Not if you memorize all theory lines... lol