Caro-Kann Advance Variation

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Avatar of Chessmonger330

Hi, I decided to try out the advance variation in the Caro-Kann but I realized first that I should try to understand the ideas.  Why does White play 4. Nc3 instead of 4.Nf3?

Avatar of pfren

4.Nc3 is an agressive move, white intends to go 5.g4 next.

Some twenty years ago this was the mainline of the advance Caro Kann, but today its played fairly rarely, as Black has at least a couple of ways towards a very comfortable game.

Avatar of Chessmonger330

THX! I noticed that the main reason this aggressive aproach failed is due to the misplacement of white's pieces that occurs.

Avatar of TwoMove

I'm playing 4Nd2, which is a quite trendy line , at the moment. This has idea after 4...e6 to play 5Nb3 to slow down c5. My first game with it in tournament over weekend went. 5...Nd7 6Nf3 h6 7Be2 Ne7 80.0  Then opponent played the quite weird move 8...Nc8, which is recommended by Schandorff in similar Short system positions. Have my doubts if any good in general, and definitely isn't that great in this particular position. A more standard plan would be Bh7 followed by Nf5. My response wasn't that great either. Played 9Bd2?! Be7 10c4?! pxp 11Bxc4 Nb6 12Ba5

This was completely wrong plan, after Nc8 should be playing on Kingside. 9Be3 Be7 10Nf-d2  then g4 and f4, or 9Ne1, then f4 immediately.

Avatar of pfren

4.Be3 and 4.Nd2 are the most "trendy" moves right now, although 4.Be2 and 4.Nf3 are also frequent.

Quite playable are also 4.c4 (Morozevich) and 4.h4 (Alekseev), although not that popular, as they commit white a tad too early, probably.

Avatar of TwoMove

Found that one quite hard to understand, after 13c4 b6 were you going to sacfrice with 14pxp BXN 15BxB  pxN 16d6?

Avatar of DogManStar94
pfren wrote:

4.Be3 and 4.Nd2 are the most "trendy" moves right now, although 4.Be2 and 4.Nf3 are also frequent.

Quite playable are also 4.c4 (Morozevich) and 4.h4 (Alekseev), although not that popular, as they commit white a tad too early, probably.

What would you say are the key games which demonstrate these recent trends? To my mind Black seems to be holding up quite well in the 3.Nc3 main lines so I was interested in exploring the critical advance variation.

Avatar of TwoMove

Rublevsky's games good place to start for 4Nd2 line. 4h4 , with direct action on kingside causes lower rated players some alarm, if a friend of mine's games anything to go by. Tal v Botvinnik 1961 was where first tried out top level.

Avatar of TwoMove

I see thought black can try bxB(e2) but you promote with check.