On an unrelated note 1.c4 is never recommended for beginners because the lines in 1.c4 can transpose.
Some lines in 1.c4 are actually 1.d4 lines or even 1.e4 lines. They usually recommend playing 1.e4 or 1.d4 before you play 1.c4 or 1.Nf3
I wholeheartedly disagree. C4 is exactly what beginners (and serious players too for that matter) need. its flexible and suits almost all play styles.
Flexibility doesn’t help a Beginner.
It hurts a Beginner.
Beginners need lines which are Rigid.
Flexibility helps Strong players.
This is what I was taught.
Can you give an example of how a Flexible line helps a Beginner?
I am willing to learn a different perspective.
I just can’t see how what your saying is right.
The role of opening theory for beginners, in the understanding of both piece development and tactical manoeuvring, shouldn't be underestimated. I also think it makes sense for a beginner to learn chess by playing 1. d4 at the very beginning although beginners need to get experience with 1. e4 early on.
Not so soon that they don't understand development, which is easier to learn in the first instance after 1. d4 because you immediately confront the problem of the difficult-to-develop bishop and also because 1. e4 ... e5 games are far too tactical to confront an absolute beginner with and yet if you demonstrate passive 1. e4 e5 positions, they get completely the wrong idea about how chess is played.
Hence starting with 1. e4 e5 openings seems wrong. It leads to weak players never breaking away from the four knights game or the Italian Quiet Game.
I can see how a player starting out might gravitate to the Four Knights or Quiet Game if they're trying to learn the game entirely on their own, although to be honest, if beginners are anything like when I was young, they're probably spending too much time trying to learn too many openings rather than not enough.
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I think beginners should definitely start with gambits, like the King's Gambit, Scotch Gambit, and Evan's Gambit, as such openings require the beginner to focus upon development and tactics, with the King's Gambit in particular forcing them to always be aware of what nastiness your opponent can do to you in return! I guess I sort of recommend trial by fire
Then, as their tactical awareness sharpens, and it doesn't have to be master level sharp, say around 1000 Elo, and they've picked up a few lines from the above that they can bring out if in a particularly violent mood, they should start to consider some more solid openings in order to work on positional ideas. Tactics arise from good positions, but if you can't see the opportunity then the idea of the position is for naught.
Of course, at your level, you're well beyond the point where you need to learn to spot basic tactics, like recognizing "Hey, I can leave that pawn undefended because if they take it with their rook, I can move my bishop to capture the rook because that reveals a check on their King that the rook can't do anything about." Most beginners aren't even close to spotting discovered attacks, let alone how the threat of one enables them to leave something en pris. They still need to recognize that they don't have to move a piece just because it is attacked but they can look to see if they can attack a piece of greater value, particularly the opponent's King, pin the attacking piece, or use another piece to capture it, or even consider sacrificing it if there's a big attack in return.
But probably the best thing a beginner can do is find at least one buddy that they can play real, OTB chess with. There's nothing like having a friend sitting across the board from you to really spark the desire to improve.