French Defence: Avoiding transposing into Sicilian

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CrypticC62

After 1. e4 e6, White's most popular response is 2. d4, which seeks to establish an early pawn center. A small minority prepare for the inevitable 2. ...d5 from Black by playing 2. d3, reaching a symmetrical pawn structure referred to as the "coiled spring" by Bobby Fischer. An even smaller minority play 2. Nf3, which doesn't prepare for 2. ...d5, but still follows the basic opening principles of controlling the center and developing one's pieces.

I enjoy playing the French Defence as Black, but I'm never quite sure how to respond to 2. Nf3. The Game Explorer doesn't help because it recognizes that after 2. ...c5, the game has transposed into a common variation of the enormously popular Sicilian Defence: 1. e4 c5 2. Nf3 e6. Although I understand the appeal of transposing into the Sicilian, I much prefer the solidity of the French. My question then is this: Is there any problem with playing 1. e4 e6 2. Nf3 d5

At this point, White must do something about the e4 pawn, otherwise Black can play 3. ... dxe4 with tempo by kicking the knight on f3. From my relatively inexperienced perspective, some logical continuations would be:

3. exd5 exd5, opening up the position with lots of options for both sides

3. Nc3 ..., giving White a sizeable lead in piece development  

3. e5 ..., transposing back into the Advance Variation of the French

3. d3 ..., transposing back into the Coiled Spring

All of these look fine for Black, though if Black was prepared to play a French game, White still has options to break away from that system. What do you think is White's best option after 1. e4 e6 2. Nf3 d5 ? If there is any way for White to secure an advantage, then perhaps transposing into the sicilian with 2. ... c5 is Black's best option. Thoughts?

opticRED

2...d5 is fine. Just play outright french defense

I think Black is fine with 2...d5.

PeskyGnat

1. e4 e6 2. Nf3 d5 is fine and usually just leads to a Two Knight's French after 3. Nc3.  One sideline would be the Wing Gambit with 1. e4 e6 2. Nf3 d5 3. e5 c5 4. b4, but there are a few good lines against it, it's worse than the Sicilian variants I think.

After the Two Knight's 3. Nc3, Black can play a few lines.

- 3...d4 kicking the Nc3, usually white plays c3 after Ne2, but be prepared for Ng3, Bb5(c4) ideas.

- 3...dxe4 4. Nxe4 and attempt to transpose to a Rubinstein French (4...Nd7) or Fort Knox (4...Bd7)..but this assumes White follows up with d4.

- 3...Nf6 heading to a variant of the Steintiz where White cannot play the f4 line which is considered best.

jason1

Hi hi hi

poucin
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