computers play endgames weakly because pure calculation fails in many endgame positions. this is why databases are used. computers have a major problem with fortresses. they have a horizon effect since many games it takes 30+ moves to convert a win. remember computers calculate EVERY move. Ra1 ra2 ra3 ra4 etc.... which in endgames the positions have too many useless options
This simply isn't true. Computers couldn't calculate nearly as deeply as they do if they looked at every line, unless that wasn't what you meant and I misunderstand.
computers play endgames weakly because pure calculation fails in many endgame positions. this is why databases are used. computers have a major problem with fortresses. they have a horizon effect since many games it takes 30+ moves to convert a win. remember computers calculate EVERY move. Ra1 ra2 ra3 ra4 etc.... which in endgames the positions have too many useless options