now you are changing the topic to endgame evals which are an entirely different animal
the reason top players use engines for opening novelties extensively is proof that this sentiment is nonsense. Engines have radically changed how we evaluate openings of the past and introduce great novelties otherwise looked over by humans. That we cant expect engines to solve decades of human opening research in the time it takes to finish your coffee is not a valid critique of anything.
and like i said before CLOUD ENGINES. we dont need to rely on the number crunching of our device anymore. Now very high depth analysis of openings is borrowed from engines that have done the heavy lifting for us, and the result of HUMANS playing around with said evals and drilling in deeper yields newer evals also saved in the cloud. This isnt 2005 anymore.
luckily for us, centaur chess is still showing that engines assisted by strong human players are still superior to pure engine play
but those are two different statements
"engines are useless in the opening" does not mean the same thing as "noobs using engine at low depths and not exploring the given line further".
The truth is, engines themselves ARE USELESS in the Opening and the Endgame!
An engine can sit there for an hour and it will tell you that KRN vs KR is plus 3. It is never plus 3. If there is an immediate fork or skewer, it is plus a bajillion. If not, it is triple zero!
Engines need powerbooks for the opening and table bases for the endgame. Otherwise, they are useless in those two phases of the game. They are best in the middlegame as a whole and calculating tactics to win material in the case of blunders in the opening or endgame.
For example, after 1.d4 g6 2.Bg5 c6 3.e3??, it will see 3...Qa5+, but that is tactics, not opening evaluation.