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Question about Queen's Indian

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gundamv

I play Nimzo-Indian against 1 d4.  Recently, people have been using random 1 d4 attacks against me.  These attacks include:

* London System

* Veresov Attack

* Trompowsky Attack

* Torre Attack

* Colle System

* Stonewall (2 e3)

I am wondering:

1. Would a Queen's Indian Defense setup (i.e. Queenside fianchetto) be effective against any of those Attacks/Systems?  If so, against which ones?

2. Could you please provide concrete lines (up to first 5 moves for each side would suffice, as would a reference to a GM level game) showing how to use the QID to fight against the Attacks/Systems above?

 

Thanks.

gundamv

bump

ThrillerFan

I've played a few of these as White (Veresov, Tromp, Torre, Colle - Only played Stonewall via 1.f4 and only against certain lines by Black, and wouldn't touch the London as White if you paid me) and I can tell you that a QID setup might work against the Colle, London, and possibly the Stonewall.  Not recommended against the Veresov, Torre, or Trompowsky.

Speaking as one that played the Veresov for virtually all of 2004 and 2005, the Queen's Indian setup doesn't work.  The point of the QID is to prevent e4 (1.d4 Nf6 - Stopping e4 - 2.c4 e6 3.Nf3 - Does nothing to threaten e4 - 3...b6 4.Nc3 Bb7 - Continuing to prevent e4), and so after 1.d4 Nf6 2.Nc3 e6 3.e4, there is nothing better for Black here than to Transpose to a French with 3...d5.  QID setup with e4 played kinda defeats the purpose.

Against the Torre, same problem, 1.d4 Nf6 2.Nf3 e6 3.Bg5 and here, Best for Black is 3...h6 4.Bxf6.

Tromp - Similar issues, only the main line here is 1.d4 Nf6 2.Bg5 e6 3.e4!

amartalon

It works well against white's more passive options, like the London System and the Colle where the Queen's bishop can target the light square's in the centre.  When white adopts a more aggressive approach like the Veresov or the Trompowsky then black needs to play with a more concrete approach to prevent white from achieving his early objectives.  For example, in the Veresov once white plays Nc3 then black really needs to play d5 otherwise white will play e4, justifying the placement of the c3 knight.  The pawn on d5 makes fianchettoing the LSB less useful.

Here is an example of how this setup works well against the more passive options from white...

Edit: Looks like ThrillerFan beat me to it, he gave more detail about why it's not good against the Veresov and the Tromp etc.

TitanCG

You can try this against the Tromp. It's not hard to play and you get out of the opening pretty easily. Of course e4 by White leads to different positions. 

http://youtu.be/3nYwTWycVSM

Arutha_19

The Queens indian is specifically designed to counter attacks that feature e2-e4 as a break move. So in the colle, for example, e4 is usually the move white looks to get in to start his kingside attack. Therefore the QID works just fine. The veresov or tromp, however, whites setups are more flexible and so if you set about preventing e4 a decent white player will just break somewhere else. (As an aside, i personally believe the lack of pawn moves in the first few moves of the tromp affords it the flexibility it is famed for and it is this that makes it a favorite of creative players.)

dtrossen
gundamv wrote:

I play Nimzo-Indian against 1 d4.  Recently, people have been using random 1 d4 attacks against me.  

Not sure if your 1.e4 defenses are compatible, but I play the nimzo by a 1...e6 2... Nf6 3...Bb4 move order.

I play both the French and the Sicilian Taimanov as my e4 defenses, which allows me to play 1.d4 e6 and 1.d4 e6 2.nf3 c5, which provides a lot of flexibility against unusual d-pawn setups.  The momment I switched my move order from 1...nf6 to 1...e6 my problems against those setups evaporated, and my winning % increased (particularly against lower rated players).

In my experience, I've also found that the winning percentage for games that transpose to e4 openings is particularly high, especially when the transposition is to the winnaver french or open sicilian.  For example, a versov player may have a line ready for a classical french after 1.d4 nf6 2.nc3 e6 3.e4 d5, but may be totally unprepared for the winnaver after 1.d4 e6 2.nc3 d5 3.e4 Bb4.

Arutha_19

I do the same with the french. I play ...e6 against both d4 and e4 and it grants me the flexiblility to go into the nimzo, french, taimanov/kan sicilians, queens imdians. All positions I play well.

dtrossen
Arutha_19 wrote:

I do the same with the french. I play ...e6 against both d4 and e4 and it grants me the flexiblility to go into the nimzo, french, taimanov/kan sicilians, queens imdians. All positions I play well.

Wow, it sounds like we have the exact same system as black.  I play exactly those systems above, with the exception that I also mix in an occassional QGD (which I also sometimes use against the english via a 1.c4 e6 move order).

Arutha_19

I go into QGD structures sometimes too. Especially against the catalan as. i don't like QID structures against it. Though implan on trying the Gruenfeld out sometime soon

gundamv

Is there a system that works against the Veresov, Torre, and Trompowsky?  By system, I mean a set up that is fairly consistent - common pawn structure, Knights to certain square(s), Bishops to certain square(s), etc.

rebelxx1313

At my level (I play mostly 1500-1600ish OTB competition at my club,) I find Queen's Indian creates a lot of problems for white even in the more aggressive lines.  People call it a passive defense, but, at least at this level, I found that if white overextends himself going for a big attack in the lines mentioned and doesn't play very very accurately, counter attacking with black is very fast and very devastating.  If white does play accurately in the lines described above, it's just pretty equal with equally accurate play by black.  Games do tend to be more passive, but it's fine, a lot of the positions that arise create complex conundrums for white in trying to push for some sort of an advantage.  A while back I switched to it from Grunfeld and I've been loving it so far.

I found most of my games against the Tromp to just be completely equal.  Again, it's just my experience, take it with a grain of salt.

gundamv

Any GM level games that show a player using QID as Black against an offbeat 1d4 setup?

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