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Smith-Morra Gambit

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Sreimund

I'm sure plenty of people are familiar with the Smith-Morra gambit which I have seen looked down upon plenty of times while I still think it's worth the play, even at amateur level(or perhaps especially due to it being uncommon). Some might feel that this is one of the more dubious gambits opposed to say, the queen's gambit where pawn returns are more common there(wheres the gambit part!?) but not so much the king's gambit which also seems a bit uncommon nowadays.

 

I think that gambits, due to computer analysis and GM-level analysis are feared or looked down upon although I doubt that it's that easy to do away with them, strangely enough my rybka still feels a small white advantage when we are in the familiar smith morra position:

 

 

 

 

 

 

 

 

This is the position that I have been having fun with lately, not only because there's a few handy tricks that aren't easy to spot when behind the board without proper study but also because of the longer-term attack which is much more interesting then some boring game where you would dare consider drawing(hey winning's fun and losing makes you want to win, draws make me depressed!)

 

Now a common line might be

 

Now the a6 might either be a given or a confusing move to some but I had myself convinced that this is the most advised move for black, this is all playable and from here it will be all about player skill and knowledge but i'm convinced there's plenty of (higher rated) players who also love this opening for what it is and say nay to nay sayers!

 

As for a last bit i recently encountered the following:

And here I'm very confused on the continuation, so if anyone knows about this I'd love to know, a clubmember played this against me (while not being aware so much of this opening rather then thinking to try something I wouldn't like) and even though I won that time this seems a little dodgy for black as for white so I'm wondering what to do about that.

 

Thanks for taking your time to read and shape an opinion and feel free to comment to discuss the most fun opening there is (for me!)

Sreimund
Echeque wrote:

  The Smith-Morra Gambit can be de-fanged with 3...d3!  This move denies white the ability to properly develop their queen side knight and also provides black with a superior two center pawns vs white's one center pawn. 

 I once played someone in a tournament that was famous for playing the Smith-Morra Gambit and once I played them, (and they lost because I played 3...d3!), they never played the Smith-Morra Gambit again!  "Moo ha haaa!"   >:)


Actually d3 is not so much de-fanging it rather then equalizing with the small edge white usually gets out of the opening. It's very playable such as:

I've played this a few times and got various results, of course this depends on player strength.

ghostofmaroczy
Echeque wrote:

  The Smith-Morra Gambit can be de-fanged with 3...d3!  This move denies white the ability to properly develop their queen side knight and also provides black with a superior two center pawns vs white's one center pawn. 

 I once played someone in a tournament that was famous for playing the Smith-Morra Gambit and once I played them, (and they lost because I played 3...d3!), they never played the Smith-Morra Gambit again!  "Moo ha haaa!"   >:)


 So your perception is affected by this incident of you playing 3...d3 and your opponent never playing the SMG again.  But that circumstance is not the big picture.  3...d3 is not a refutation of the SMG.  I think you have been overly influenced by one event, albeit a significant success for you. 

Sreimund
Echeque wrote:

  White loses a tempo by moving their c-pawn twice. Not good.  Again, 3...d3, causes white problems developing the queen side knight. Plus, black has the superior two centers pawns vs white's single center pawn. This move totally removes the main point of the Smith-Morra Gambit and is played by high level players. 


The way I see it is that white has already developed a piece and 2 pawns against a single piece on the black side. Given that the white player lacks a center pawn I don't think this matters unless you are a really well-achieved player.

 

I'm not praising this as an all-win situation however but if you state this is played by high level players that means it is also played by other high level players on the other side of the board. Or are all those people in the wrong for playing it and doomed to lose? I hope not.

 

As for another variation I recently met on a board game:

 

Which theoretically should be bad for black(although I only managed to get a draw since the opponent was simply better then I was while lacking in opening knowledge) although it was quite interesting as a 1330 ELO player to improvize since I had never traded that knight off before. The bishop pair really helped in the end though.
Spiffe
Echeque wrote: The # 1 most important principal in chess is control of the center, no matter what level of chess we are playing at and two pawns in the center vs an opponents only one pawn in the center, is a distinct advantage. 

As I mentioned in my other post, the Smith-Morra Gambit is not played by Grandmasters anymore as it has been refuted.  No, we may not be Grandmasters, but perfecting our game and playing like a Grandmaster is after all, our goal. :) 


By the logic in your first paragraph, the entire Open Sicilian is inferior for White.

I'm by no means a fan of the Morra Gambit, but you keep presenting assertions based on your personal experience as fact.  So I call BS.  Let's see some proof.

What line is it the refutes the gambit?

Which GMs advocate and practice playing 3...d3 as the means of doing so?

trigs

wikipedia states:

"[The Smith-Morra Gambit] is not common in grandmaster games, but at club level chess it can be an excellent weapon."

Wou_Rem
Echeque wrote:

 It's only an excellent weapon if someone doesn't know how to play it, as with any opening.  As I noted, the Grandmasters know how to refute it, (as I learned from them), and don't play the Smith-Morra Gambit.  It's a sucker punch opening used against people who don't know how to play it and that doesn't make it a good opening, it just means some people don't know how to play against it.  Playing chess hoping your opponent doesn't know the correct moves isn't generally a good strategy for success. 


Your rating is not even close the rating that is required to have game be an easy win if you play d3 :). You always hope your opponent doesn't know the correct moves.

LAexpress12
Echeque wrote:
Sreimund wrote:
Echeque wrote:

  White loses a tempo by moving their c-pawn twice. Not good.  Again, 3...d3, causes white problems developing the queen side knight. Plus, black has the superior two centers pawns vs white's single center pawn. This move totally removes the main point of the Smith-Morra Gambit and is played by high level players. 


The way I see it is that white has already developed a piece and 2 pawns against a single piece on the black side. Given that the white player lacks a center pawn I don't think this matters unless you are a really well-achieved player.

 

I'm not praising this as an all-win situation however but if you state this is played by high level players that means it is also played by other high level players on the other side of the board. Or are all those people in the wrong for playing it and doomed to lose? I hope not.

 

As for another variation I recently met on a board game:

 

 

Which theoretically should be bad for black(although I only managed to get a draw since the opponent was simply better then I was while lacking in opening knowledge) although it was quite interesting as a 1330 ELO player to improvize since I had never traded that knight off before. The bishop pair really helped in the end though.

  The # 1 most important principal in chess is control of the center, no matter what level of chess we are playing at and two pawns in the center vs an opponents only one pawn in the center, is a distinct advantage. 

  As I mentioned in my other post, the Smith-Morra Gambit is not played by Grandmasters anymore as it has been refuted.  No, we may not be Grandmasters, but perfecting our game and playing like a Grandmaster is after all, our goal. :) 


i disagreee, the most important principal is to win

Spiffe
Echeque wrote:

  Look, I'm trying to help you out.  If you think what I'm telling you is, "BS", fine, then it is for you. I don't have time to re-research, quote line and verse to prove something that is well known in chess circles. Open any opening book on the Smith-Morra Gambit and you will probably find statements that Grandmasters don't play it anymore because is it ineffective.  But whatever floats your boat. I'm just trying to help you out. 

    Take care.


I'm well aware that Grandmasters don't play the Morra Gambit much, because it's considered a marginal line.  Personally, I think it sucks, and I'm glad when people play it against me.  However, there's a distinction between "marginal" and "refuted", and this opening hasn't crossed it.

Also, when GMs do face the gambit, they play 3...dxc3 or 3...Nf6.  Look at Game Explorer; not one of the top 20 games sorted by Black's rating played 3...d3.  So if that's the line that refutes the gambit, why do none of the best players use it?  You assert that "GMs" play your line; again, who are they?

You can call it "help" if you want.  I call it bad advice.

Budabest
Echeque wrote:

 It's only an excellent weapon if someone doesn't know how to play it, as with any opening.  As I noted, the Grandmasters know how to refute it, (as I learned from them), and don't play the Smith-Morra Gambit.  It's a sucker punch opening used against people who don't know how to play it and that doesn't make it a good opening, it just means some people don't know how to play against it.  Playing chess hoping your opponent doesn't know the correct moves isn't generally a good strategy for success. 


But the vast majority of chess players don't know how to refute it.  That's why these gambits are excellent weapons in amateur matches, although they MAY be theoretically dubious

RobKing

look up games by Marc Esserman in the SM

Worthington_Bishop

There's nothing finer than a long, Dominican or Cuban hand rolled cigar.

Sreimund

The intention of this topic was hardly for someone to come in, say ...d3 is an auto-win situation for black and then do away with it though. If you're that convinced it's easy to beat don't bother discussing an entire opening with one answer. I play this opening and I still win games and it sure beats going into long long lines of the Sicilian which has way too much opening theory to remember as a casual chess player.

Atos

3. ...d3 is a line played by some computer programs, I don't think that it's popular among GMs. I haven't found this line at all troublesome when playing Smith Morra as White. It doesn't "defang" anything, the White gets a normal opening advantage and the material is equal.

Wou_Rem
Echeque wrote:
Atos wrote:

3. ...d3 is a line played by some computer programs, I don't think that it's popular among GMs. I haven't found this line at all troublesome when playing Smith Morra as White. It doesn't "defang" anything, the White gets a normal opening advantage and the material is equal.


  Really?  Gosh, I wasn't aware of this. I'll have to contact all the people I've defeated in chess tournaments who tried to use the Smith-Morra Gambit and tell them I actually lost the game and they won.  :) 


The point is that any game you played isn't anything usefull to be added to the theory databse.

Bye

Wou_Rem
Echeque wrote:
Wouter_Remmerswaal wrote:
Echeque wrote:
Atos wrote:

3. ...d3 is a line played by some computer programs, I don't think that it's popular among GMs. I haven't found this line at all troublesome when playing Smith Morra as White. It doesn't "defang" anything, the White gets a normal opening advantage and the material is equal.


  Really?  Gosh, I wasn't aware of this. I'll have to contact all the people I've defeated in chess tournaments who tried to use the Smith-Morra Gambit and tell them I actually lost the game and they won.  :) 


The point is that any game you played isn't anything usefull to be added to the theory databse.

Bye


  Since when are tournament chess games not useful for a theory database?

       Bye.


Depends on who plays them.

Atos
Echeque wrote:
Atos wrote:

3. ...d3 is a line played by some computer programs, I don't think that it's popular among GMs. I haven't found this line at all troublesome when playing Smith Morra as White. It doesn't "defang" anything, the White gets a normal opening advantage and the material is equal.


  Really?  Gosh, I wasn't aware of this. I'll have to contact all the people I've defeated in chess tournaments who tried to use the Smith-Morra Gambit and tell them I actually lost the game and they won.  :) 


Yes, I believe that you need to contact Kasparov, Anand, Carlsen, Topalov...

Wou_Rem
Echeque wrote:
Atos wrote:
Echeque wrote:
Atos wrote:

3. ...d3 is a line played by some computer programs, I don't think that it's popular among GMs. I haven't found this line at all troublesome when playing Smith Morra as White. It doesn't "defang" anything, the White gets a normal opening advantage and the material is equal.


  Really?  Gosh, I wasn't aware of this. I'll have to contact all the people I've defeated in chess tournaments who tried to use the Smith-Morra Gambit and tell them I actually lost the game and they won.  :) 


Yes, I believe that you need to contact Kasparov, Anand, Carlsen, Topalov...


  Are we this bored?  For crying out loud, try to offer a suggestion to some people and they jump down your throat will all manner of nasty insults. 

                                      Good grief! 


You didn't offer a suggestion. You offerd a complete refutation without arguments for the why solely based on a few games you played, the arrogance.

Atos

According to 365.com, 3. dxc3 is both more popular and scores more wins for the Black than 3. ...d3.

3... dxc3  4650

38.2 % 19.9 % 41.9 %  

3... d3  1228

34 % 27 % 39 %  

It seems that 3. ...d3 somewhat reduces the Black's chances of losing, but also of winning.

About your complaint above, nobody insulted you in any horrible way, although it seems that a few people found your smug comments rather irritating.

Atos
Echeque wrote:
Atos wrote:

According to 365.com, 3. dxc3 is both more popular and scores more wins for the Black than 3. ...d3.

3... dxc3  4650

38.2 % 19.9 % 41.9 %  

3... d3  1228

34 % 27 % 39 %  

It seems that 3. ...d3 somewhat reduces the Black's chances of losing, but also of winning.

About your complaint above, nobody insulted you in any horrible way, although it seems that a few people found your smug comments rather irritating.


  No smug comments at all, just stating facts. What was and is irritating, are the nasty, uncalled for personal attacks. We're here to discuss chess, not attack people we don't even know.


There were no personal attacks. You were the one who went on about your use of 3. ...d3 in tournaments, so it's only natural to point out that your opponents were likely not top-flight players.