To tygxc,
1. "You can't say that we fully know the effectiveness of a chess move without the whole branch." ++ Yes I can. 1 e4 Nf6 2 Qh5? loses for white, no whole branch needed. 1 e4 e5 2 Ba6? loses for white, no whole branch needed. 1 g4? loses for white, no whole branch needed.
Then, prove your scaling.
[1. e4 Nf6 2. Qh5?] sacrifices 9 points for (apparent) no advantage.
[1. e4 e5 2. Ba6] sacrifices 3 points for (apparent) no advantage.
[1. g4] doesn't sacrifice any material.
[1. g4 d5 2. Bg2] sacrifices a pawn for control of a diagonal.
There is a point for some moves, but not for others.
2. "Memorising moves gives you more time to think on more complicated positions"
++ The better player always beats the better theoretician. The better player must invest time to find moves while the better theoretician still relies on his memory. However, as soon as the better theoretician is out of his book knowledge, he has to find his moves himself and he makes mistakes. Moreover, the better player is in a state of deep concentration as he has to find theory moves, while the theoretician is in a lazy remembering mode instead of in a concentrated thinking mode. The Honfi-Tal and Capablanca-Marshall games illustrate that.
a. The better player always beats the better theoretician.
Then, the better theoretician is not using his time to his advantage.
b. The better player must invest time to find moves while the better theoretician still relies on his memory. However, as soon as the better theoretician is out of his book knowledge, he has to find his moves himself and he makes mistakes.
Again, the theoretician is not using his time to his advantage.
c. Moreover, the better player is in a state of deep concentration as he has to find theory moves, while the theoretician is in a lazy remembering mode instead of in a concentrated thinking mode.
The theoretician only saves time for later, not being lazy. Many animals save their food for later, for when they need it, so we can save our time for when we need it. A lazy theoretician who does not study far enough is as bad as a lazy player who does not read the board far enough.
(d. The Honfi-Tal and Capablanca-Marshall games illustrate that.)
(I don't know the situation of these games, so I can't comment on them.)
3. "Grob's Opening has been standing for so long as World's Worst Opening" ++ Yes, 1 g4? is the worst of the 20 possible first white moves and the only one that loses by force with best play by both sides. However, at lower levels and in fast time controls it is playable in practice, as more mistakes will follow from both sides, so it does not matter you make the first mistake, as long as you do not make the last.
Magnus Carlsen is not at a lower level. And he played it. So Grob's Opening is playable at higher levels. He also played Barnes' Opening before, as well.
Either he's at a lower level, or you can play Grob's Opening at higher levels.
To Ilampohzhil25,
1. putting your knight on e5 requires some level of control on the position | attacking the king wherever he is in general is a decent strategy however, but can be defended if done crudely (without control on the center)
My opponent's king will not always be in the centre. So neither will my attack be.
2. [game sc]
This strategy was for attacking f7. I was talking about how Barnes' Opening leaves f2 vulnerable to attack. Although, the strategy was more of a reason than a topic, so I'd consider it as off-topic discussion now, so let's stop mentioning it.
3. 4) tygxc said white can play f4 as the second move after f3 to anything except e5 and that it would work (i think?)
Playing 2. f4 after 1. f3 is not always the best idea after g5 or e3 either. Anyways, that's two turns with White not developing any pieces, so I'd say that I would probably take the time to develop first.
4. 5) i do not want to prove grobs opening as a black win | you can go to databases and engines to find the best evaluations for white in the grobs opening and maybe play those
Huh. I might try that. The engine's moves might not fit my strategy, though.
5. 6) there is always atleast one good move | if the definition of good move is "move which keeps the evaluation of the position the same", then yes | if it is "move which cannot be losing" then no, in losing positions all moves lose by definition (this may or may not include 1 g4 and i do not care about continuing that discussion)
True. If Black has just his king, and White has two queens and one king, and if no side blunders, there's no chance of a Black victory, and there is no winning moves for Black to change the game's rate.
This is an example of a tilted position, where it's a destined victory for one side if there are no blunders. It's for White in this case. I would like to say that 1. g4 is too early for a tilted game at loss for White, but tygxc argues otherwise.
6. 7) a) the knight on g1 is awkward | b) the center of the board can be attacked with enough pieces on the board (or so i've heard) | if white moves the e or d pawns then the kings position becomes weaker | not to forget the h4-e1 diagonal | c) i meant for the exchange, my mistake | d) blacks 0-0 is safe | for white, neither castling is that safe, and the center can be attacked | e) less development *and* less space, sorry | (-1) + (-1) = -2
I'm missing context. What piece of text are you responding to?
7. [game sc]
Why is b3 played? I'm a bit confused about this strategy. Shouldn't White offer Fritz's Gambit?
8. g) yes i am slightly against gambits | however, in the danish white has more space, more development, initiative and targets to attack | black is the one who might be stuck in the center | the danish offers more than the grob does
The Danish Gambit Accepted only shows its benefits after White accepts both Centre Game and the Danish Gambit. Both offer defended pawns, and Black may not want to trade pawns while losing control of the centre. It is true that the Danish Gambit Accepted variation offers more control of diagonals than Grob's Gambit Accepted does, but it's just that GGA takes less time than the DGA does.
Grob's Gambit, though, offers up a seemingly free piece, to control a diagonal with the bishop. It's a distraction for Black, stopping Black from attacking g2 or elsewhere by baiting. Fritz's Gambit's Pawn appears to be free as well, making it more likely for someone to accept the trick gambit.
9. [game sc]
This is just as if Black played the Indian Game [1. d4 Nf6]. In the 1. g4 bishop trade situation, White can attack e5 settle his horse on it. In the Indian Game, Black can attack e4 and settle his horse on it. It's just a similar situation, with switched colours, and just that both sides are missing a bishop, and White is missing a pawn, and White can ks. castle (not that I would recommend it in this situation). I don't see any major light-squared weaknesses for White, other than the diagonal with White's rook on h1, which can easily be moved.
10. h) grob and danish cant easily be compared like this
True. GGA:FGA is easier to reach than the DGA, though.
11. black is arguably the real gambiter in the grob here, with attacking chances, more development for less material | and if we're talking about the non fritz grob, then question: what compensation does white have for the pawn | i have already stated the compensation present in the danish
White gains half-control of a diagonal without counterattack by offering Grob's Gambit. As I've already said, it's not as big as the two-diagonals advantage gained by the DGA, but it's a lot easier to reach. White can pin and attack in one move in the 1. g4 situation, through Qa4.
12. 8) if i search fritz i am getting only the engine, it is probably some old master named fritz who used this opening
I'm not sure, but I think that Fritz's Gambit was named after Fritz Englund, after whom the Englund Gambit [1. d4 e5] was also named after.
13. 9) if not 0-0, then what
Again, I think that you mean O-O, not 0-0.
The only other option, of course, qs. castling (O-O-O).

#42
1) putting your knight on e5 requires some level of control on the position
attacking the king wherever he is in general is a decent strategy however, but can be defended if done crudely (without control on the center)
2)
3) you can discuss with tygxc if their logic is insufficient or not, i leave here
4) tygxc said white can play f4 as the second move after f3 to anything except e5 and that it would work (i think?)
you agree here, so this is done
5) i do not want to prove grobs opening as a black win
you can go to databases and engines to find the best evaluations for white in the grobs opening and maybe play those
6) there is always atleast one good move
if the definition of good move is "move which keeps the evaluation of the position the same", then yes
if it is "move which cannot be losing" then no, in losing positions all moves lose by definition (this may or may not include 1 g4 and i do not care about continuing that discussion)
7) a) the knight on g1 is awkward
b) the center of the board can be attacked with enough pieces on the board (or so i've heard)
if white moves the e or d pawns then the kings position becomes weaker
not to forget the h4-e1 diagonal
c) i meant for the exchange, my mistake
d) blacks 0-0 is safe
for white, neither castling is that safe, and the center can be attacked
e) less development *and* less space, sorry
(-1) + (-1) = -2
f)
just play g3 then
g) yes i am slightly against gambits
however, in the danish white has more space, more development, initiative and targets to attack
black is the one who might be stuck in the center
the danish offers more than the grob does
h) grob and danish cant easily be compared like this
black is arguably the real gambiter in the grob here, with attacking chances, more development for less material
and if we're talking about the non fritz grob, then question: what compensation does white have for the pawn
i have already stated the compensation present in the danish
8) if i search fritz i am getting only the engine, it is probably some old master named fritz who used this opening
9) if not 0-0, then what