Who has heard of the Colorado Gambit in the Nimzowitsch defense? Well...

Sort:
Jakker4

...I have created a new line in it. I call it...

 
The DOUBLE Colorado Gambit! What does everyone think? I have done a little bit of (engine-free) analysis and I think the best moves here are d4 followed by Nf6.

 

JSLigon
 
Why make up a new gambit when you can learn this and punish the Colorado?

 

old97

Check this out: https://www.youtube.com/watch?v=jkMov4P8cJQ&list=PLDghkp2J0_kqr-SqgmjPQ8UA9gPRc7dQk

JSLigon

I watched that introduction video. Discussion of the Colorado Gambit (even if it is misnamed) starts at 33:50. The line I gave is from ChessExplained's "Keep It Simple: 1 e4" repertoire on chessable, which I recommend highly. That's the only line he gives against the Colorado Gambit, there are a few places where black could deviate of course. Notably 8... Ncxe5 instead of Ndxe5, and there are move 10 alternatives. 5... Bd7 or 5... a6 are possible alternatives to 5... Qd6.

I'd never faced this gambit before because I used to play 2 d4 against the Nimzovitch, but the aforementioned repertoire suggests 2 Nf3 offering to transpose back to normal 1 e4 e5 2 Nf3 Nc6 lines. So a day after studying this line I got it over the board. I screwed up the move order though, playing 7 Bf4 when I was supposed to castle first, and later blundered an exchange. Not exactly a masterpiece here, but this was the game.

 

JSLigon

Missed a fairly simple tactic with 12 Nxd5 as well.

darkunorthodox88

i wish it worked but sadly it is positionally busted.the lines with bb5 are the most critical but even if white goes for a normal plan, it leads to a bad position.

 

and now what?

7...e6 8.re1 qd7 9.qe2 and there goes the e-pawn.

7...qd7 8ne5! qd6 9.re1 and black cant 0-0-0 because of nf7

7...g6 8.re1 bg7 9.ng5

7...qd6 8.re1 0-0-0 ng5  or 8...g6 9.nc3 a6 10.ng5.

 

also, if black goes 5.bg5, then 6.h3 bxf3 7.qxf3 Nxd4? 8.qh5+! (best is probably just 8.nf6 where black is JUST holding on) or 6...bh5 7.g4 bf7 8.c3 and black just looks silly.

 

any strong player can figure these moves out.