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The last two months I've been working on a variant I really wanted to play myself: a Game of Chaess.
It's almost finished! The game is developed by Yohan Fabre (Gamezel indiedev), pixelart by Rista Gema (@riestagema on Instagram) and general game design by me.
The idea is that black's pieces come in waves. All of black's pieces move every turn, but according to a simple move pattern.
Here's a trailer for a quick glimpse:
Here's some more gameplay, showing the game mechanisms.
Still some work to do, but if you are interested Wishlist us on Steam: a Game of Chaess