Bulldog Challenge Game (Martin0 - McGoohan)

Martin0

37.Nxi6

McGoohan

I'm afraid I can't take your knight now, although he's been teasing me all along. Now it's enough with my desperado game. I resign. Thanks for the game, I learned something again!

rychessmaster1

Why can't you take the knight, other than that you'll be four pawns down still

captaintugwash

37... Qxi6 38. Rh8+ wins rook or queen

37... Rxi6 38. Qg8+ Gc8 39. Rh8 wins guard

captaintugwash

Nice finish, wp Martin and gg to both.

I'll have some comments on this later.

rychessmaster1

Aight then

rychessmaster1

Tug thouht Mcgoohan was better around the 20 move mark

captaintugwash

Martin has just played 25. Ng4

phpaAimSv.png

I think 25... Rj6 followed by 26. Ne8 is the way forwards for black here, with ideas of first stopping Martin from playing Nh6 which harasses the rook, and then getting the knight to h4. 

Black'd defence is tidy, white has no counterplay and is committed to defence.  Black can slowly improve his position and challenge the guard. White's guard seems to be a critical defensive piece. At this point I think black has plenty of compensation for the pawn, he might even be able to activate the guard by marching to f4, if white retreats the knight and allows it.

25... Qj6 is simply a blunder. The queen on i7 was well placed, guarding the g5 pawn while offering attacking options.  After that, Martin is just better and doesn't have any problems fixing his position.

captaintugwash

I suppose there's 25... Rj6 26. Rdg1 Ne8 27. Qd2, which will win the g5 pawn and force black to move his queen or trade it off. I don't recall considering that at the time. That might be enough counterplay for Martin to mean he still edges it at this stage of the game.

captaintugwash

hmm...

27... Wh4 28. Qxg5 Qi6 and McGoohan still has an active attack and solid defensive structure. 

It's close.

Martin0

gg

I never thought there were any real compensation for my extra pawn and blacks ugly g-pawns. With my guard and witch as close to my king as they were, then it shouldn't be too hard to defend. At least not as long as blacks guard does not somehow join the attack. Part of my plan with shifting all my play on the j-side is not just to defend, but also to make blacks guard a spectator on c7 that doesn't really do much. Even if blacks knight comes to the j-side I can get a piece advantage there (since blacks guard is stuck on the other side) and intuitively I think I should eventually be able to win at least 1 pawn. Blacks pawns there are quite weak. Blacks i- and j-pawn are hanging pawns, while the g-pawns are doubled and isolated. I do have less space on the j-side, but with some help from my witch that should be manageable.

captaintugwash

From the position above...

25... Rj6 26. Rdg1 Wh4

White has problems here. Qd2 is not possible as the queen hangs, trading guard for witch is surely better for black, especially as when black recaptures he either fixes his pawn structure or opens up the i-file, the knight on g4 can't really move or the black guard can eventually activate, white's position is very passive. Black can improve the position with Ne8-g7-h5, and from there is ready to start pushing the i and j pawns. Black should at least be able to trade off the knight for guard, which is definitely compensation for the pawn. White has Rh2 and then Wh1 to protect the king so I can't see black being able to win outright here, but white is passive while black is active. I'd rather be black, but I might be missing something. I never analyse other peoples' games as much as my own, and even in my games I can miss simple tactics, so I'm far from certain black is fine, but yeah I'd be satisfied as black.

captaintugwash

I missed one simple move...

25... Rj6 26. Rdg1 Wh4 27. Qe3...

The queen doesn't hang on e3, so it's not quite so passive for Martin. I still think there's more for black here though. I'll keep looking!

rychessmaster1

5 hours later

Tug I fOuNd ThIs ThIrTy MoVe LiNe ThAt WiNs FoR bLaCk

captaintugwash

Haha I wish I was that good.

Honestly the only reason I'm digging is because I need to know Martin is beatable.

rychessmaster1

Honestly just bring a GM to bulldog chess and they will prove it easily lol

rychessmaster1

I could probably have beaten Martin if I spent more time, but I need to spend time doing ACTUAL chess lol