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Bulldog Chess with Hunter (jdh1 vs. Bad_Dobby_Fischer)

In this game the king and queen are located in their classical positions. It's because all the other pieces have "mirror symmetry" - same as normal chess. In bulldog with witch, the witch is placed in opposite corners. So in that situation, we use "rotational symmetry". Example here:
Rotation symmetry is not used for bulldog with hunters. I hope it's ok with you.
Board: 10 x 8 (see image below).
New piece:
Hunter (H) - The hunter moves as a king when it does not capture. However it captures by jumping as a knight, or jumping two squares orthogonally (see diagram).
Board Setup:
The rules of castling are similar as in classical chess, however, with the board 10 squares wide, the king travels three squares rather than two. The rook finishes adjacent to the king. As in classical chess, all squares between the king and the involved rook must be unoccupied.
Misc: Pawns play the same as in classical chess. Pawns can promote to queen, rook, bishop, knight in addition to hunter. Promotions are unlimited (not restricted to pieces that have been captured).
Other rules of this game are identical with rules of classical chess.
jdh1 plays White. Good luck!