I'll be extra busy for awhile, so for this game, we get vacation time (4 extra days) once per 10 moves. It's ok, right? Good luck!
Chess on an Infinite Plane (gyrados06 - vickalan)
1 question: where do pawn promote? or do the don't promote?
White pawns promote on the 8th rank, and Black pawns promote on the 1st rank (which is the same as normal chess). Btw, the rules also say pawns play the same as normal chess, so all pawns can move two squares on their first move.
How long? I wanted to start a game on 24 March.
Do you have an opponent? If both players confirm they'll play I might be able to mod.





This is a game of "Chess on an Infinite Plane" between gyrados06 (White) and vickalan (Black).
Rules:
The Pieces:
Black and White each have the following pieces (quantity and name):
1 king
1 queen
2 chancellors
2 rooks
2 bishops
2 knights
2 guards
2 hawks
24 pawns
All pieces move as in classical chess, with the "extra" three pieces moving as follows:
Chancellor (C) - Moves and captures as rook + knight.
Hawk (H) - Leaps exactly 2 or 3 squares in any orthogonal or diagonal direction. The leaping move means it can jump over other pieces.
Guard (G) - Moves and captures the same as a king but is not affected by check.
Pawns play the same and promote at the same rank as in classical chess. White pawns promote at rank 8, and black pawns promote at rank 1. Pawns can promote to chancellor, hawk, or guard in addition to queen, rook, bishop, or knight. Pawns may capture and be captured en passant with the same rules as in classical chess.
Board Setup:
Orange brackets identify the four "classical" corner squares (1,1), (1,8), (8,1), and (8,8).
There is no castling.
There is no fifty-move rule. Draws can only occur from stalemate, threefold repetition, agreement, or a proven case of insufficient material to force checkmate.
All other rules are the same as in classical chess.
Move Notation:
Numeric coordinates are used to identify piece locations as (file#, rank#). Parenthesis are used around each coordinate. Three examples of a move notation:
1) A rook moving from (8,4) to (1,4):
R(8,4)-(1,4) or R(1,4)
2) A rook moving from (1,4) and capturing a piece on (0,4):
R(1,4)x(0,4) or Rx(0,4)
3) A pawn advancing from (-1,7) to (-1,6):
(-1,7)-(-1,6) or (-1,6)
gyrados06 plays White. Good luck to both players!