Event Chess Game (MathsMaths0 - SJ_SJ)

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Martin0

This is an event chess game between @MathsMaths0 (white) and @SJ_SJ (black).

 

Rules:

This game will follow the correspondence rules posted here.

Time Control: 14 days/move + 24 hour timeout warning.

Vacation Time: 4 days. Refreshes every 40th move.

Game starts like a normal chess game with 2 additional rules:

  1. Each player may once/game start an event during his turn before making a move (Just say "start event").
  2. A player may not capture more than 2 pieces that are not pawns before starting an event (This is to make sure both players need to start an event).

Note that each player starting one event means a game will become a combination of 2 events.

 

When an event starts it will be chosen randomly from over 100 events and consists of some sort of rule changes to the game. More about event chess can be read here.

 

Good luck!

SJ_SJ

Good luck @MathsMaths0..

I actually I posted this so that I can follow this thread

MathsMaths0

Good luck to you too. I don't know any kind of strategy or what kind of play is good but here goes. (Should I also post board?)

1. e4

SJ_SJ
MathsMaths0 wrote:

Good luck to you too. I don't know any kind of strategy or what kind of play is good but here goes. (Should I also post board?)

1. e4

Yup post board ,no need to use paint since this is normal chess pieces and board you can use chess.com analysis board and share it here ..

I am waiting

SJ_SJ

I inserted board... 1. ...e5

MathsMaths0

Start event I guess.

I will make my move afterwards.

Martin0

Event #98 Matchup Triangle

Knights can not capture bishops.

Bishops can not capture rooks.

Rooks can not capture knights.

 

Example 1:

Blacks knight can not capture whites bishop. So it is checkmate.

Example 2:

White plays e8=R#. Blacks bishop can not capture whites rook, so it is checkmate.

Example 3:

Blacks rook can not capture any of whites knights. So it is stalemate.

MathsMaths0

2. Nf3

SJ_SJ

2 ...Nc6 pls post board also since it's not that difficult in this game

MathsMaths0

Sorry I was rushing that time. Also, we're two moves in, it's not that hard to envision. 3. Bc4 I guess

 

SJ_SJ

h6

MathsMaths0

4. d4

I usually play this against the anti-fried. Has a pretty high win percentage for both my and masters' games.

SJ_SJ

4 ...exd4

hey is there a way to update board without seeing that stockfish engine?

MathsMaths0

Nxd4

Just do the "set up position" option when you upload the game.

 

SJ_SJ

5 ... Bc5

to setup position i need to set it up from he very beginning?what's the way to edit your board?

MathsMaths0

Using the feature thingy. It doesn't really matter as you don't need to do it anyway. 6. Qh5

 

SJ_SJ

start event

Martin0

Event #49 Flying Rooks

Rooks can jump over pieces when they move. However, when jumping over a piece the rook can not make a capturing move.

Example:

White plays Rf8#. Whites rook can jump over pieces and it is not a capturing move, so the move is legal. Black can not respond with Rxf8, since the rook can not capture when jumping over pieces.

SJ_SJ

hey suppose if white moved Qf8 in the above position would that be a checkmate?

i don't think so 

MathsMaths0
SJ_SJ wrote:

hey suppose if white moved Qf8 in the above position would that be a checkmate?

i don't think so 

No, the rook cannot capture the king.