4-Player Bulldog Chess with Witch and Archbishop: rychessmaster1 & McGoohan - Fly-Eagles-Fly & Marti

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Avatar of Martin0

This is a 4-player bulldog with witch game. The teams are:

Team 1: @rychessmaster1 (red) and @McGoohan (yellow)

Team 2: @Fly-Eagles-Fly (blue) and @Martin0 (purple)

Since this is a team game it will not count towards ratings.

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Game Rules:

The order of moves is clockwise: red -> blue -> yellow -> purple.

Red and Yellow is a team against blue and purple.

You cannot capture your teammate's pieces.
There is no en passant.
Pawns promote on your 13th rank
Checkmate only happens when a player's turn is reached allowing a player's teammate to intervene.
The first team to checkmate an enemy player wins!

 

Time Control: 3 days/move and then a warning when the player has 24 hours to make a move. However, instead of loosing the game, a new player can take over, so the game can keep going.

 

Communication: During the game, no consultation except:

  1. Reminding a player to move during his turn
  2. Ask if you should resign
  3. Ask if you should offer draw/accept draw offer

Other things, such as move suggestions, telling your plan or warning partner of your opponents threats are not allowed. The players need think for themselves to figure out what their partner is intending to do when they see their partners move.

 

The pieces:

Witch (W) - The witch is transparent to friendly pieces, and she also makes all adjacent pieces (friend and foe) transparent to friendly pieces (but pieces are not transparent for the witch). The witch does not capture other pieces, but she can be captured. Although pieces are not transparent to the witch, she is very agile; she combines the movement of queen, knight, and can jump orthogonally and diagonally two squares. Transparency of a piece means that other pieces can move, attack, and capture right through the piece.

RULE CHANGE!

Witches make pieces transparent to both yours and your teammates pieces (so for example pieces made transparent by the yellow witch are transparent to reds and yellows pieces).

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Archbishop (A) - Moves and captures like a bishop and knight

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Castling:
The rules of castling are similar as in classical chess, except the king travels three squares rather than two. The rook finishes adjacent to the king. All squares between the king and the involved rook must be unoccupied, with the exception of the witch and pieces made transparent by the witch.

Misc: Pawns can promote to queen, rook, bishop, knight in addition to witch and archbishop. Promotions are unlimited (not restricted to pieces that have been captured). Pawns can not capture en passant and pawns promote at the 13th rank.

Avatar of McGoohan

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Maybe I'm wrong and hopefully I won't spoil the game with this comment. But sorry, I suspect the Archbishop variant is somehow unbalanced. 

It allows an opening of red with 1.Rd12 and yellow can then play 2.Rm5. b5 and b12 as well as o5 and o12 seem to me then overloaded. Maybe it should be a chancellor instead of the Archbishop.  

Avatar of Martin0

Grabbing those pawns looks like a bad strategy to me. Spending 2 moves to capture a pawn in the opening where the rooks create no threats and are easily exposed to be attacked.

 

I also don't like that there are unprotected pawns in the opening, but I think the opening is all about activity and king safety. Those pawns are irrelevant.

Avatar of McGoohan

Agreed. I just wanted to say that it seems a little unbalanced to me (unprotected pawns in the opening) and that can be a problem. Let's just try it out and see how this experiment works.

Avatar of Martin0

I'm more worried about quick checkmates. Like an archbishop on n7 and a queen on o8 or o9. But yeah, we'll see how it goes.

 

Avatar of Fly-Eagles-Fly

Ac11

Avatar of McGoohan

Rm11

Avatar of Martin0

1....n6

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Avatar of McGoohan

My move was Rm11, not Rm12

Avatar of Martin0

fixed

Avatar of Fly-Eagles-Fly

Wc7

Avatar of McGoohan

Rxc11

Avatar of Martin0

2....Am8

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Avatar of Martin0

lol

@Fly-Eagles-Fly, since this is unrated are you fine with allowing him to play h3?

Avatar of Fly-Eagles-Fly

Sure. I still need a bit to think about my move...

Avatar of Fly-Eagles-Fly

12xc11

Avatar of Martin0

I thought you wanted to be featured in the stupidest blunders ever made forum.

Avatar of McGoohan

f14

Avatar of Martin0

3....Ag14+

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Avatar of josephyossi

Hey martin0 what if we could make this like 4 player if you mate someone you need to take their king first to earn 10 points ?