(K) (3, 0) => (4, 0)
Chess on an Infinite Plane (PixelByPixel - captaintugwash)

Not a good square for your king but you're walking into mate trying to save the queen.
27... Q(6,-2)+

Interesting game! I liked 28.K(4,0)-(5,1) where White's king moves toward the hawk, so the hawk is attacked by both bishop and king. But the hawk is getting support from his queen and a rook. Black's hawk moves away from the king to check again. A crazy cat and mouse game!

Interesting game! I liked 28.K(4,0)-(5,1) where White's king moves toward the hawk, so the hawk is attacked by both bishop and king. But the hawk is getting support from his queen and a rook. Black's hawk moves away from the king to check again. A crazy cat and mouse game!
Yeah it's an interesting quirk of the hawk's mobility, stepping back to deliver check. Of course in the example above I am avoiding losing the hawk after I capture the queen, also preparing H(5,4)+ which as you can see picks up the guard.
I'm going to say something controversial... I think the hawks are as valuable as the chancellors, I feel the former are underrated while the latter are overrated.

I do think that in endgame, the chancellors will be better than hawks. But the hawks are better at making endgame unlikely.
He has two chancellors behind my king... I have a chancellor and rook successfully defending the king from them, that's less power, meaning more potential power in my attack.
Hawks are better in the middlegame imo. It's much harder to keep them under control.

HGMuller created a formula to calculate the value of chess pieces which jump. I'll post the information on another thread probably later today. Not sure if it is always accurate, but it says the hawk is valued at more then two knights, or at least a "rook + pawn". But again, who knows for sure? I'll be out almost all day today, but will post late tonight.
25.K(5,2)-(4,1)...H(6,1)+
26.K(4,1)-(3,0)...Q(1,-2)+