NEISG (Multiplayer Infinite Chess game, currently down)

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Bad_Dobby_Fischer

P(598,7)

Ilampozhil25

tip: pawns promote at rank 6 and 10(stronger pieces) (i think)

JamesAgadir

P(-162,4)

JamesAgadir

---=======--- Move #142 —=======---

Naviary- +Pi(-16,4) Health -1

htp no move

Fischer- P(598,7)

James- P(-162,4)

Tehanu- no move

Samuel- +Obstacle(1000,6)

Tony- +Pi(99997,0)

Polito +K(-800, 800)

Link to board and file

1. James 👑 (Fuchsia/Crimson): 222,5--- ❤️ 20,3
2. Naviary (White/Cyan): 201.0 --- ❤️ 100.7
3. Fischer (Ocean): 157.0 --- ❤️ 59.5
4. hitthepin (White/Green): 142.5 --- ❤️ 46.4
5. Tehanu (White/Crimson): 45.0 --- ❤️ 4.4

6. Tony (White): 6.0 --- ❤️ 11.4 +1.2 regen until update #154
7. Samuel (Ocean/Purple): 18.0 --- ❤️ 11.4+1.2 regen until update #154

8.Polito(Orange):5 5.0 --- ❤️ 4 +1.2 regen until update #162

Total points on board: 790.0 (may not be up to date)

+0,4 per turn if not a beginner.

Current Event: "Obstacles" Each player, absorbing their move that round, may place an obstacle anywhere on the board, obstacles look like a solid black circle, it belongs to nobody's army so it cannot move, it can be taken just like any other piece, but it can block movement! Obstacles will not immediately despawn upon event end, but instead will start receiving a 25% of de-spawning on every update. Their capture does not give you energy points. Ends move #147

"Universe Bubbles" can't be activated again until #161

“Obstacles” can’t be activated again until #175

---=======--- STATISTICS ---=======--- 

@JamesAgadir days been king: 43

@Naviary days been king: 70

@hitthepin days been king: 5


Record for Greatest army size: James with a 222.5-Point Army.

Record Health Amount: Naviary with 114.3 🔥

Chushoudelu

Pi(99997,-1)

polito134567

No move

Naviary

+Pi(-16,5)

samuelysfung

P(1001,6)=Q

polito134567

Hello?

Is there somebody here?

JamesAgadir

Yes. I'm planning to do an update this evening. I am trying to do it at least weekly.

polito134567

Ah,OK

JamesAgadir

P(-162,5)

JamesAgadir

---=======--- Move #143 —=======---

Naviary- +Pi(-16,5) Health -1

htp no move

Fischer no move

James- P(-162,5)

Tehanu- no move

Samuel- P(1001,6)=Q

Tony- Pi(99997,-1)

Polito no move

Link to board and file

I’ve had to correct a bunch of errors related to not updating health (seemed I.

1. James 👑 (Fuchsia/Crimson): 222,5--- ❤️ 21,1
2. Naviary (White/Cyan): 201.0 --- ❤️ 100.5
3. Fischer (Ocean): 157.0 --- ❤️ 60.3
4. hitthepin (White/Green): 142.5 --- ❤️ 47.2
5. Tehanu (White/Crimson): 45.0 --- ❤️ 5.2

6. Tony (White):19.0 --- ❤️ 12.8 +1.2 regen until update #154
7. Samuel (Ocean/Purple): 18.0 --- ❤️ 13.8+1.2 regen until update #154

8.Polito(Orange): 5.0 --- ❤️ 5.2 +1.2 regen until update #162

+0,4 per turn if not a beginner.

Current Event: "Obstacles" Each player, absorbing their move that round, may place an obstacle anywhere on the board, obstacles look like a solid black circle, it belongs to nobody's army so it cannot move, it can be taken just like any other piece, but it can block movement! Obstacles will not immediately despawn upon event end, but instead will start receiving a 25% of de-spawning on every update. Their capture does not give you energy points. Ends move #147

"Universe Bubbles" can't be activated again until #161

“Obstacles” can’t be activated again until #175

---=======--- STATISTICS ---=======--- 

@JamesAgadir days been king: 44

@Naviary days been king: 70

@hitthepin days been king: 5


Record for Greatest army size: James with a 222.5-Point Army.

Record Health Amount: Naviary with 114.3 🔥

polito134567

No move

samuelysfung

Q(1001,800)

Chushoudelu

where is my king and and i just take nav's queen is possible I literally cannot see the coords its too long else Pi(99997,-2)

Naviary

Q(-16,9)

Naviary

Change move to Q(-16,12)

JamesAgadir
TonyL103 wrote:

where is my king and and i just take nav's queen is possible I literally cannot see the coords its too long else Pi(99997,-2)

Your king is visible on a separate board. Because of the gap with your queen. To capture the queen you have to type the coordinates in. If you it I could check if you typed it in right. If you go through the move history you should also be able to find it.

JamesAgadir

Just testing the waters here. What do people think of a rule simplification which would be. If your pieces was under attack the previous update, wasn't marked as capturable the previous update and is still under attack it gets marked as capturable. The change would mean it's not just the first attack that counts.

I'm struggling to find a good way to notice when a first threat happens. But if that rule change seems bad and risks damaging the game I'll try to think another solution.