Dude, I'm just not convinced that your variation is a convenient one, is all.
I'm not against it, I just think it's too clumsy to be interesting.
It's just the nature of variants. Since it's not official, we inventors of them update and change them all the time.
I can't begin to count how many times I have changed the rules of the Magician, including her power of movement and capture and her conditions for promotion.
One of the hard things is truly knowing when a piece is good enough to work, because "good enough" is too subjective to each player. The point of fact is that Ace didn't randomly assemble these pieces just to look good: he had an indepth analysis as to how the pieces interprotect each other whne they move out and how conveniently they can move out. Even if I don't agree completely with his analysis, one does exist.
Dude, I'm just not convinced that your variation is a convenient one, is all.
I'm not against it, I just think it's too clumsy to be interesting.
It's just the nature of variants. Since it's not official, we inventors of them update and change them all the time.
I can't begin to count how many times I have changed the rules of the Magician, including her power of movement and capture and her conditions for promotion. The "official" rules that stand today probably aren't actually even official, for there maybe new inspirations around the corner to update her even more. ^-^