________ Are Ruining Online Chess

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llama36
FoxWithNekoEars wrote:
Uživatel nMsALpg napsal:

Also report every single person you lose to. 

BRUH

Chess.com probably receives thousands of incorrect reports every hour. It's all automated, and one of their highest priorities is to avoid false positives. It doesn't do your opponents any harm to report them.

And don't think it's an ego thing... I definitely wouldn't report every person I lost to because I thought they were cheating. I'd report them because maybe 1 out of 10 times it'd be a cheater that I would never have suspected.

llama36
CooloutAC wrote:

I also dont' agree with having a high rapid rating and low bullet rating.  This is natural for most people especially us older folk. 

A few 100 points difference is fine.

But for example I've reported people in the past who were 2400 rapid and 900 blitz and 900 bullet with a 10 highest for their puzzle rush... I've only seen 2 or 3 people like that, but it's obviously a very extreme example, and worth reporting.

FoxWithNekoEars
Uživatel CooloutAC napsal:
FoxWithNekoEars wrote:
Uživatel nMsALpg napsal:
Civilian366 wrote:

Thoughts and comments welcome

There's a reason strong players avoid long games online.

But if you must play rapid, then check your opponent's account before making the first move. Check if they're very new or have won all their games or have had a recent large increase in rating. Other clues are a very low speed rating with a very high rapid rating. If they're suspicious, then abort.

Also report every single person you lose to. Maybe only 1 in 10 is a cheater, but you'll get some free rating points when they're banned.

Of course this isn't as important at lower ratings, but that's generally how I'd approach it.

 

 

I think it is a good idea to check opponents account before challenging or accepting a challenge for sure.   But when playing a random rated match you have no choice unfortunately because you can be penalized for aborting a game.   

I also dont' agree with having a high rapid rating and low bullet rating.  This is natural for most people especially us older folk.   They require  different strategies and skills, hence the different rating.

I mean if you have time to check opponents account and do you think that you will find out something from that why not.. it's your time so do whatever you want with it..
but reporting everybody with who you would lose is stupid and arogant 

llama36
Jimemy wrote:
nMsALpg skrev:
CooloutAC wrote:
nMsALpg wrote:
CooloutAC wrote:
nMsALpg wrote:
Civilian366 wrote:

Thoughts and comments welcome

There's a reason strong players avoid long games online.

But if you must play rapid, then check your opponent's account before making the first move. Check if they're very new or have won all their games or have had a recent large increase in rating. Other clues are a very low speed rating with a very high rapid rating. If they're suspicious, then abort.

Also report every single person you lose to. Maybe only 1 in 10 is a cheater, but you'll get some free rating points when they're banned.

Of course this isn't as important at lower ratings, but that's generally how I'd approach it.


I've never believed this.  I think the most cheaters are in the most popular and competitive time control, and that is definitely not rapid.   

The reason why the top players don't play long time controls,  is because why would they want to?    As Ding Liren said  "speed chess means more games and more chances".   Its more entertaining and sporting since its even more about exercised skills than memory and prep.  I mean bullet is the time control on chess.com with the widest skill gap.

Other than cheating, stalling makes long games online extremely annoying.

But sure, maybe I should have also noted that blitz and bullet are just a lot of fun -- a bit addicting even.

 

Yes but you can claim victory after a certain amount of time on lichess and chess.com.  So you are wrong they absolutely do prevent it.  I exclusively play 30 min and 5 min games.    Stalling only  seems to be a big problem on lichess in blitz matches ironically.    Don't really see a stalling problem in 30 min or ever at all on chess.com.

Eh, isn't it easy to grief though?

You just wait the maximum amount of time after each move.

Lol that reminds me on when I played an 180 minute game on Lichess and my opponent blundered a piece like 10 min in to the game. He spammed takeback, because he wanted that piece back. I just declined. Then he waited on hour before making the next move. Then he started to spam takeback again and then he waited one more hour before doing the next move. I have not played 180 min games since then.

Exactly!

llama36
FoxWithNekoEars wrote:
Uživatel CooloutAC napsal:
FoxWithNekoEars wrote:
Uživatel nMsALpg napsal:
Civilian366 wrote:

Thoughts and comments welcome

There's a reason strong players avoid long games online.

But if you must play rapid, then check your opponent's account before making the first move. Check if they're very new or have won all their games or have had a recent large increase in rating. Other clues are a very low speed rating with a very high rapid rating. If they're suspicious, then abort.

Also report every single person you lose to. Maybe only 1 in 10 is a cheater, but you'll get some free rating points when they're banned.

Of course this isn't as important at lower ratings, but that's generally how I'd approach it.

 

 

I think it is a good idea to check opponents account before challenging or accepting a challenge for sure.   But when playing a random rated match you have no choice unfortunately because you can be penalized for aborting a game.   

I also dont' agree with having a high rapid rating and low bullet rating.  This is natural for most people especially us older folk.   They require  different strategies and skills, hence the different rating.

I mean if you have time to check opponents account and do you think that you will find out something from that why not.. it's your time so do whatever you want with it..
but reporting everybody with who you would lose is stupid and arogant 

I don't play rapid here, and I definitely don't report my blitz or bullet opponents lol happy.png

I have a friend who plays rapid on lichess and chess.com. He floats between 2200-2400 on both sites. He's shown me screenshots of his chess.com archive, where 1/3rd of his opponents have been banned for cheating... if you're playing at that level and not reporting people then you're losing rating points for no reason. If they are banned a long time after the game is played you don't get a rating refund.

Incidentally he says he runs into fewer cheaters on lichess.

FoxWithNekoEars
Uživatel nMsALpg napsal:
FoxWithNekoEars wrote:
Uživatel nMsALpg napsal:

Also report every single person you lose to. 

BRUH

Chess.com probably receives thousands of incorrect reports every hour. It's all automated, and one of their highest priorities is to avoid false positives. It doesn't do your opponents any harm to report them.

And don't think it's an ego thing... I definitely wouldn't report every person I lost to because I thought they were cheating. I'd report them because maybe 1 out of 10 times it'd be a cheater that I would never have suspected.

If cc had time to checking every person every game they would do it and they wouldn't need you to tell them so. This thing only wastes energy and time what could be invest in looking for real cheaters.

Jimemy
CooloutAC skrev:
Jimemy wrote:
nMsALpg skrev:
CooloutAC wrote:
nMsALpg wrote:
CooloutAC wrote:
nMsALpg wrote:
Civilian366 wrote:

Thoughts and comments welcome

There's a reason strong players avoid long games online.

But if you must play rapid, then check your opponent's account before making the first move. Check if they're very new or have won all their games or have had a recent large increase in rating. Other clues are a very low speed rating with a very high rapid rating. If they're suspicious, then abort.

Also report every single person you lose to. Maybe only 1 in 10 is a cheater, but you'll get some free rating points when they're banned.

Of course this isn't as important at lower ratings, but that's generally how I'd approach it.


I've never believed this.  I think the most cheaters are in the most popular and competitive time control, and that is definitely not rapid.   

The reason why the top players don't play long time controls,  is because why would they want to?    As Ding Liren said  "speed chess means more games and more chances".   Its more entertaining and sporting since its even more about exercised skills than memory and prep.  I mean bullet is the time control on chess.com with the widest skill gap.

Other than cheating, stalling makes long games online extremely annoying.

But sure, maybe I should have also noted that blitz and bullet are just a lot of fun -- a bit addicting even.

 

Yes but you can claim victory after a certain amount of time on lichess and chess.com.  So you are wrong they absolutely do prevent it.  I exclusively play 30 min and 5 min games.    Stalling only  seems to be a big problem on lichess in blitz matches ironically.    Don't really see a stalling problem in 30 min or ever at all on chess.com.

Eh, isn't it easy to grief though?

You just wait the maximum amount of time after each move.

Lol that reminds me on when I played an 180 minute game on Lichess and my opponent blundered a piece like 10 min in to the game. He spammed takeback, because he wanted that piece back. I just declined. Then he waited on hour before making the next move. Then he started to spam takeback again and then he waited one more hour before doing the next move. I have not played 180 min games since then.


I don't allow takebacks in rated games.  That is foolish of you.  

I have turned takeback off now on Lichess. This was when I was more new to Lichess. So no that is not foolish. You know you don´t have to add an insult to each comment you write.

llama36
FoxWithNekoEars wrote:
Uživatel nMsALpg napsal:
FoxWithNekoEars wrote:
Uživatel nMsALpg napsal:

Also report every single person you lose to. 

BRUH

Chess.com probably receives thousands of incorrect reports every hour. It's all automated, and one of their highest priorities is to avoid false positives. It doesn't do your opponents any harm to report them.

And don't think it's an ego thing... I definitely wouldn't report every person I lost to because I thought they were cheating. I'd report them because maybe 1 out of 10 times it'd be a cheater that I would never have suspected.

If cc had time to checking every person every game they would do it and they wouldn't need you to tell them so. This thing only wastes energy and time what could be invest in looking for real cheaters.

It doesn't waste anything. They check something like 1 million games an hour. It's still not every game though.

They wont notice if you report or not, makes no difference to them. 

Jimemy
FoxWithNekoEars skrev:
Uživatel nMsALpg napsal:
FoxWithNekoEars wrote:
Uživatel nMsALpg napsal:

Also report every single person you lose to. 

BRUH

Chess.com probably receives thousands of incorrect reports every hour. It's all automated, and one of their highest priorities is to avoid false positives. It doesn't do your opponents any harm to report them.

And don't think it's an ego thing... I definitely wouldn't report every person I lost to because I thought they were cheating. I'd report them because maybe 1 out of 10 times it'd be a cheater that I would never have suspected.

If cc had time to checking every person every game they would do it and they wouldn't need you to tell them so. This thing only wastes energy and time what could be invest in looking for real cheaters.

I bet they have machines with algorithms to find cheaters for them.

FoxWithNekoEars
Uživatel nMsALpg napsal:
FoxWithNekoEars wrote:
Uživatel CooloutAC napsal:
FoxWithNekoEars wrote:
Uživatel nMsALpg napsal:
Civilian366 wrote:

Thoughts and comments welcome

There's a reason strong players avoid long games online.

But if you must play rapid, then check your opponent's account before making the first move. Check if they're very new or have won all their games or have had a recent large increase in rating. Other clues are a very low speed rating with a very high rapid rating. If they're suspicious, then abort.

Also report every single person you lose to. Maybe only 1 in 10 is a cheater, but you'll get some free rating points when they're banned.

Of course this isn't as important at lower ratings, but that's generally how I'd approach it.

 

 

I think it is a good idea to check opponents account before challenging or accepting a challenge for sure.   But when playing a random rated match you have no choice unfortunately because you can be penalized for aborting a game.   

I also dont' agree with having a high rapid rating and low bullet rating.  This is natural for most people especially us older folk.   They require  different strategies and skills, hence the different rating.

I mean if you have time to check opponents account and do you think that you will find out something from that why not.. it's your time so do whatever you want with it..
but reporting everybody with who you would lose is stupid and arogant 

I don't play rapid here, and I definitely don't report my blitz or bullet opponents lol

I have a friend who plays rapid on lichess and chess.com. He floats between 2200-2400 on both sites. He's shown me screenshots of his chess.com archive, where 1/3rd of his opponents have been banned for cheating... if you're playing at that level and not reporting people then you're losing rating points for no reason. If they are banned a long time after the game is played you don't get a rating refund.

Incidentally he says he runs into fewer cheaters on lichess.

I play here practicaly only rapid (at level about 2100) and I did report a person for cheating only once I think...
I don't really care about my rating I don't wanna be an idiot who reportes people for no reason. 

llama36
FoxWithNekoEars wrote:

I play here practicaly only rapid (at level about 2100) and I did report a person for cheating only once I think...
I don't really care about my rating I don't wanna be an idiot who reportes people for no reason. 

Yeah, maybe at 2100 it's not good to do yet. Maybe should be closer to 2400 before you start doing that.

And only if you want to maximize your rating... if you don't care then of course you don't have to report anyone.

But I get the feeling you're taking it as something ethical or about the ego. I wouldn't report people because I was mad about losing. I wouldn't even expect them to be banned. It would just be a common sense measure to protect myself from cheaters since I wont be able to tell who is cheating on my own.

FoxWithNekoEars
Uživatel Jimemy napsal:
FoxWithNekoEars skrev:
Uživatel nMsALpg napsal:
FoxWithNekoEars wrote:
Uživatel nMsALpg napsal:

Also report every single person you lose to. 

BRUH

Chess.com probably receives thousands of incorrect reports every hour. It's all automated, and one of their highest priorities is to avoid false positives. It doesn't do your opponents any harm to report them.

And don't think it's an ego thing... I definitely wouldn't report every person I lost to because I thought they were cheating. I'd report them because maybe 1 out of 10 times it'd be a cheater that I would never have suspected.

If cc had time to checking every person every game they would do it and they wouldn't need you to tell them so. This thing only wastes energy and time what could be invest in looking for real cheaters.

I bet they have machines with algorithms to find cheaters for them.

Again if they had time to do it at all games they would do that.
Because there is a button "Report" and that button isn't called "Press me after every game" I assume that they have there the button for a reason so you really waste their time resources or whatever if you report people randomly 

llama36
FoxWithNekoEars wrote:

Again if they had time to do it at all games they would do that.
Because there is a button "Report" and that button isn't called "Press me after every game" I assume that they have there the button for a reason so you really waste their time etc

They check way more people at random than they do based off of reports... I could look at the stats again, but it's something like 100 to 1. Asking them to check an opponent instead of a random name isn't hurting the process.

FoxWithNekoEars
Uživatel nMsALpg napsal:
FoxWithNekoEars wrote:

Again if they had time to do it at all games they would do that.
Because there is a button "Report" and that button isn't called "Press me after every game" I assume that they have there the button for a reason so you really waste their time etc

They check way more people at random than they do based off of reports... I could look at the stats again, but it's something like 100 to 1. Asking them to check an opponent instead of a random name isn't hurting the process.

And why should be my opponent checked before somebody other random person?
because I have then better chance to get some bonus rating if my opponents really was a cheater? Why is my rating more important than rating of a somebody random?  

Jimemy
FoxWithNekoEars skrev:
Uživatel Jimemy napsal:
FoxWithNekoEars skrev:
Uživatel nMsALpg napsal:
FoxWithNekoEars wrote:
Uživatel nMsALpg napsal:

Also report every single person you lose to. 

BRUH

Chess.com probably receives thousands of incorrect reports every hour. It's all automated, and one of their highest priorities is to avoid false positives. It doesn't do your opponents any harm to report them.

And don't think it's an ego thing... I definitely wouldn't report every person I lost to because I thought they were cheating. I'd report them because maybe 1 out of 10 times it'd be a cheater that I would never have suspected.

If cc had time to checking every person every game they would do it and they wouldn't need you to tell them so. This thing only wastes energy and time what could be invest in looking for real cheaters.

I bet they have machines with algorithms to find cheaters for them.

Again if they had time to do it at all games they would do that.
Because there is a button "Report" and that button isn't called "Press me after every game" I assume that they have there the button for a reason so you really waste their time resources or whatever if you report people randomly 

I mean just because you have an machine does not mean that you find all cheaters so I see report as a way for them to pick up what the machine has not yet or are unable to see. Also in report you can report other things then cheating.

But yeah I agree with you. I don´t think it is a good idea to spam report with no substance. It will just make it so that the real reports will be diluted from all the random reports

llama36
FoxWithNekoEars wrote:
Uživatel nMsALpg napsal:
FoxWithNekoEars wrote:

Again if they had time to do it at all games they would do that.
Because there is a button "Report" and that button isn't called "Press me after every game" I assume that they have there the button for a reason so you really waste their time etc

They check way more people at random than they do based off of reports... I could look at the stats again, but it's something like 100 to 1. Asking them to check an opponent instead of a random name isn't hurting the process.

And why should be my opponent checked before somebody other random person?
because I have then better chance to get some bonus rating if my opponents really was a cheater? Why is my rating more important than rating of a somebody random?  

Because it's much more likely that a high rated rapid player cheats than a high rated blitz or bullet player.

I've complained to chess.com in the past that they should automatically check all the top 200 rapid players, for example... but I don't think they do this (maybe they do?). Oh well.

llama36
CooloutAC wrote:

it seems it depends on the rating of the player doing the reporting.  Again this is another example of how they cater to the top players

What? Who said reports are different depending on rating?

I don't think that's true at all.

llama36
Jimemy wrote:

I don´t think it is a good idea to spam report with no substance. It will just make it so that the real reports will be diluted from all the random reports

Sure, that could happen.

But OP asked for our thoughts. If I were trying to maximize my rapid rating, I'd follow the advice I gave in the first page.

Jimemy
nMsALpg skrev:
FoxWithNekoEars wrote:
Uživatel nMsALpg napsal:
FoxWithNekoEars wrote:

Again if they had time to do it at all games they would do that.
Because there is a button "Report" and that button isn't called "Press me after every game" I assume that they have there the button for a reason so you really waste their time etc

They check way more people at random than they do based off of reports... I could look at the stats again, but it's something like 100 to 1. Asking them to check an opponent instead of a random name isn't hurting the process.

And why should be my opponent checked before somebody other random person?
because I have then better chance to get some bonus rating if my opponents really was a cheater? Why is my rating more important than rating of a somebody random?  

Because it's much more likely that a high rated rapid player cheats than a high rated blitz or bullet player.

I've complained to chess.com in the past that they should automatically check all the top 200 rapid players, for example... but I don't think they do this (maybe they do?). Oh well.

Also worth noting. A master should be better then a beginner at spotting a cheater so there reports should be more accurate meaning that 1 report from a master has higher value then 1 from a beginner. Also like some masters stream and do youtube content so it is best to act fast if a chessmaster youtuber or streamer report because it would be bad advertising if they didn't act fast on it.

FoxWithNekoEars
Uživatel nMsALpg napsal:
FoxWithNekoEars wrote:
Uživatel nMsALpg napsal:
FoxWithNekoEars wrote:

Again if they had time to do it at all games they would do that.
Because there is a button "Report" and that button isn't called "Press me after every game" I assume that they have there the button for a reason so you really waste their time etc

They check way more people at random than they do based off of reports... I could look at the stats again, but it's something like 100 to 1. Asking them to check an opponent instead of a random name isn't hurting the process.

And why should be my opponent checked before somebody other random person?
because I have then better chance to get some bonus rating if my opponents really was a cheater? Why is my rating more important than rating of a somebody random?  

Because it's much more likely that a high rated rapid player cheats than a high rated blitz or bullet player.

I've complained to chess.com in the past that they should automatically check all the top 200 rapid players, for example... but I don't think they do this (maybe they do?). Oh well.

Whatever they do they have more data, more information, more statistics to say where is the highest probability to find a cheater than you have. You as a one random player has no chance to do their job better than they did, whatever do you think about it. Thinking that you can make the situation better by reporting people without reason is stupid. You can maybe make your situation better by that, but somebody other won't then have the support on cc like you do and thats where I see this behaviour non-ethical. 
Besides if everybody would do what you recomended the report for cheating would lose any sence.

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