It's easy to be paranoia about cheaters, and it's easy to cheat. Both facts are true.
After a few years on this site, it's abundantly clear that the basics of cheating are well known to anyone who takes the time to consider these issues, thoughtfully.
Complications arise because MOST of the discussions about engine use are undertaken by the ONLINE chess players. For some reason, they (apparently) consider themselves the brain surgeons, and the scientists, among us chess players. Whatever.
Here's a typical (common sense) summary of the issues --
But Hey, nobody listens to me.
None of this matters. People who cheat usually get caught. Why run that risk? Personally I enjoy having somewhere to chat, become known to a small community of players and let my real-world friends contact me. Assuming that someone is cheating based on differences in ranking in wildly unrelated formats is ridiculous though. Bullet is not chess. You need to know the rules but thats it. Sure at GM level they might be processing quickly. For most of us it is about premove, time wasting and shuffling to gain a little breather to recognise a portion of what is going on. Not for me, couldn't handle the stress. Do not for a second think that someone with a high bullet rating has to be cheating, they must simply understand how to play the clock and the person rather than the position. Any analysis of a speed game must be tempered with an understanding of that format. I only understand it enough to feel complete contempt for it in chess terms but perversely complete admiration for people that can process even a fraction of the information needed at that speed.
There are cheats at all rating levels and all speeds. Many habitual cheats (and forum trolls) are caught, many intermitent cheats are not caught.
I don't lose sleep over it either way. Goes with the territory. Deal with it.
I sympithise with the OP. There are lots of troll here that accuse me of cheating... I have had the exact same thing happen (not with the troll COSMOS) and I had no choice but to block the member....
I really hate people who do this
Btw, what happened to 'no name no shame' policy?
i do not consider this game as garbage as cosmic's aim was probably to clock his opponent down.i like the queen moves in bullet chess that is a good route to take.
I do not know how a cheater can get a rating as high as 2600 in bullet chess. and a lower rating in the longer versions so as far as i am concerned cosmic is not a cheat.
This game is really strange, but I guess that´s the way strong blitz players play:
as cosmic himself explained, the game is a completely standard example of "anti-cheater" strategy. vedul's play does look like a not-so-strong computer indeed, and these just can't figure out how to rip open the position.
that said, 2600 bullet with only 13 games (6W/6L/1D) seems to me more like a case of ratings manipulation (exploiting how glicko works, the first games affect your ratings by A LOT... and he apparently somehow beat a 2414), not of "assistance cheating".
not being a premium, i can't see the games and i don't really care.
I did not mean this game is garbage at the faster time control...it is only garbage as a "normal" OTB game. I do know something vague about the hippo opening, but I thought it moved all 8 pawns to the 3rd rank, so I did not call this a hippo. It obviously works fine at really fast time controls, because every pawn is well protected, and pawn advances by the opponent can be easily countered, giving the drawish sawtooth pawn structure. I would play the same thing for bullet time controls...in fact, maybe I will since my bullet rating is dismal.
As for the assertion that higher ratings in slower time controls denotes cheating...it's a pretty ridiculous statement. I will tell you what gives me a higher online rating, at least...it's the large numbers of online chess players that play a ton of games at once and spend <5 minutes/move almost like they are doing tactics trainer ;). I play 3 games max at once and I pour hours into them every day (this will have to stop soon enough when I am backto work). I am used to the old correspondence chess by postcards where I am looking at single moves for weeks, not days. This is better; I can't tell you how how frustrating it would be to play a game for months and then the other player just abandons the game...
Players today have no patience and it is very rare that anyone spends more than 10-15 minutes on a move here, and most spend about 20% of that. Just a product of our attention-deficit world.
Anyone decent (say 1400-1600) with an opening book at their disposal can play at CM level or lt least class A if they put a ton of time in...
I do know something vague about the hippo opening, but I thought it moved all 8 pawns to the 3rd rank, so I did not call this a hippo. It obviously works fine at really fast time controls, because every pawn is well protected, and pawn advances by the opponent can be easily countered, giving the drawish sawtooth pawn structure.
that's a lot of misconceptions. it doesn't move all 8 pawns and it's not drawish at all, though the game could give you that impression... pawn advances are just around the corner and once one happens the game can and often does escalate quickly.
As for the assertion that higher ratings in slower time controls denotes cheating...it's a pretty ridiculous statement.
Certainly less ridiculous than the assertion than higher ratings at faster time controls indicate cheating...
(Of course, under 2200 or so in CC, there is not much to worry about cheating)
On youtube I saw how someone cheated in bullet. Something like that: http://www.youtube.com/watch?v=jATffyCre8c
Oh, remind me quickly if this is not appropriate for forums.
I only said it could be drawish :). I admitted I don't know much about it, but I can see at a glance what is possible there. Certainly it does allow for pawn pushes that promote a very closed game...
As for cheating and rating differences...while it is true that it is probably easier to cheat in longer time controls (because it could be done "by hand"), there's no reason at all why a decent motivated developer could not write a browser plug-in that ties a chess engine (already written with de-coupled GUIs, making it even easier) directly to chess.com's live chess interface, so the moves would be almost instantaneous.
I'll stop commenting there since this topic is not supposed to be discussed, but thinking that speedy time controls blocks cheating is not really true. It just requires more sophistication; but for all I know pirate sites are already rife with clients/plug-ins that will do this and it is easy to find one.
Edit: Looking at MSC's video...yep, so they are already out there widely distributed then :/. Pretty much inevitable.
I'm also not accusing anyone, FYI. :) Great draw cosmic.
lol 28 moves without any captures
Have you see this video in which IM Daniel Rensch is commenting and playing live and his opponent makes unusual moves: