I quit chess.com - can't maintain 1500 rating due to sandbaggers.

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SliceofLife

Every single game I have lost this week has been to a player with a highest rating of 1700 or above, these players are stomping me with 90-95% accuracy, when I play fellow 1500s I win but then there are so many of these sandbaggers it is impossible to progress. Quitting the site because this is stupid, sort it out moderators.

David

If their peak is 1700 and your peak is 1548, then yeah, if they play to their ability they'll probably beat you. Doesn't mean they.re sandbagging or deliberately losing games to artificially lower their rating. Did you check any of their games or are you just a sore loser having a whinge?

SliceofLife
David wrote:

If their peak is 1700 and your peak is 1548, then yeah, if they play to their ability they'll probably beat you. Doesn't mean they.re sandbagging or deliberately losing games to artificially lower their rating. Did you check any of their games or are you just a sore loser having a whinge?

Check my recent games, what is a 1500 supposed to do against 95% accuracy. This website is broken.

David

Accuracy isn't a great measure. You made a bad error in sacrficing the knight for 2 pawns and then followed up with some more bad moves and they just played the obvious moves to punish it.

Dantex00

You are just bad,... Those guys with that accuracy they won because they played what it is obvious to play and you did not. A lot of moves that are really dumb, withouth strategy and even you have played in the opening Nh3... Come on. Accuracy is not a measure of how high their elo are is about how good they did taking in consideration the posibilities in the game, if in the game there was stupid moves, and the answers are very obvious that is why they have more accuracy. So I would advise you to accept you are a loser and quit chess, or accept it and keep playing trying to get better.

ChessMasteryOfficial

Instead of focusing solely on rating, consider focusing on improving your skills. This can help alleviate some of the frustration.

QathetMike

Rage quit, when only down 26 (elo) from peak?

wow

pcalugaru

The OP has hit on something. IMO... it's non debatable that the Chess.com has some serious silicone force running amok. I've almost stop playing here, my rating and performance is much better on other site (Lichess and PlayChess (the Chessbase server) I'm not running into 1400 elo players who somehow can put serious tactical combinations together while never dropping a piece... YET AT THE SAME TIME... are clueless to opening theory.

The difference between those sites and here is the consistency of it happening.

What is different between those sites and here?

I have a theory... and it comes from my long term exposure to the MMO game World of Tanks  (12 yrs and 40k +of battles) There is no skill in that game.  (that's the big lie) The more you drop coin on it, the more the game buffs everything. From getting matched on a team where the FPS isn't nurf'ed .... The non-paying side .... the fps is retarded. Buffed tanks, where all you have to point and click, Non Paying ... no buffed tanks, and targeting nurf'ed. Crew, buffs etc etc.. More you drop coin, the better you become ... all while you are thinking, hey I'm getting good! (Stop dropping coin... and the buffs disappear ... the magic stops happening

It's business... like slot machines in casinos which are programmed to give payouts around shift changes, designed to keep people from leaving.

An internet chess site that is funded by memberships that cost $$$ and a high ratio of what appears to be silicone influenced.

Do Non paying members get the same A.I. bot love? Are they looking at their games to detect the silicone?

Its' business. If I was running a site like this...  I would skew every variable (Just like WOT does) to enhance my paying customer's experience, hence to encourage further membership dues and further growth. I'd lump all the non paying customers in a bucket, let the silicone run amok, and paying members would go in a tightly patrolled bucket where cheats would get detected immediately. Heck, I'd even create bots to play as human as possible, designed to loose, put them in the paying customers bucket ... further pumping up my paying customers ratings all to influence further membership retention.

it's a business!  

SliceofLife
pcalugaru wrote:

The OP has hit on something. IMO... it's non debatable that the Chess.com has some serious silicone force running amok. I've almost stop playing here, my rating and performance is much better on other site (Lichess and PlayChess (the Chessbase server) I'm not running into 1400 elo players who somehow can put serious tactical combinations together while never dropping a piece... YET AT THE SAME TIME... are clueless to opening theory.

The difference between those sites and here is the consistency of it happening.

What is different between those sites and here?

I have a theory... and it comes from my long term exposure to the MMO game World of Tanks  (12 yrs and 40k +of battles) There is no skill in that game.  (that's the big lie) The more you drop coin on it, the more the game buffs everything. From getting matched on a team where the FPS isn't nurf'ed .... The non-paying side .... the fps is retarded. Buffed tanks, where all you have to point and click, Non Paying ... no buffed tanks, and targeting nurf'ed. Crew, buffs etc etc.. More you drop coin, the better you become ... all while you are thinking, hey I'm getting good! (Stop dropping coin... and the buffs disappear ... the magic stops happening

It's business... like slot machines in casinos which are programmed to give payouts around shift changes, designed to keep people from leaving.

An internet chess site that is funded by memberships that cost $$$ and a high ratio of what appears to be silicone influenced.

Do Non paying members get the same A.I. bot love? Are they looking at their games to detect the silicone?

Its' business. If I was running a site like this...  I would skew every variable (Just like WOT does) to enhance my paying customer's experience, hence to encourage further membership dues and further growth. I'd lump all the non paying customers in a bucket, let the silicone run amok, and paying members would go in a tightly patrolled bucket where cheats would get detected immediately. Heck, I'd even create bots to play as human as possible, designed to loose, put them in the paying customers bucket ... further pumping up my paying customers ratings all to influence further membership retention.

it's a business!  

Some people will call you a conspiracy theorist but this seems like good guess as to what is actually going on around here.

Leetsak
pcalugaru wrote:

The OP has hit on something. IMO... it's non debatable that the Chess.com has some serious silicone force running amok. I've almost stop playing here, my rating and performance is much better on other site (Lichess and PlayChess (the Chessbase server) I'm not running into 1400 elo players who somehow can put serious tactical combinations together while never dropping a piece... YET AT THE SAME TIME... are clueless to opening theory.

The difference between those sites and here is the consistency of it happening.

What is different between those sites and here?

I have a theory... and it comes from my long term exposure to the MMO game World of Tanks  (12 yrs and 40k +of battles) There is no skill in that game.  (that's the big lie) The more you drop coin on it, the more the game buffs everything. From getting matched on a team where the FPS isn't nurf'ed .... The non-paying side .... the fps is retarded. Buffed tanks, where all you have to point and click, Non Paying ... no buffed tanks, and targeting nurf'ed. Crew, buffs etc etc.. More you drop coin, the better you become ... all while you are thinking, hey I'm getting good! (Stop dropping coin... and the buffs disappear ... the magic stops happening

It's business... like slot machines in casinos which are programmed to give payouts around shift changes, designed to keep people from leaving.

An internet chess site that is funded by memberships that cost $$$ and a high ratio of what appears to be silicone influenced.

Do Non paying members get the same A.I. bot love? Are they looking at their games to detect the silicone?

Its' business. If I was running a site like this...  I would skew every variable (Just like WOT does) to enhance my paying customer's experience, hence to encourage further membership dues and further growth. I'd lump all the non paying customers in a bucket, let the silicone run amok, and paying members would go in a tightly patrolled bucket where cheats would get detected immediately. Heck, I'd even create bots to play as human as possible, designed to loose, put them in the paying customers bucket ... further pumping up my paying customers ratings all to influence further membership retention.

it's a business!  

that is all cool and stuff, except that 90% of people I play against are non paying customers, yet I pay for my account

Doves-cove

sndeww
pcalugaru wrote:

[yapping]

Pretty sure everyone knows WoT is p2w.

But the difference in chess is that you literally cannot artificially increase your performance in a way that isn't considered cheating.

If paying members got higher ratings, well at some point they'd be running into swathes of titled players. Or running into non-paying members who are legitimately at their rating... and then the premium members would lose every time, contributing rating points to the nonpaying players, and thus the whole thing falls apart. The only way to make premium members artificially higher rated than nonpaying members is if you only paired premium players against each other, but that won't work either because someone's gonna have to be low rated in that pool for someone to be high rated. Or you could make sure premium players only play against really bad nonpaying players, but if that happens and the nonpaying gets farmed, at some point you're going to have, let's say, a 1900-strength nonpaying player at a 1000 rating. And the system sees this 1000 rating, and pairs him up with a 1500 premium member. Then the premium member gets destroyed. This system doesn't work either.

Of course you can design bots, and "force them to play like humans"... except that literally can't be programmed in. The only way to make a bot play like a human is to tell it to make bad moves at random places, but it's easy to spot because it'll be a completely quiet position and then the bot just instantly hangs a piece because he "had to make a mistake", or some similar situation where it's just very silly.

If you think about it... why do most people come to chess.com?

It's either to play chess games or to do some puzzles/lessons. If you come to do puzzles or lessons, you would directly benefit from premium... while you would not in live play.

And what good would all of this do, if your theory was correct? People would just go to lichess. Where puzzles are free, there are no ads, and studies are free. Everything is free on lichess. If I was a non-paying player, and I saw that premium players get benefits here... i'd just go play on lichess. And if I was a paying member, and saw that I got benefits... I'd go to lichess, because not everyone is interested in stomping people 800 rated below you.

And of course these differences would need to be obvious, to show the premium players what they're getting for their money. So people would know.

Then once everyone moves away, you only have premium members who are interested in stomping noobs. But then among them, someone's gotta be the noob, and they get stomped, so they stop paying and leave. And then someone else becomes the noob... Repeat until there is no one left.

These types of conspiracy theories are simply not sustainable.

sndeww
Doves-cove wrote:

forum post on premium player not getting banned

This is stupid. In the introduction to CAPS, chess.com has specifically stated then and continues to state that accuracy is not an accurate depiction of cheating whatsoever. Anyone can have a good game. Anyone can play a 99 accuracy game if they develop the pieces, and take a free piece, and then have their opponent resign.

If you really want to consider what may be engine use, you should instead look at time spent per move rather than accuracy.

Doves-cove
cR1NN wrote:
Doves-cove wrote:

forum post on premium player not getting banned

This is stupid. In the introduction to CAPS, chess.com has specifically stated then and continues to state that accuracy is not an accurate depiction of cheating whatsoever. Anyone can have a good game. Anyone can play a 99 accuracy game if they develop the pieces, and take a free piece, and then have their opponent resign.

If you really want to consider what may be engine use, you should instead look at time spent per move rather than accuracy.

ok ill be generous and say ''maybe not cheating'' but how abt harassing? i got harassed by a paying member and hes still not banned, how???? for example if some one was paying you for moving a finger would you still fire him/her if him/her told you something rude? chess.com is doing the same thing, they're charging people for stuff they could get free on lichess. and if a paying member is not following community guidelines the most they'll get is a 3 day mute, why? because they're filling their pockets with money every week.

pcalugaru
cR1NN wrote:
pcalugaru wrote:

[yapping]

Pretty sure everyone knows WoT is p2w.

But the difference in chess is that you literally cannot artificially increase your performance in a way that isn't considered cheating.

If paying members got higher ratings, well at some point they'd be running into swathes of titled players. Or running into non-paying members who are legitimately at their rating... and then the premium members would lose every time, contributing rating points to the nonpaying players, and thus the whole thing falls apart. The only way to make premium members artificially higher rated than nonpaying members is if you only paired premium players against each other, but that won't work either because someone's gonna have to be low rated in that pool for someone to be high rated. Or you could make sure premium players only play against really bad nonpaying players, but if that happens and the nonpaying gets farmed, at some point you're going to have, let's say, a 1900-strength nonpaying player at a 1000 rating. And the system sees this 1000 rating, and pairs him up with a 1500 premium member. Then the premium member gets destroyed. This system doesn't work either.

Of course you can design bots, and "force them to play like humans"... except that literally can't be programmed in. The only way to make a bot play like a human is to tell it to make bad moves at random places, but it's easy to spot because it'll be a completely quiet position and then the bot just instantly hangs a piece because he "had to make a mistake", or some similar situation where it's just very silly.

If you think about it... why do most people come to chess.com?

It's either to play chess games or to do some puzzles/lessons. If you come to do puzzles or lessons, you would directly benefit from premium... while you would not in live play.

And what good would all of this do, if your theory was correct? People would just go to lichess. Where puzzles are free, there are no ads, and studies are free. Everything is free on lichess. If I was a non-paying player, and I saw that premium players get benefits here... i'd just go play on lichess. And if I was a paying member, and saw that I got benefits... I'd go to lichess, because not everyone is interested in stomping people 800 rated below you.

And of course these differences would need to be obvious, to show the premium players what they're getting for their money. So people would know.

Then once everyone moves away, you only have premium members who are interested in stomping noobs. But then among them, someone's gotta be the noob, and they get stomped, so they stop paying and leave. And then someone else becomes the noob... Repeat until there is no one left.

These types of conspiracy theories are simply not sustainable.

 

You stated some assumptions that are not relevant.

Well start with increasing your perfomance in a way that is not cheating.

QUESTIONsurprise.pngU THINK WOT cares about OFFICIAL BUFFED PLAYER STATS BEEING SEEN AS CHEATING or SUSTAINED PROFITS?

CHESS Com ratings are not some official rating platform that other organization acknowledge.

WHICH WOULD THIS ORGANIZATION CARE MOST ABOUT... the chance of a buffed ratings system for paying customer being seen as disingenuous or sustained profits?

You stated "at some point you are going to have a 1900 elo strength player, rated at a 1000 playing a 1500 rated premium member with the result, the 1500 premium member gets destroyed.

DUDE YOU JUST FALL OFF A TURNIP TRUCK? THAT IS EXACTLY WHAT IS HAPPENING HERE EVERY SAT, SUN AFTERNOON .. Countless post citing I'm 1500elo and I'm getting crushed by people rated 1250.

Im not saying Chess.com are buffing the playing conditions for their premium members ...but if they did.... they would only have to do it with 1400 elo and below.... (The largest Block of players)

You stated that once all the non paying members move away all you have is premium members ... and someone will have to be the noob.

AND THERE IS THE FLAW IN YOUR PREMISE:

WOT FOUND that the pool of noob influx (if they make a certain percentage of the game free) is very sustainable.... to keep a well populated premium membership going

And lastly ... In WOT it was always the premium member who was the most strident to NOT believe is the buffs... Question: Are you a paying member?

BigChessplayer665
pcalugaru wrote:
cR1NN wrote:
pcalugaru wrote:

[yapping]

Pretty sure everyone knows WoT is p2w.

But the difference in chess is that you literally cannot artificially increase your performance in a way that isn't considered cheating.

If paying members got higher ratings, well at some point they'd be running into swathes of titled players. Or running into non-paying members who are legitimately at their rating... and then the premium members would lose every time, contributing rating points to the nonpaying players, and thus the whole thing falls apart. The only way to make premium members artificially higher rated than nonpaying members is if you only paired premium players against each other, but that won't work either because someone's gonna have to be low rated in that pool for someone to be high rated. Or you could make sure premium players only play against really bad nonpaying players, but if that happens and the nonpaying gets farmed, at some point you're going to have, let's say, a 1900-strength nonpaying player at a 1000 rating. And the system sees this 1000 rating, and pairs him up with a 1500 premium member. Then the premium member gets destroyed. This system doesn't work either.

Of course you can design bots, and "force them to play like humans"... except that literally can't be programmed in. The only way to make a bot play like a human is to tell it to make bad moves at random places, but it's easy to spot because it'll be a completely quiet position and then the bot just instantly hangs a piece because he "had to make a mistake", or some similar situation where it's just very silly.

If you think about it... why do most people come to chess.com?

It's either to play chess games or to do some puzzles/lessons. If you come to do puzzles or lessons, you would directly benefit from premium... while you would not in live play.

And what good would all of this do, if your theory was correct? People would just go to lichess. Where puzzles are free, there are no ads, and studies are free. Everything is free on lichess. If I was a non-paying player, and I saw that premium players get benefits here... i'd just go play on lichess. And if I was a paying member, and saw that I got benefits... I'd go to lichess, because not everyone is interested in stomping people 800 rated below you.

And of course these differences would need to be obvious, to show the premium players what they're getting for their money. So people would know.

Then once everyone moves away, you only have premium members who are interested in stomping noobs. But then among them, someone's gotta be the noob, and they get stomped, so they stop paying and leave. And then someone else becomes the noob... Repeat until there is no one left.

These types of conspiracy theories are simply not sustainable.

 

You stated some assumptions that are not relevant.

Well start with increasing your perfomance in a way that is not cheating.

QUESTIONU THINK WOT cares about OFFICIAL BUFFED PLAYER STATS BEEING SEEN AS CHEATING or SUSTAINED PROFITS?

CHESS Com ratings are not some official rating platform that other organization acknowledge.

WHICH WOULD THIS ORGANIZATION CARE MOST ABOUT... the chance of a buffed ratings system for paying customer being seen as disingenuous or sustained profits?

You stated "at some point you are going to have a 1900 elo strength player, rated at a 1000 playing a 1500 rated premium member with the result, the 1500 premium member gets destroyed.

DUDE YOU JUST FALL OFF A TURNIP TRUCK? THAT IS EXACTLY WHAT IS HAPPENING HERE EVERY SAT, SUN AFTERNOON .. Countless post citing I'm 1500elo and I'm getting crushed by people rated 1250.

Im not saying Chess.com are buffing the playing conditions for their premium members ...but if they did.... they would only have to do it with 1400 elo and below.... (The largest Block of players)

You stated that once all the non paying members move away all you have is premium members ... and someone will have to be the noob.

AND THERE IS THE FLAW IN YOUR PREMISE:

WOT FOUND that the pool of noob influx (if they make a certain percentage of the game free) is very sustainable.... to keep a well populated premium membership going

And lastly ... In WOT it was always the premium member who was the most strident to NOT believe is the buffs... Question: Are you a paying member?

I lost to a 400 they weren't sandbagging I just completely sucked (literally tunnel visioned and hung my queen for absolutely no reason in a end game) how is elo relevant to future performance exactly tell me ? I lose to 1800-1900s maybe 1/4 to 1/3 of the time if you compare elo to the performance of how they played against you then your going to make alot of errors yes you will win more games against 1200s if your 1500 that does not mean you win ALL games

Also i could open up an alt right now and easily get to 2200 blitz what does paying have to do with artificially inflating elo

And chess brahs lost to a 100 elo once when u suck u suck real bad sometimes

Doves-cove

bcp lost to a 400. 💀💀💀💀💀💀💀

RikLikesTacos

#tilt

BigChessplayer665
Doves-cove wrote:

bcp lost to a 400. 💀💀💀💀💀💀💀

So? I was having a bad day 🤣

Doves-cove

understandable