No computer can solve this mate in 1, my revenge!!

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aman_makhija

Nope, there is Kxb12

trysts
Lucien_Quest wrote:

wow, trysts, by Jove, I think you've got it! :)

Laughing 

It really wasn't hard at all, LucienQuest. I didn't even look at the other kings, just the king closest to me, and since it was a one move checkmate puzzle you're supposed to look for tricky stuff like castling and en passant:)

Pulpofeira
trysts escribió:
Lucien_Quest wrote:

wow, trysts, by Jove, I think you've got it! :)

 

It really wasn't hard at all, LucienQuest. I didn't even look at the other kings, just the king closest to me, and since it was a one move checkmate puzzle you're supposed to look for tricky stuff like castling and side pawn bug:)

Fixed!

Krenzinator

That's quite the chess board... RA8XA10#

trysts
Krenzinator wrote:

That's quite the chess board... RA8XA10#

Kb12

General-Mayhem

To be fair, when he said "there's a little twist in the position" it was obviously gonna be an en passant one (or that silly thing where you underpromote to a piece of the opposite colour) ;)

theusernameistaken
[COMMENT DELETED]
NativeChessMinerals
General-Mayhem wrote:

To be fair, when he said "there's a little twist in the position" it was obviously gonna be an en passant one (or that silly thing where you underpromote to a piece of the opposite colour) ;)

I thought it was going to be trickier, as in the big board was connected at one or both ends to make a cylinder or torus.

So for example Rn1 takes n16 would be mate if tops and bottoms connect. But if both tops and sides connect then it's not mate because Qt6 could recapture on n16.

But that can't be because if it's a torus then the queen on b1 is checking the king on p7 and the queen on r17 is checking the king on s1, so both players would be in check.

NativeChessMinerals
theusernameistaken wrote:

RxNN16#?

Rd16 recaptures.

It was solved on the first page if you want to see the answer.

NativeChessMinerals

Here's a simpler puzzle a computer can't solve.

It's on the standard 8x8 board. All standard rules. All standard pieces. If you taught an average 5 year old how to play, they could solve this puzzle on the same day that they learned. It's quite possible even someone who doesn't know how to play could solve this puzzle.

Here is the position:

 


Most humans would immediately move the bishops to their correct squares without thinking. A computer would calculate millions of nonsense games.

theusernameistaken

hmmm

gj

trysts

What's the goal of the puzzle,NCM?

BirdsDaWord
trysts wrote:

What's the goal of the puzzle,NCM?

I think he was saying that the computer doesn't have a database to assist with solving the problem.

NativeChessMinerals

It's just shown as is with no instructions in a setting where chess is usually played.

If you want to have instructions with it, you could make it something like "move two pieces to solve."

trysts
BirdBrain wrote:
trysts wrote:

What's the goal of the puzzle,NCM?

I think he was saying that the computer doesn't have a database to assist with solving the problem.

Oh, I see. It's set up wrong so the computer would play the position while anyone else would put the bishops in their right place. I guess it's not a puzzle. Thanks, birdbrain:)

NativeChessMinerals

I'm saying computers don't know what they're doing. They don't think. Chess isn't a game, there are no pieces, no board. The engine is a list of instructions that the CPU executes very quickly... mostly a reaction to the title where revenge is mentioned. No need for revenge when computers think on the level of a lightswitch.

NativeChessMinerals
trysts wrote:
BirdBrain wrote:
trysts wrote:

What's the goal of the puzzle,NCM?

I think he was saying that the computer doesn't have a database to assist with solving the problem.

Oh, I see. It's set up wrong so the computer would play the position while anyone else would put the bishops in their right place. I guess it's not a puzzle. Thanks, birdbrain:)

It's not incorrect to call it a puzzle using standard pieces, rules, and board that a child can solve and an engine cannot.

Maybe more like an answer to a riddle that asks to compose such a "puzzle."

zborg
trysts wrote:

i4xh3 e.p. checkmate?

Great "out of the box" thinking.

All I could see there was BO11xPH4, but the Queen from H1 recaptures.

trysts
zborg wrote:
trysts wrote:

i4xh3 e.p. checkmate?

Great "out of the box" thinking.

All I could see there was BO11xPH4, but the Queen from H1 recaptures.

That's exactly what I saw! Then it was just seeing the pawns are in an en passant position:)

General-Mayhem
NativeChessMinerals wrote:

It's not incorrect to call it a puzzle using standard pieces, rules, and board that a child can solve and an engine cannot.

Maybe more like an answer to a riddle that asks to compose such a "puzzle."

If it's a puzzle what's the solution?