Endgame Percentages

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NimzoRoy
Remellion wrote:

The categories are arbitrary, but I don't fault him for that. What would be really informative was some info on how he pruned the data to eliminate the simple issues, but I don't see that happening short of asking GM Mueller himself. The little extract from FCE seems a very simplified version of the method.

Which categories are arbitrary? The categories represent percentages of endings that occured in a DB of 1.7 million games. 

Remellion

Which is precisely why they are arbitrary; they arise from actual game scenarios. But I find it odd he should distinguish the number of pawns in rook endings (R+1, 2 or many P) v (R with or w/o P), and also missing are combinations of 2 minor pieces, e.g. 2B v 2N, B+N v 2N etc. I don't believe the minor piece endings are so rare... it's almost like he decided which material imbalances he wanted and searched only for those.

I have nothing against this study, in case that wasn't clear. In fact, it's a great source of information and direction in endgame studies. Just a few queries I have about it.

Martin0

I don't think everything is crystal clear, but here is my theory (please comment weather you think or know I'm right or wrong)

  1. When it sais K (king) it means that there are no other pawns present for that side unless specified otherwise.
  2. Pawns means that there is at least 1 pawn (not necessary plural)
  3. P means that there are only 1 pawn
  4. "K (+pawns)" means that there might be pawns for that side, but not necessary.
  5. The same games can be counted several times for different endgames
  6. Some endings is more specified and will be counted for both. For example "R+2 pawns VS R" and "R vs R" can be counted at the same position.
halogenic

Which games?  Master class games?  If so, I'd be curious to see these same studies in games by amateur players.  I bet the percentages are completely different.

jassimmohd

The reason for high % of Rook endgames is because Queening is a decessive and the counter-part would resign once its inevitable.

That could affect real statistical data when it is combined with those after analysis.

jassimmohd

If All resigned endgames  showed with analysis that, the reason for resignation is a pawn promotion to queen. then, stratigically it is under-estimated queen endgame that faviour Rook engame statistics.

Arisktotle
jassimmohd wrote:

The reason for high % of Rook endgames is because Queening is a decessive and the counter-part would resign once its inevitable.

That could affect real statistical data when it is combined with those after analysis.

There is lies, big lies and .... statistics wink.png