This Puzzle Though...???

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drdos7
BishopTakesH7 wrote:
Ilampozhil25 wrote:

also

the pawn structure is illegal for black

the f pawn went to g6, how did h5 get there

same if it goes to h5 how did g6 get there

This seems quite simple to prove legal, h5 is the h-pawn, h2 is the g-pawn, and g2 is the f-pawn. The real question is how this would happen in a game.

No pieces or pawns have been captured in this game because both sides have a FULL set of pieces, so the pawn structure would be impossible, and there is an extra Bishop on the white side in ADDITION to a FULL set of pieces and pawns.

BishopTakesH7
Ilampozhil25 wrote:

#14

read my post and it is obvious i am talking about #14

Oops

kolbe2026
TrevorK1990 wrote:

I mean, other than forcing stalemate, I can't find any other solution (this is on puzzles):

Black just moved their bishop, so it's white's turn. Just go bishop g2. It's mate in 1

BishopTakesH7
kolbe2026 wrote:

Black just moved their bishop, so it's white's turn. Just go bishop g2. It's mate in 1

Nope, black plays Bxg2.

kolbe2026

ok

then go Kxg2, then maneuver your knight around while avoiding their bishop to wind up I g3

BishopTakesH7
kolbe2026 wrote:

ok

then go Kxg2, then maneuver your knight around while avoiding their bishop to wind up I g3

Nxg2 (Knight takes g2) is stalemate and then white draws.

kolbe2026
BishopTakesH7 wrote:
kolbe2026 wrote:

ok

then go Kxg2, then maneuver your knight around while avoiding their bishop to wind up I g3

Nxg2 (Knight takes g2) is stalemate and then white draws.

Why is that a stalemate, they can still move their bishop around

kolbe2026

I just did it against stockfish, it works and there's nothing black can do to prevent it

BishopTakesH7
kolbe2026 wrote:

Why is that a stalemate, they can still move their bishop around

 
kolbe2026

Oh, i just meant restarting and taking Kxg2, so not taking the bishop at all, like this

kolbe2026

oop wrong position

BishopTakesH7
kolbe2026 wrote:

Oh, i just meant restarting and taking Kxg2, so not taking the bishop at all, like this

 

Oh, if you mean taking g2 with the knight at the start, then you're correct. If you mean after Bxg2, you're not.

kolbe2026
kolbe2026

So, Kxg2, Ke3, Kf5, Kg3#
It doesn't really matter what black does unless they line up on the f5 tile but you can probably just take threaten the h5 pawn to force them to move

magipi
kolbe2026 wrote:

So, Kxg2, Ke3, Kf5, Kg3#
It doesn't really matter what black does unless they line up on the f5 tile but you can probably just take threaten the h5 pawn to force them to move

"K" means king. The letter for a knight is "N", as it was already pointed out.

Other that that, your analysis starts well. but then it crumbles to dust. The part of "but you can probably just take threaten the h5 pawn to force them to move" you might want to reconsider for several reasons.

And of course, the full solution was given in this topic multiple times.

BOWTOTHETOAST
drdos7 wrote:
NEETHUDAS123 wrote:

Saw it in - seconds

Here is a harder one

Here's a better one, white to move and mate in 5

 

I had stockfish 15 go on depth 20 and it said that KC1 was a bad move, only after RE7 Was there a checkmate. Maybe we should analyze our puzzles before making them

drdos7
NEETHUDAS123 wrote:
drdos7 wrote:
NEETHUDAS123 wrote:

Saw it in - seconds

Here is a harder one

Here's a better one, white to move and mate in 5

 

I had stockfish 15 go on depth 20 and it said that KC1 was a bad move, only after RE7 Was there a checkmate. Maybe we should analyze our puzzles before making them

You just COMPLETELY destroyed your own argument here and you made my point about how stupid engines are in the position, you just said that Stockfish SEES the mate after you manually entered the moves 1.Kc1 Re7 . Maybe you should try the solution out against Stockfish 15 ALL THE WAY TO THE END and see if Stockfish can stop the mate in 5. It doesn't matter what black plays, white's 5 moves are always the same so there is no "analysis" needed. Stockfish stupidly doesn't see the mate in 5 at much further depths than a measly 20 plies.

Here is the position again.

Look at black's King, he's not in check, but he can't move ANYWHERE, so the white King just marches over to the f2 square and supports the Rook to deliver the checkmate WITHOUT ANY REGARD TO WHAT BLACK DOES.

magipi

This is just a weird degenerate version of the real position, right? Why is a white knight on c7? Replace it with a black rook, and now we're talking.

drdos7
magipi wrote:

This is just a weird degenerate version of the real position, right? Why is a white knight on c7? Replace it with a black rook, and now we're talking.

Well here, Have a look for yourself from the source:

https://pdb.dieschwalbe.de/P1038291

and let me know if there is anything "weird or degenerate" about the one I posted, not that it made any difference anyways...it's still a mate in 5.

And even with your modification with a black rook on c7 it's still a forced mate, but in 6 moves.

Here it is with your "weird and degenerate" version of the original position:

YusufHik
Bxg2#