Without directly looking at the game, your concerns are valid. We don't want to be making the same mistakes game after game and it is rare that people teach others how to teach themselves.
It is like the old saying:
"Give someone a fish and they aren't hungry for one day, but teach that person to go fishing and they will never be hungry."
Look into how to analyze your own games and if you are still stumped then ask a higher rated player who might be able to explain the position to you ![]()
Luckily for us in our era, we have the computer to help us. Back in Capablanca's time, they didn't have chess computers, so they had to figure things out themselves or ask other strong players. Nowadays, almost everyone can access a 3000+ rated engine to help "explain" the positions to them! This is incredible! It is like your own GM on your phone or computer, yet most never learn how to fully utilize the chess engine or how to "interpret" what it says (as the computer doesn't explain moves in English like a human player might).
When you are in the post-game analysis, focus on moves in question. Primarily, this means focusing on "blunders" and "mistakes" and when you become really higher rated (maybe 1500 or so), then you can learn more from "inaccuracies" and by GM level, you might even be investigating flaws in moves that the quick-engine analysis didn't see anything wrong with!
Okay, so we identified a "move in question" like a blunder, so now what? Take a look at the top engine lines suggested (usually three chess variations) and try to figure out why this is better than your game move. If you think your move is better or you found something good yourself, then play it on the analysis board and see what the engine recommends against it.
There are more complex ways to use the chess engine for learning, but the basic idea is to look at your moves the computer doesn't like and try to figure out what was better and why it was better. Doing a chess analysis is NOT about memorizing computer lines. It is more like a puzzle of trying to solve "why" the computer likes certain things and not others. ![]()
I am at a bit of a loss for what to do.
I have followed the instructions to the best of my abilities: Read books, review grandmaster games, do tactics (I do this on other websites where it is free. Around 30 minutes a day), play longer games on a frequent basis, and analysis.
I always get an absolutely abysmal accuracy rating after games (my last game was 7.0 percent). So you may say "analyze your games to improve!". Ok, so I look at my games and have no idea what moves are bad if there is not an immediate capture or sway of the game. After doing nothing but shots in the dark of "analysis" I turn on the engine because there is nothing more to be done. It highlights the countless mistakes, but I cannot for the life of me figure out what is wrong with 99 percent of them.
Thus it seems like I need to already be better to analyze my games, but I can never get better because I cannot analyze my game.
I am wondering what I am supposed to do. My fear is no matter how many games I play I won't get better because I cannot do diddly squat on the analysis and have to essentially "guess" which moves are good based on the rhetoric I have heard a billion times "Don't hang your pieces, develop, etc" but even when I try to follow this to my novice mind's best ability I still make countless mistakes and my mind is lost before the pgn loads to analyze it.