aah ok
What do you think is better? Classical, rapid, or blitz?

I like 10 min matches the most. Not too fast I have to rush, not too slow that my opponent can afk and make me bored out of my mind and resign.

Classical, obviously. And when I say "classical" I mean very long time controls, like the standard ones, where the player can express his playing strength to its maximum potential, where mistakes are due to errors in evaluation and not to the need to hurry and move, and where moves and analyzes can be brought to their maximum possible level of depth; ultimately, where chess is expressed at the highest level.
I only experienced it on one occasion, in the only tournament I participated, long time ago: an insignificant club tournament, but a great experience ( time control: 2 hours for the first 40 moves, 1 hour to finish : after every game my legs became stiff as pieces of wood ).
Rapid games (not to mention blitz ones) mostly seem to me to be a race against time, and therefore often not very satisfying. Unfortunately, I have to settle for playing blitz, and I'm lucky when I find time for a rapid game. Better than nothing, anyway.

I would say there's a difference, in classical I'd probably remember my plans better than daily (also called correspondence chess)
"Classical. 30|0 rapid is basically classical"
Of course it is but this dumb site makes no distinction. Even 60/0 falls into the "rapid" category.

I think daily games are the best. They give you enough time to think about your move and the timer resets once you make your move.

Also on chess.com, they only talk about bullet, blitz, rapid, and daily games. Even 30-second HyperBullet Games in tournaments are still mentioned more than classical games.

Bullet: 1 - 3 minutes
Blitz: 3 - 10 minutes
Rapid: 10 - 30 minutes
Classical: 60 minutes but a kind of rapid format
Daily: 1 - 14 days + a timer that resets once you make a move
Custom: You can also create your own live games (not Daily).

How much time we have to make a move in Daily? And how many moves per day?
I've never played daily...

That depends on how much time you see you have left, but the timer refreshes once you make a move. Also there is an infinite amount per day as long as your opponent moves back. Try it sometime!

The "better" option depends on your playing style and what you enjoy most. All three formats offer unique advantages: blitz sharpens instincts and facilitates quick decision-making; rapid balances speed and thoughtfulness; and classical allows deep thinking and strategic planning, ideal for improving long-term skills.
Bullet's for quick thinkers, Blitz is for quick but careful decision-makers, Rapid gives you enough time to think about the partial plan, Classical expands the plan, and Daily gives you time to think about the full plan.
Classical does have time limits--usually an hour or two for the game, with a delay or bonus of a few seconds per move so players about to run out of time can still make hurried moves.