ranger shoot any piece 5x5 radius around it
50 new Fairy pieces

5. Horsie: Just like a knight, but you go 4 squares one direction and then 2 squares left or right instead of 2 and 1

Chicken & Apocalyptic Mega-Chicken.
It moves like a king but can only move horizontally and vertically, not diagonally. It is worth 1 point. If the chicken gets to the end of a board, it promotes into a queen, rook, pawn (which moves backwards), king, bishop, knight, or Apocalyptic Mega-Chicken. The Apocalyptic Mega-Chicken moves like a queen combined with a knight that can move over pieces at all times and can also control enemy pieces for a single move (however, you are not allowed to checkmate your enemy with an enemy piece.) This is worth 20 points.
The notations for Chicken moves and Apocalyptic Mega-Chicken moves are like this:
Chicken d3
Cd3
Apocalyptic Mega-Chicken h7
Ah7

Strong bishop: can move in any white or black squares
Aldready suggested by Samuel sacks

Nuclear Bomb: When it captures a piece, it makes a solid impassable crater.
How does it move tho

Chicken & Apocalyptic Mega-Chicken.
It moves like a king but can only move horizontally and vertically, not diagonally. It is worth 1 point. If the chicken gets to the end of a board, it promotes into a queen, rook, pawn (which moves backwards), king, bishop, knight, or Apocalyptic Mega-Chicken. The Apocalyptic Mega-Chicken moves like a queen combined with a knight that can move over pieces at all times and can also control enemy pieces for a single move (however, you are not allowed to checkmate your enemy with an enemy piece.) This is worth 20 points.
The notations for Chicken moves and Apocalyptic Mega-Chicken moves are like this:
Chicken d3
Cd3
Apocalyptic Mega-Chicken h7
Ah7
Needs simple notation

The son of the king who is the hereditary owner of the position of king if the king dies.
Too op

Chicken & Apocalyptic Mega-Chicken.
It moves like a king but can only move horizontally and vertically, not diagonally. It is worth 1 point. If the chicken gets to the end of a board, it promotes into a queen, rook, pawn (which moves backwards), king, bishop, knight, or Apocalyptic Mega-Chicken. The Apocalyptic Mega-Chicken moves like a queen combined with a knight that can move over pieces at all times and can also control enemy pieces for a single move (however, you are not allowed to checkmate your enemy with an enemy piece.) This is worth 20 points.
The notations for Chicken moves and Apocalyptic Mega-Chicken moves are like this:
Chicken d3
Cd3
Apocalyptic Mega-Chicken h7
Ah7
Needs simple notation
The notation is simple; just the first letter of the name of each piece and then the square it just moved to (Apocalyptic Mega-Chicken to d3 would be Ad3; Chicken to d3 would be Cd3)

Every 3 turns, it grows to a random square
If any piece steps on it, it gets captured but the flytrap that captures it gets sacrificed
If it captures ten pieces, it becomes invincible, can spread every single turn, and can capture any piece within a 3x3 radius
Notation ex: VSh5
V=(Venus fly trap)
S=(spreads to)

If the king gets checkmated, the kings father says he cannot die, which then the king is invincible for two turns
You then have to take a minimum of two turns to save the king, whether by moving it or by taking the other pieces within two turns.
If it is impossible, the ability is bypassed
For example, if in a triple ladder checkmate where all the pieces are protected, the father ability cannot happen
Lets make 50 new fairy pieces!.
ill start.
Melee Fighter: Moves 3 steps at a time, any direction,