So recently I noticed that when my opponent has 200 more rating points, and I lose the game, I lose 5 rating points.
With 500 rating difference that was 1 rating point.
So I did a very simple extrapolation math: when my opponent has 800 more rating points, and I lose, I expect to GAIN 3 rating points!!
But that didn't happen!!??
In my opinion, playing against a really really very very much higher rated opponent and losing should always gain rating points.
Thoughts?
Rating is meant to represent skill, and if that happened, it’d completely break the rating system, since you could just play against your higher-rated grandmaster friend and gain free points. Plus, even if THEY beat you, then they’d actually LOSE rating points by the same logic. So instead, they just make it so that rating doesn’t change if the rating gap is sufficiently large.
So recently I noticed that when my opponent has 200 more rating points, and I lose the game, I lose 5 rating points.
With 500 rating difference that was 1 rating point.
So I did a very simple extrapolation math: when my opponent has 800 more rating points, and I lose, I expect to GAIN 3 rating points!!
But that didn't happen!!??
In my opinion, playing against a really really very very much higher rated opponent and losing should always gain rating points.
Thoughts?