Could I Snatch A Win?



jasonpitts wrote: 36...BE5 would have set up a discovered check, and you might have been able to win his rook, or trade rooks, which would have been better than what happened.
Sorry, I meant 37...BE5

The game is full of mistakes, as it's normal on your level. After 10 moves it equall, then 12. d5? lost a pawn without compesation. 14.... e4? is weak, for alow knihght to come to a strong squere d4. 18... Nxc3 is good, for you will have a week double pawns at c-line. However, it was necesary after that to play. 19... d5? is a mistake, for the pawn is exposed to an attack, and the you take it.
And then, you missed your chance after 25... Rxc3??
26. Rxe5! fe5 27. Bxe5 and take a rook!
26. Bxe5 fe5 give black a beter endgame. For some reason, he didn't take a bishop, and a result is a hard endgame - bishop agaistn three pawns! It probably need to be drawn.
31. f4? is bad - your king need to go up with Kg2-g3. He need to say "thanx" and eat the pawn an pasant, 31... ef3, with a threat Rg2 and Rxg4 and then a bishop is agaisnt five pawns...
32.... Re2?? is horrible! Black king is going to be locked in a mate net!
The best is 33. Bd2! with a plan: Bb4 and Bf8# or Bc3 (if he play 33... a5), Bxf5 and Bg6#. Black has no good way to prevent it - his king can only wait his destiny!
You could realise the same idea with 35. Bd6! and 36. Bf8#