A lot of your moves were reasonable, like getting the dark square bishop out before playing d6 and fighting for the d file in the mid game. There were some mistakes / misunderstandings too though. I wrote my own notes.
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A lot of your moves were reasonable, like getting the dark square bishop out before playing d6 and fighting for the d file in the mid game. There were some mistakes / misunderstandings too though. I wrote my own notes.
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7. Be3 is weak because after 7. ... BxB, 8. fxe3 the doubled, isolated center pawns represent a lasting weakness that is only likely to get worse. The half-open f-file is not sufficient compensation.
Thanks a ton for your really helpful and thorough annotative feedback/notes, llama44! I really appreciate it!
And thanks for the note BasilHart!
You might want to look more at the Sorensen Defense (which llama44 mentions as being the safe move on move 3).
There are a lot of mutual mistakes in this game, but i suggest to start your analysis around move 40: White willingly entered a totally losing king and pawn endgame, which susequently was very badly handled by both players.
Can you analyse that part of the game, and spot the mistakes from both sides?
The opening phase is completely irrelevant, if you don't know how to win a very simple ending like this one, and comment "It is a draw! Oh my goodness!" just a few moves before being checkmated (not by THAT opponent, in any case).
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Here's the legend I used in my annotation:
S = I felt stuck
C = I felt comfortable
O = I overlooked something
U = I felt uncomfortable
T = I spent a long time on this move
E = Eureka! I discovered something good.