I’m an ML engineer and chess enthusiast. I’ve recently launched a new chess analysis platform based on AI and at the moment work on its improvement: . I’d love to get feedback from the community.
The idea behind ChessTensora.com isn’t to copy existing tools, but to go a bit deeper into how you understand and improve your games - not just what the engine says. What it currently does:
- Unified Dashboard: chess.com & Lichess & PGN games integrated - Full game analysis with Stockfish with different depths - Move classification (blunders, mistakes, inaccuracies, good, great, best, book) - Advanced accuracy metrics - Game shape detection - Evaluation graph with clean visualization - Top engine lines per move - Key moments detection (turning points, blunders, missed chances) - Phase-based analysis (opening / middlegame / endgame accuracy) - Openings and Tactics statistics
What I’m working on next:- AI-based explanations - Player style DNA (., are you more like Tal or Petrosian?, tactical or positional player) - Anti-cheating engine - Better position explanations based on AI ----------
This is a new platform, still evolving, and I’m actively improving it.
So if you will try it, I will be happy to get any type of feedback and features suggestions.
Hello chess players,
I’m an ML engineer and chess enthusiast. I’ve recently launched a new chess analysis platform based on AI and at the moment work on its improvement: . I’d love to get feedback from the community.
The idea behind ChessTensora.com isn’t to copy existing tools, but to go a bit deeper into how you understand and improve your games - not just what the engine says.
What it currently does:
- Unified Dashboard: chess.com & Lichess & PGN games integrated
- Full game analysis with Stockfish with different depths
- Move classification (blunders, mistakes, inaccuracies, good, great, best, book)
- Advanced accuracy metrics
- Game shape detection
- Evaluation graph with clean visualization
- Top engine lines per move
- Key moments detection (turning points, blunders, missed chances)
- Phase-based analysis (opening / middlegame / endgame accuracy)
- Openings and Tactics statistics
What I’m working on next:- AI-based explanations
- Player style DNA (., are you more like Tal or Petrosian?, tactical or positional player)
- Anti-cheating engine
- Better position explanations based on AI
----------
This is a new platform, still evolving, and I’m actively improving it.
So if you will try it, I will be happy to get any type of feedback and features suggestions.