help with my game please

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bacon_army177

i saw a lot of moves i could have done, but pls help. any advice is appreciated thank and have a good day

bacon_army177

hi out of respect to other people here is a game i need help with , but didnt want to create a new post. if i could get some anaylisis thank you, the game never finished but i had a good attack, but i missed the mate at some critical junction. once again if you offer any advice thank you and have a good day

bacon_army177

this is a game where i royally screwed up but turned around, can anyone tell me my blunders

IkiriRiri

next time, please tell us which side are you on, white or black.

IkiriRiri
bacon_army177 wrote:

i was black, sorry


pfff, and also flip the board.  Okay I went through the game, and white being in front of me, I presumed you played the white pieces.  aaahhhh hehe. next time.

bacon_army177

im so incoherant because im finishing algebra 2(i know its not hard for some people), i was white.....

when i was playing at the critical point, move 6, how do i evaluate good positions, i keep hearing this but i dont understand what it means, its like saying 2+2=4 but not being able to know why.

i know positional play means sacrificing immediate advantages for better counter attacks, but i have no idea how to apply this if i could get least get pointed in the right direction to some book or method please tell me. thank and have a good day.

bacon_army177

sadly i am that uncoordianted mess of a white player...

IkiriRiri

26...Qf6 forces the issue.

jlscharl

i agree with Paladin, each is right on, bishop should have take c6 immediately.  may advise  , if you have the opportunity to a knight  with a bishop I usually take the knight.

bacon_army177

thank you for the input, and i appreciate the continued advice Tongue out

Fuzzypants
therobz wrote:

Protect your pieces like your life.


agreed... you can't be giving up material so easily partiularly when there is no positional gain in it for you. alwys look for the check, and set up your pieces as such... sometimes a feint can unerve your ooponent so much that they reconsider their plan. attack, dont react...unless you have to.

Arc64

Second game: 11. ...Bxc3 maintains the pin and wins the queen.  He can't actually take the bishop with the queen, though: 12. Qxc3 Qxc3+ wins the rook.

Third game: After 3. Nc3, ...Qa5 is apparently the best response.

bacon_army177

thanks for the advice, i have another question. in my most recent 4 to 5 games, ive used the english opening and ruy lopez. are these too obvious and got my a** kicked, are these too obvious?

second is the ruy lopez that eventually uses carokahn or french defense sound? if not what is a good defensive opening....ive lost my nerve and am sad because all my games are sh*****.

anyways thank you for the advice, ill reconsider my sacrifices somehow and have a nice day

Redvii
bacon_army177 wrote:

thanks for the advice, i have another question. in my most recent 4 to 5 games, ive used the english opening and ruy lopez. are these too obvious and got my a** kicked, are these too obvious?


I wouldn't consider the English an obvious opening - many people below 1600 don't know how to play against it. I looked at some of your games though and I think you're following up with it wrong (not that I'm an expert). I play the English regularly and this is how I play it:

 

 

 

 

 

 

 

 

 

 

 

 

 

My main ideas are: a very strong Bishop on g2, a queen-side pawn advance with b4, pawns on c4 and d3 to hold the other player's pawns on d6 and e5, the black-squared Bishop goes to b2 or along the open diagnal, Nf3 at some point but this blocks the Bishop so maybe e3 then Ne2 instead, King-side castling.

Instead of playing through the center, you're keeping it still and playing Queen-side!

Oh and as black, playing 1...f5  2...Nf6 leads to a very different game than a reversed English (also known as the Sicilian Defence 1...c5 2...Nc6).

bacon_army177

thanks for the advice, thanks for posting this example, ill be sure to follow through with holding the center without going into it directly Tongue out

its the advice i exactly needed

Redvii

No problem, always fun to help!

bacon_army177

here is a game where i used the scandinavian defense but screwed up with a weak queen side,i didnt use those pawns,weak white bishop and poor exchange on my part during the critical point of the game. please help me to understand my mistakes thanks in advance

Redvii

Grrrr - I had an annoted game with comments but refreshed the page and lost the ability to post it. Here's a copy and paste of my comments in the game:

After 3. Qd6: Qa5 is more popular but this scores better where it's been played.

After 6. Nbd7: You should have moved your Bishop to f5 or g4 first.

After 8. cxd5: Qxd5 leaves you with 3 Queen-side pawns and lets you get your black-squared Bishop into the game after 9. e6.

After 10. Bg7: Unfortunately this Bishop doesn't do much in the game.

After 13. Bb7: The Bishop can't do much better that this anymore.

After  15. a6: I'm guessing you couldn't come up with a better move? - Rac8 looks much better to me.

After 16. e5: 3 defenders (one or which is a Queen) versus 4 attackers (one of which is a pawn) means this doesn't work - better to just move the Queen.

After 17. Rae8: In future, where the position is looking better, you should play Rfe8 as your f-Rook is completely inactive - there was an immediate Rook exchange though so no harm done

After 18. Nxg6: You may as well have resigned here.

bacon_army177

thank you for the input, when i come up to the exchange, i usally lose....i now know makig a threat is more important than attackig, so i now know why it was bad not to take the knight to prevent Nxg6. and at when i moved a6, that was the point in the game where i winged it. lol now that this is brought into light i see, that breaking the pawn formation was killing my game..

again thank you and have a good day

ILLYRIA

Some of it is just stopping to shake yourself during games so you don't zone out and forget about a piece that used to be safely doing something but now it needs to be shifted to get it out of danger.  (For example there was a black bishop in one of the games that could have taken a white queen for several moves but didn't--that's not a feather in the cap of either player.)  So actually ask yourself questions such as "Okay, this knight is kind of out of position over here....What did it used to be doing for me?   Is it still doing that or has the game changed and now it's been left hanging unprotected and not serving any purpose?....if so then that's a piece to try and find a better square for the next time I'm out of excellent moves.... in fact, now that I look at it, that piece can move twice and help out with the part of the battle I've been struggling with for the last 5 moves while ignoring the knight!"  

Anyway the basic point is that the "fog of war" will get you until you beat it back, and the way to do that is to see the entire basketball court so you know which piece to pass the ball to, and the way you get to see the big picture like that is by checking in with each of your little chess dudes to status with them  and let them suggest possible moves to you over the walkie talkie like in a Tom Hanks war movie where you're the general.  Then you've got accurate and current intel, and there'll be less "oops, I missed that!"  (It never goes away completely, the "DOH!" part of chess, but you can feed it a diet of Slimfast).   And then with enough repititions of weighing your options like this and deciding which piece to listen to, you'll start making the right call more and more often.

What brought all of this on, I have no idea.  I know you didn't ask for an essay.  I just felt like writing.