Keep it simple. Write down your thoughts, ideas, plans, what you think your opponent was trying to do, etc. ONLY use an engine to check for blunders, and missed tactics. FORGET what or how GM's analyze.
When doing analysis in the opening phase of the game, use this:
Opening Principles:
- Control the center squares – d4-e4-d5-e5
- Develop your minor pieces toward the center – piece activity is the key
- Castle
- Connect your rooks
Tactics...tactics...tactics...
The objective of development is about improving the value of your pieces by increasing the importance of their roles. Well-developed pieces have more fire-power than undeveloped pieces and they do more in helping you gain control.
Now we will look at 5 practical things you can do to help you achieve your development objective.
They are:
- Give priority to your least active pieces.
- Which piece needs to be developed (which piece is the least active)
- Where should it go (where can its role be maximized)
- Exchange your least active pieces for your opponent’s active pieces.
- Restrict the development of your opponent’s pieces.
- Neutralize your opponent’s best piece.
- Secure strong squares for your pieces.
Don’t help your opponent develop.
There are 2 common mistakes whereby you will simply be helping your opponent to develop:
- Making a weak threat that can easily be blocked
- Making an exchange that helps your opponent to develop a piece
Before making a move, do the following:
Pre Move Checklist:
- Make sure all your pieces are safe.
- Look for forcing moves: Checks, captures, threats. You want to look at ALL forcing moves (even the bad ones) as this will force you look at, and see the entire board.
- If there are no forcing moves, you then want to remove any of your opponent’s pieces from your side of the board.
- If your opponent doesn’t have any of his pieces on your side of the board, then you want to improve the position of your least active piece.
- After each move by your opponent, ask yourself: "What is my opponent trying to do?"
As for anything past the opening? That is when the game begins to get difficult. After doing all this legwork yourself. Now run the game through an engine. DO NOT get caught up in all this accuracy, caps score, brilliant moves crap. It does nothing to improve your game.
Just some good old fashioned hard work will do the trick.
Greetings all. I'm sort of newish to chess (played as a teen, stopped for 49 years, just started again a couple of months ago (thanks Queen's Gambit) and have been reading a lot and playing some games). My daily rating is in the 1300's (rapid is in the low 1100's -- I just can't think that fast). OK, with that intro, here's my question.
Stjepien (aka Hanging Pawns) makes the following suggestion for analyzing one's own games.
1) manual dissection and write up of your mistakes
2) look up Grandmaster games of the same positions to see what moves were played there and try to understand why. Write everything down
3) Run the computer analysis to see what you missed. Write it all down.
I note that many people have said similar things, I'm just using his formulation to explain why I have such problems doing this.
1) manual dissection and write up of your mistakes
that's great, but -- particularly in a game that I won -- I rarely see my mistakes! And even when the engine says "move 19 was an error" (the key moments thing is pretty cool), I most often *still* can't see a better move! This is particularly true regarding a tactic missed or a positional error. If I'm going over a 45-move game, am I supposed to look for a tactic I missed for every move? (After all I missed it the first time!) Granted, some mistakes are easy to spot, because I got into trouble. But in games where I win but missed tactics, or made a positional error (such as pushing a pawn) I just don't see my mistakes unless someone says: you messed up on move 21, find a better move.
2) look up GM games of the same positions to see what moves were played there and try to understand why. Write everything down
At my level, often, by move 6 or 7, it's a unique game. No GM has ever played it. So where do I go from here? (Granted, this is useful for the move where I went "off book" and to try to understand why. But by move 10, this advice is useless).
3) Run the computer analysis to see what you missed. Write it all down.
and here is where I discover a ton of mistakes I made. Tactics missed, bad pawn pushes, putting a piece on a sub-optimal square, etc.
Thoughts? Advice? I know I'm not supposed to rely on the engine. I'm trying not to rely on the engine. But -- again, particularly for tactics missed and for positional errors in a game where I have won -- I'm just unable to see my mistakes.