
My game
Four Knight's Game is weak. Don't play that.
Black was clearly winning until his ridiculously misguided 13. ...Qf6? (why is he trying to hang onto his shitty extra d-pawn? He's up 3 pawns, sac the d4 pawn to activate everything and simplify the win...). After 13. ...0-0, white can resign. By leaving his king in the center, black just made his life much harder.......
Your opponent let you off the hook after Bc4. The usual approach is to play Nxe4 and then after Nxe4 d5! White's position is now in disarray.
Any comments about this game? I played white.