Old School v. Hypermodern, corr. 2009 0-1

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Avatar of General-Lee

This is a game which I owe to Aron Nimsowitch and the other hypermoderns of his day, please feel free to analyze it!

Kudos if you figured that out on your first try. Feel free to analyze the whole game, and please try to find white's best defense!
Avatar of General-Lee

The puzzle isn't showing up there, here it is:

Avatar of General-Lee

I learned that after the post.=P but the other move leads to forcible mate too.

Avatar of shuttlechess92

wow. you annotate like nimzowitsch xD   (not sure if it's a good thing though)

 

your annotation to white's pawn advances on 5, 6, 7 are incorrect- they are perfectly fine.  then you played 5... d6 which you annotate to saying "developing on the queenside".   First of all, better is 5...d5 and secondly, in the king's indian defense you don't develop on the queenside! The attacks are directed towards the kingside, where the king is, naturally.

 

by move 8 white was winning - he had complete control over the queenside. You should have made things interesting with 8...c5!?  intending to open the long diagonal, but of course white has 9. Bb2 to counter it.

 

 

Sorry for this harsh criticism, but from a KID Player like myself, I have to help you find the right path =)

 

Basically, when White plays e3, you should look for d5 or c5 pawn advances to break up his center.

 

nice ending though

Avatar of General-Lee

I'm a kid player too! XD p.s. thanx for the great analysis keep it up!!

Avatar of General-Lee

hey, it's not my fault that i'm articulate!!!