Thanks all for the feedback @GritSuperstar8, @ChessBoy513.
I tried a few games 15/10 (Rapid). I started from 800. And I'm not kidding, I blundered my queen at least 3 times (and not to tactics). Now I don't know if it's me, but all games I played are against people who time out or just not play for a few minutes (possibly they play multiple games?). So naturally I get distracted (So there's a new lesson for me here) and ironically these games have been counter-productive. I think I will need some time to grind these out to a level above 1000. (Maybe not play 15/10, as the 10 second addition makes them feel comfortable about catching time?)
What do you guys recommend as openings (1 white, 1 black)? With my rapid games, now I'm experimenting with d4 (London system) and kingside fianchetto followed by d6/e6 or e5. I don't really want to get too theoretical about those, as it was mentioned multiple times that at my level that openings are not the solution. Just something solid I can get comfortable with.
Hey @Giasira!
I`m following a Youtuber named John Bartholomews` recommendation to familiarize yourself with 1.e4 e5 openings before you branch out to try other openings.
The reason is that e4 openings lead to quicker development, quicker castling, and typically more tactical games, which is important practice. I think all beginners (including myself) should play the Giuoco Piano/ Italian Game or the Ruy Lopez pretty much exclusively, until you can achieve consistently good middle-game positions from these openings.
It is of course up the player himself/herself. I`ve tried d4 and the London System as it was recommended to beginners as a solid setup requiring little memorization. But it just didn`t groove with me. The games become dull in my opinion. I think it is far better to get into a bunch of sharp positions to train your tactical vision and calculation.
As for rapid. What you should try to do while your opponent is thinking, is to think of possible moves he might play and how you should reply. That is the benefit of rapid. In blitz the moves are just churned out too quickly for anything but surface level calculation to take place, especially if you haven`t had time to practice calculation in the first place.
There is a video on how evaluate positions and candidate moves by a FIDE 1910-player shooting for GM, which I think is very instructive. I will try to implement these calculation schemas into my own games.
This video was posted by a guy who started playing chess at 24. Now he is 26 and quit his job to focus on chess and chess instruction full time. He is shooting for GM even though he started late, so this guy has some serious study and work ethic. His videos are defo worth checking out:
https://www.youtube.com/watch?v=pEsA1eB8RBI
Thanks all for the feedback @GritSuperstar8, @ChessBoy513.
I tried a few games 15/10 (Rapid). I started from 800. And I'm not kidding, I blundered my queen at least 3 times (and not to tactics). Now I don't know if it's me, but all games I played are against people who time out or just not play for a few minutes (possibly they play multiple games?). So naturally I get distracted (So there's a new lesson for me here) and ironically these games have been counter-productive. I think I will need some time to grind these out to a level above 1000. (Maybe not play 15/10, as the 10 second addition makes them feel comfortable about catching time?)
What do you guys recommend as openings (1 white, 1 black)? With my rapid games, now I'm experimenting with d4 (London system) and kingside fianchetto followed by d6/e6 or e5. I don't really want to get too theoretical about those, as it was mentioned multiple times that at my level that openings are not the solution. Just something solid I can get comfortable with.
Hey @Giasira!
If you're a beginner, you should play 1.e4. Though a better idea is 1.d4 if you're positional(wants to slowly destroy opponents) and 1.e4 if you're aggressive(wants to mate you immediately).
(Though I play 1.d4 even though I'm agressive just to avoid some lines since most 1.d4 games in my level turn "open" anyway.