Thoughts relating to the Endgame Mostly

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Eco86

Game is against my Dad, and we have drawn a few games in a row now, and while I know we are both novices, I would really appreciate some feedback about what things I should have taken advantage of, and things I should have looked out for.

The end of the game gets interesting and I would also love feedback about it.

Thanks in advance!

AtahanT

After move 15 white has an advantage because black has a backward pawn.

After move 21 white has a backward pawn and loses the advantage.

Black could win with 43. ...QxQ because the black king penetrates.

Gambitknight

White missed a win on move 37: Kf4 and black's kingside pawn majority is neutralized.

Eco86
AtahanT wrote:

After move 15 white has an advantage because black has a backward pawn.

After move 21 white has a backward pawn and loses the advantage.

Black could win with 43. ...QxQ because the black king penetrates.


Thanks for the advice Atahan, I never think about backwards pawns being an advantage.

Also, I wasn't aware at the time of how I could have lost if if it was 43. ...QxQ.

Thanks for your help.

Eco86
Gambitknight wrote:

White missed a win on move 37: Kf4 and black's kingside pawn majority is neutralized.


Wow, I definitely see that now, thanks for the input!

Shakaali
AtahanT wrote:

After move 15 white has an advantage because black has a backward pawn.

After move 21 white has a backward pawn and loses the advantage.

Black could win with 43. ...QxQ because the black king penetrates.


I doubt draw is the best black can hope after 43... Qxd8 44. Kxd8 since it only takes three moves from white to pick up the a5 pawn.

AtahanT
LucasBP wrote:
AtahanT wrote:

After move 15 white has an advantage because black has a backward pawn.

After move 21 white has a backward pawn and loses the advantage.

Black could win with 43. ...QxQ because the black king penetrates.


Thanks for the advice Atahan, I never think about backwards pawns being an advantage.

Also, I wasn't aware at the time of how I could have lost if if it was 43. ...QxQ.

Thanks for your help.


You're right about QxQ ofc, I thought the pawns where the other way around somehow.

Eco86

So IF black had gone through with the QxQ move, it would have resulted in a win for me correct?

AtahanT
LucasBP wrote:

So IF black had gone through with the QxQ move, it would have resulted in a win for me correct?


Yes, easily.

Eco86
AtahanT wrote:
LucasBP wrote:

So IF black had gone through with the QxQ move, it would have resulted in a win for me correct?


Yes, easily.


Alright, that makes sense now looking at it.

Thanks for taking the time to look at it.

Eco86
sparenone wrote:

Did you ever consider your dad is watching your body language just like they do in poker? Maybe he is watching where your eyes go?

Another tail is how fast you make a move and how long it takes for your next move?

He might not be playing the board and playing you, that is your Dad and he knows you since you were born that is the most important reason for the draws in a row?


No it's not that, 99% of the time when we play we aren't in sight of one another. I have noticed that we know how the other one opens and certain moves that are expected based on past games. We drew twice today, although the overall record is heavily in his favor, but it has turned into a lot of draws recently.

Eco86
AnthonyCG wrote:

10.Bh4 I think is better since Black can only castle to break the pin. 10...g5 weakens the pawns and any knight move drops the g-pawn.

11...Bxc3 doesn't do anything for Black. He should keep the bishop pair.

13...c5 leads to a possibly winning game for you. The d6 pawn is forever backward and you've got all day to attack it. 14.Bc4 is good, removing a defender of d5. Black shouldn't capture and then you have Bd5 with a great position.

Instead of 17.Re1, f3 looks better. You want your rooks on the d-file to put pressure on Black's backward d-pawn.

 

 

 

I think 19.Qd3 is ok. Now after those rook trades you have a backward e-pawn although I don't think Black can go after it.

I like 22.Kf3 better here. Might as well get the king moving;


Thanks for spending some time and disecting this game!

I'm just now starting to understand the disadvantage of a backward pawn, while before I wasn't aware of its' weakness.

"18.Re3 doesn't really help you and allows Black to get rid of his weakness." I totally agree with this point, I think I believed I was out of options or something so I tried to get my Rook more into the game, whereas what you say makes much more sense.

Again, thanks again for your comments everyone, I'm going to start posting more of my losing games so that hopefully I can get some help disecting them. I created a blog in my profile, and my latest entry is about my '5 Chess Goals I want to achieve before 2011', and one of them is to see a decent rise in my rating which I believe will be achievable if only I can be more patient and learn to take attack better.

Thanks again guys!

Shakaali
yeres30 wrote:

Here's a possible continuation after 43....QxQ:

 


5. Kb5! with a zugzwang appears even better. White wins after that.

Bur_Oak

Here is a line I have been considering:

There may be some holes in my thinking, but it seems to be an exercise in the power of taking the opposition at key moments in a K&P endgame.

dkmare

I beg to differ on one point...23.Re1 should have been answered with ...Re4 rather than ...Re5, follow with f5, then merely march the king

FlowerFlowers

what is it to "march the king" if you don't mind explaining?

dkmare

Oh sorry, in the endgame, kings are best in the centre of the board, so march the king up to the centre of the board d5, e5, d4 and e4 being the priority squares. In this case, e5 would have been the objective for your king.