We need more amateurs to post their annotated games.

I think we can encourage more submission of games by awarding a
" Game of the Month" title to a real good game. Choosing it by voting is
the most obvious way.

Here'a a game I played where I felt awkward until we traded a few pawns. Pointers are appreciated. Thanks.

Take a look at my annotations for this game and my prior post. I try to steer clear of showing variations so that I can get the reader involved in the history and principles of the game. Any feedback would be appreciated...
A nice Queen less middlegame where little by little i'm able to pressure my opponent and eventually win the game

5...Bd7 is bad, Nbd7 is better. black's LSB needs to get to b7 to neutralize white's.
11.a4 does not prevent b5. black plays 11...b5 and if 12.axb5??, 12...axb5 wins white's rook.
I liked this game a lot as it is really dynamic and where it can explode at any moment but the kings are never really in grave danger
http://www.chess.com/livechess/game?id=711092276#
1. e4 e5 2. Nf3 Nc6 3. Bc4 Nf6 Two Knights' Defense is a countergambit played in order to prevent the nagging advantage white gains from main line Guioco Piano.
4. Ng5 d5 5. exd5 b5 6. Bxb5?! (Bf1!) Qd5 7. Bf1 h6 8. Nc6 Qd7 9. Nf3 Bb7 Black has better development and space advantage for his pawn.
10. Be2 Bc5 11. d3 0-0 12. Be3 Bb4 White tries to relieve his cramped position with an exchange. Black declines the exchange and pins the knight.
13. Bd2 Rfe8 14. a3 Ba5 15. 0-0 Nd4 Black increases his space advantage with an advanced knight supported by the central pawn.
16. b4 Bb6 17. Be3 Nc6 White again tries to liquidate the center; black declines.
18. Ne4 Nd5 White declines to exchange bishops (perhaps because it would allow black to correct the queenside pawn structure.) Black refuses to allow another poor pawn structure after Nxf3+ gxf3.
19. c4? (Bxb6 would preserve white's castle position) Nxe3 20. fxe3 Bxe3+ Black has broken through and equalized material, with tempo.
21. Kh1 f5 22. Nc3 Bb4 23. Qc2 Nd8 24. Rae1 c5 25. h3 Nf7 26. Qd2 Nd8 27. b5 a5 Closing down the queenside. (28. bxa6 Bxa6 may have left white more space to maneuver.)
28. Na4 Qc7 29. Nh4 f4 30. Bf3 Be3! 31. Qc3 Bxf3 Nxf3 32. Nxf3 Ng5 33. Nxg5 hxg5 34. g4? Closing down the kingside and exposing the black king along the long diagonal.
34... Qb7+ 35. Kh2 Qc7 defending queenside pawns. White's Queen and Knight have nowhere to advance, so...
36. Nb2 Rd4 37. Nd1 White has decided the bishop must go. Otherwise his major pieces remain inactive and cramped.
37... e4 38. Nxe3 fxe3+ 39. Kg2 Rxd3 deflecting the queen.
40. Qc1? Rd2+ 0-1 (White can now only delay ...Qh2#)