We need more amateurs to post their annotated games.

Yereslov

You could have pushed the pawn.

Yereslov
theweaponking wrote:

F4 can't be captured by a knight, but e4 hangs afterwards.  The knight on d2 takes the Ne4, and then the Bd3 picks up a clean pawn after the recapture.

I will check the position later. 

Thomas_Vandeputte
Yereslov
Thomas_Vandeputte wrote:
 

That's a very nice combination.

Vertwitch

I went  for my second 15 minute 10 sec regaining game!

The game had an "unexpected result". 

Yesterday I started watching videos in thechesswebsite.com about pawns, openings, traps, and whatnot, and after watching the pawn videos I ended up in the black diemer gambit. after that i watched like 8 videos on youtube about the opening and today in the morning I started to write down every opening I played as white in like 30 games from my game archives. Most of the games where B's and C's. Lots of Kings gambits, some French defenses, few Sicilians, and many Scandiavians, and Pircs. 

So while I was watching the videos and checking my openings I realized that one can have 3 transpositions in 3 moves, if you go 1. e4 d5 (Scandinavian) you can transpose into a Black Diemer playing d4 and you get the same position, and if the player played d6 then youre in the French! First time I realized that, so of course I wanted to try this. 

I played a 15 minute game and here it is!  It started as Scandinavian, an opening I used to play so I kinda know it but now I transposed into the BlackDiemer Gambit to see what happens and to take my partner out of his mental idea. If he goes French after that,that would make me laugh for sure. My original intention was to play the Kings Gambit in this game in order to have fair attacking chances. 



Thomas_Vandeputte
[COMMENT DELETED]
Thomas_Vandeputte

@ eaglejorge
Luckily your opponent missed 9.. Nxc2+ forking king and rook. At move 16, you could have played Bb8, hoping he would capture (you have a mate in two with Rd8+, Ka7, Ra8#). You also could have tried Nb5 with the plan of Nxb6+ in the next move. Pawn takes knight is the only move, and you recapture with bishop. Due to the bad development of black's pieces, the mate with Rd8 would be extremely difficult to stop. So I think it was better to keer the initiative, instead of bringing your king to safety. He was actually pretty safe at e2. But anyways, your attack was nicely coordinated, which ended up in a pretty cool mate. Good game!

TonyH

@ eaglejorge its great that your starting to work on gambits. The BDG is a theoretically questionable opening BUT... for now I can recommend it to you because you will learn a lot about attacking chess. THe ideas and concepts will translate to other main lines in the queens gambit once you decide to switch.  
It will teach you a lot about development and typical patterns of attack.  

My recommendation is to get a database of like 100 game where white wins in 20 moves and go through them at a nice clip (about 2-3 seconds a move) learn about typical mistakes and ideas. then pick some 50 games where white loses in 20 moves and see what to watch out for. 

Your game had a nice ending and your starting to use ideas so its a plus but your game is still sporatic but i can see glimses of some nice chess :)

gambiteer12

An interesting 30min game. 

Ben_Dubuque

this is my first post in a while. I think the coolest position was when I had a knight on d5 and the other on f5

Gump647

Well, this was a 15 minute game I played. I got lucky, but scraped myself out of a hole. Feedback is appreciated. 

Thomas_Vandeputte

@ Gump647

37 .. Kf3 was instantly winning, but still well played out, good game!

Gump647
Thomas_Vandeputte wrote:

@ Gump647

37 .. Kf3 was instantly winning, but still well played out, good game!

Yeah, I see what you mean. I don't know why, but when I played that game, I was fiercely determined to save that one particular pawn... haha.

Ben_Dubuque

how bout my game

caesarsecundus
Bill_C

The first thing I notice about this game is that White basically has allowed you to pretty much have your way with him. While you ascribe a question mark to 10. c3?, the purpose of this move is to deprive the Knight of moving to an outpost. True there are likely better moves (10. Nf4 screams to be played in this position), White is HOlding to playing for prophylaxis here.

Consider after 19. gxf3 that there is actually another tactical stroke here if Black plays 19. ... Qg5+ as White has put his Queen in the position of defense at g2 but there really is no good refutation.

Bottom line, the game demonstrates your ability to coordinate attacks utilizing all your pieces in a game that was yours at move 5 (you correctly assert that 5. d5 is weak and not called for as instead rapid development is.

Well played and i hope your future wins (and losses) prove to be instructive to you (the former more so than the latter).

Gump647

I'm sorry to all the guys (and I agree) that it is best to post long games. I am sorry to bring you a 1 minute blitz game I played. I still feel like it was a worthy mate. So, here we are, the moment of truth:



Ben_Dubuque

Vengance what about my game on the previous page.

Bill_C
jetfighter13 wrote:

Vengance what about my game on the previous page.

5. Qf3 should be looked at here. In addition to the Bishops Opening, you have transposition oportunities for the King's Gambit. Then if Black plays g5 at any point (an attempt to get a Kierzersky position) g3 is crushing, especially if you can play d3 prior. The ideas behind both of these openings is to attack f7. With the Bishop on c4, Black's only hope is to develop since he has no mating threats at f2 for a bit here. Once the f4 pawn falls (and it usually does), the rest is a matter of technique.

Your opponent seemed to only know of the accelerated wing attack available here. He neglected to apply one of the most essential rules to gambit play: develop rapidly and be willing to give back the material. Given the fact of the last 15-20 moves played, you essentially could have done nearly anything short of simply giving pieces away carelessly and still won the game. 

Also you demonstrated excellent work of utilizing the outpost on d5, superior coordination of the minor pieces and also were able to highlight the value of the 6th rank pawn (at this point, it becomes worth 3 points as that is the lowest value piece that can dislodge it [reality after exchange, it is approx. 2 points]).

From what I saw, you have been improving your play in recent months, though I would like in your comments to see you explain both the ideas you see for a move (yours and your opponents) and the resulting analysis of a engine at or near your rating level to see how close the two match (it will help later in post game analysis of more critical games where the decision is more closely decided).

I have been away a while as well but am glad to see you still here.

V

Ben_Dubuque

yeah I am here to improve. my favorite position was where I had a Knight on d5 and the other on f5