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Please rate my game, I think it was a good attacking display with a couple of sax, but also plenty to improve on.
After analysis turns out most of my moves where blunders and untill his last move of Kg3 i was defo losing
This is a game I should have lost but my opponent made severe blunders at the end. I was wondering if this was do to some unsound moves in the opening or if those moves were in fact ok but I was just out played the rest of the game. Please comment with general advice.
Some additional information on the game for you nswwsn:
White had his last chances for true equality at moves 7 and 12 in that Bd3 needed to be executed here to neutralize the f5 Bishop's scope. in the end, this piece proved too much for White as his d3 Bishop was useless in defending against the Queen sorties. 12. Bd3 would have given a slightly inferior but defendable position.
Perhaps a stronger move for White than exf5 would have been to simply push e5 and open the center up since the King is sitting there anyway.
White's Bxh4 is definitely an error as Qf3 instead raises the stakes considerably here. After 23. Kg3?? the game is over in precisely the fashion you described here.
Nice play against some slightly inaccurate play by White failing to find and follow through with a solid plan. i cannot help but think the game takes a different turn if he simply focuses on the center and plays for all out war on the King. GG here.
I'm not sure I completely got your comment although based on it seems e5 was a blunder in my game as well because ng4 is actually quite strong here. I do not know how I missed this. Thanks.
I disagree with analysis to move 8, because this is Sicilian, Pin variation, main line, so, book moves I prepared for this match, but other lines and corrections are fine. Thank you for it! :) It was 10|5 game and too little time to check everything! ;)
Good line though there might be some fire in playing Bxf2+ instead of Ng4. Perhaps you might look at the line of Bxf2+ Kxf2 then playing Ng4+. Also see if there is something nice for Black if White plays instead Ke2 following the check.
Here is a highly interesting game that I played where the whole of the game rests on how to rid myself of an enemy pawn at the 6th rank and secure a good finish to a hard fought game. Correspondance (online) @ 3 days/move.
Here i think i got the draw instead of a win due to a backwards move order. Kc6 first may have been enough or would it have been?
Great game! I found myself playing black in it! :) No I think it doesn't matter (IMO), because white can do the same triangle, so when you go to d6, white will respond with Kd4 and so on and so on. :) The only possible way would be a5, but I think that not there...definitely! ;)
I think he might have meant on move 41 instead of later in the position.
Took a look at this game and yes MSC, Black has a winning position by attacking the pawn line on the Queen side and neglecting to capture the d6 pawn since it covers the White King's only route to infiltrate the pawns to promote the f5 pawn. As long as Black steps on the d file on an odd numbered rank (d3 or d5), he can pick up the win after liquidating the a3 and b4 pawns, promoting either the d7 pawn or the h5 pawn, though it will take some sharp ending play as White can stop all progress if the Black King goes to d4 or d6 before the pawns are removed from the a and b files. Good job spotting the possible win there as i thought it was a draw as well at first.
Here is my "best" win on the site... Computer3-HARD. (Although my best win was against a GM at the local club) If I remember correctly this was on 5|0.
leaving site for a bit but will look at it later and comment on it then. GG for a win there though.
it is interesting that throughout the game that you were able to still capitalize in the position despite having tripled pawns early, even with the opposite wings castling done here to engage in a minority attack on the King. Still, for playing a machine in a position, you managed to come up with a good defense to hold on for the win.
One of the things i do not like about the computer opponents here is that in trying to play as close to a human as possible, they sometimes get stagnant in their play such as holding so much value to the pawns, even going so far as to grab pawns when there might be a better positional move available. Most engines I play against for tactics training will look to increase the pressure in a position before they look to grabbing material then once this is done, will consolidate the position to attempt to bring about an accumulation of minute advantages and steamroll an opponent in the late stages of a middle game or endgame.
All in all though, nice resiliency in putting together the moves needed to win here. gg
Thanks for the compliments!
I agree that there are some limitations of computer chess. In general, computers tend to value material more than position. The chess.com computers tend to overvalue pawns. They also can't "see" what humans can... which is why top humans are still quite a challenge for computers.
I can pulverize Computer1-EASY all day, but when I try to go in for the checkmate, suddenly the computer defends like a master -- the same goes for Computer3-Hard... For example, at move 41, when I threatened mate, the computer instantly defended by sacking his rooks.
What I can say about computers is that they are extremely tactical. They can see many moves furthur than humans can. When playing against stronger computers I wonder why they make such 'pointless' (in my mind) moves... but it all becomes clear several moves later.
Remember, you are talking about a machine that will calculate a 50 move Zugzwang for a win in fixed endgames.
A prime example of the limitations of computers is from the Brain Games match in Bahrain between Kasparov and Deep Blue running the Fritz program. The programmers entered into the databases every annotated game on record as well as ALL of Kasparov's games for reference, essentially making the computer capable of accessing the sum of all available chess knowledge and theory.
One of the pivotal games came in which White (Kasparov) played c5 in the Semi-Slav. Kasparov typically plays e5 against this move as Black with great success so this struck the computer as odd that he would play a move as White that he had refuted with the Black pieces. What really got the computer was when during the middlegame, he played the quiet positional move of Kh1 only to play Kg1 a couple moves later. The computer took 30 minutes to calculate a reply and was able to only score a draw in the game.
Computers are 1s and 0s, chess is art.
"Computers are 1s and 0s, chess is art"
Quite interesting. Many things can be represented in binary. Unfortunately computers are not able to recognize things which humans can. But they can "learn" through examples, which is how they taught Watson how to play jeopardy.
Hey there, just finished a practice game against Deep Shredder 12 where I finally won, while I should post some losses these are fairly quick games, (5-10 minutes on my side) where i'm trying to play out what works and doesn't work here later on (around move 10-20) although i've annotated it upon going back fairly decent
Also, while I don't have a game up here, (I may post one later) some tips on the ideas you look for when you play the slav as black (1.d4 d5 2.c4 c6) would be appreciated.
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