What should my move 12 be?

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Avatar of ChaeDoc

I corrected my post for two typos that meant two illegal moves, lol. Hopefully it's clearer now. My bad.

Avatar of Unicyclist

Throughout this game you had the option of opening up key lines with X. d4. That would have given you a nice advantage, really. If you played 6. d4, you're going to force a few trades, open up lines for yourself and put black in a defensive position. Push the e pawn after that sequence and black is in trouble.

Also, if you see a hole where an opponents knight can go that is easily defended by black, one of your priorities is to take that away. Knights need supported outposts.

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